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by FailureFactory
Fri Sep 29, 2017 11:06 pm
Forum: Yooka-Laylee
Topic: YL Switch Speculation Thread
Replies: 75
Views: 2677

Re: YL Switch Speculation Thread

Piet is one of the reasons why I don't post here anymore. It's like trying to have a conversation with a baby crying next to you.
by FailureFactory
Sat Sep 16, 2017 8:01 pm
Forum: Yooka-Laylee
Topic: Unique World Characters
Replies: 7
Views: 347

Re: Unique World Characters

I couldn't agree more. It's quite possible they wanted more. That's part of what makes it such a lost opportunity. Hopefully they will do another game in the future and take their time with that one.

Man, I'd so love to work on a platformer...
by FailureFactory
Wed Sep 13, 2017 12:12 am
Forum: Yooka-Laylee
Topic: Unique World Characters
Replies: 7
Views: 347

Re: Unique World Characters

Yes, I really think Playtonic either didn't have the budget or the time to add more variety. Or at least that's what I hope. Sometimes I get the impression that they also didn't care about the characters that much, given the excessive use of (often negative) self-awareness-based humor. The few chara...
by FailureFactory
Mon Sep 11, 2017 2:30 pm
Forum: Yooka-Laylee
Topic: Unique World Characters
Replies: 7
Views: 347

Re: Unique World Characters

That's a great idea. Underwater characters would absolutely have improved GGG. Even just that narwhal on its own doing its rounds would have lived that place up by so much. I think the icy village on the hilltop was also a bit lacking. It could have had yetis who complain about how ugly the other ye...
by FailureFactory
Sat Sep 09, 2017 2:22 am
Forum: Yooka-Laylee
Topic: YL Switch Speculation Thread
Replies: 75
Views: 2677

Re: YL Switch Speculation Thread

The whining here has become unbearable. Curiously enough, things don't happen faster if you complain about them every other day, Piet. And spreading your misery won't make it go away, either. What could would be if you tried not focusing on Yooka-Laylee for a week or two. Because honestly, the game'...
by FailureFactory
Tue Sep 05, 2017 10:43 pm
Forum: Yooka-Laylee
Topic: Unique World Characters
Replies: 7
Views: 347

Re: Unique World Characters

Your Tribalstack Tropics character ideas fit the world nicely. They could also have had a bug, like a scarab, or something to represent the tribespeople that isn't just cosmetic changes to the corplets. I mean, YL isn't only lackluster when it comes to characters to talk with, but the enemies are al...
by FailureFactory
Mon Aug 21, 2017 5:46 am
Forum: Yooka-Laylee
Topic: Funding the Next Game
Replies: 24
Views: 1210

Re: Funding the Next Game

I would not help fund a successor. The update improved some things, but I am not currently convinced PTG has what it takes to pull off an actual Banjo 3. They might get the storytelling right next time, I hope, but I fear that PTG lacks the resources to make a game as colorful and rich in variety as...
by FailureFactory
Mon Aug 14, 2017 4:06 am
Forum: Community Discussion
Topic: POLL: Playtonic Kart Racer + Online Multiplayer
Replies: 41
Views: 1861

Re: POLL: Playtonic Kart Racer + Online Multiplayer

I may be a minority, but I really don't care about a YL kart racer. I didn't feel all that much of a connection to YL's cast, and so right now I don't see what a YL racer could offer that Mario Kart doesn't have. I don't want to just assume that a Playtonic racer will automatically be as good as DKR.
by FailureFactory
Wed Aug 09, 2017 7:32 pm
Forum: Yooka-Laylee
Topic: Playtonic: What we Want to Hear About
Replies: 49
Views: 2183

Re: Playtonic: What we Want to Hear About

This reminds me of a long, boring road trip. Including the kids on the back seat screaming "This is so boring!" every other minute.
by FailureFactory
Sat Jul 15, 2017 6:16 pm
Forum: Yooka-Laylee
Topic: The music is so damn good
Replies: 5
Views: 447

Re: The music is so damn good

I felt his Banjo work was better. YL's music isn't worse in itself, but I miss environmental noises and you had a lot more variantions of a level's theme in the Banjo series than you do here.
by FailureFactory
Tue Jul 04, 2017 4:04 pm
Forum: Yooka-Laylee
Topic: Update Impressions!
Replies: 10
Views: 753

Re: Update Impressions!

Planker's Moodymaze Marsh pagie was way harder and more annoying


Isn't that the one where you have to place some fruits in holes? You might not know that you can grab those fruits with Yooka's tongue to just drag them around.
by FailureFactory
Wed Jun 14, 2017 11:38 am
Forum: Yooka-Laylee
Topic: What I love about Yooka Laylee
Replies: 11
Views: 622

Re: What I love about Yooka Laylee

Yuke Quantum wrote:Haha. Good point, FF. I might have jumped the gun.


I'm certainly not disagreeing there's this pirate theme, though. Which is cool, considering it's been a recurring theme in the DKC series and was even visible in BK & BT.
by FailureFactory
Tue Jun 13, 2017 8:30 pm
Forum: Yooka-Laylee
Topic: Radio silence
Replies: 28
Views: 1301

Re: Radio silence

Sure. Whatever you say. I think this argument has become moot quite a while ago. You complained that Playtonic should be faster with their updates and then talk about some other newsletter instead. Whatever am I supposed to say here?
by FailureFactory
Tue Jun 13, 2017 6:10 pm
Forum: Yooka-Laylee
Topic: What I love about Yooka Laylee
Replies: 11
Views: 622

Re: What I love about Yooka Laylee

The Moodymaze Marsh and Capital Cashino bosses were really cool. Both felt much more platformer-y than most of the remaining game. Also, that one point in dialogue where Quack winks at Capital B and he gets it all wrong. That was pretty hilarious imo. Those bosses were awesome! I didn't read sp...
by FailureFactory
Tue Jun 13, 2017 5:10 pm
Forum: Yooka-Laylee
Topic: Radio silence
Replies: 28
Views: 1301

Re: Radio silence

I work indie atm. The point is that you have to choose what you put out. You have to halt your actual work and consider what's good enough to be shown. And whether it actually fits what you want to say. If all you want to say is "George is atm doing our animation tree", fine, screencap the...
by FailureFactory
Tue Jun 13, 2017 3:17 pm
Forum: Yooka-Laylee
Topic: What I love about Yooka Laylee
Replies: 11
Views: 622

Re: What I love about Yooka Laylee

The Moodymaze Marsh and Capital Cashino bosses were really cool. Both felt much more platformer-y than most of the remaining game. Also, that one point in dialogue where Quack winks at Capital B and he gets it all wrong. That was pretty hilarious imo.
by FailureFactory
Tue Jun 13, 2017 12:17 pm
Forum: Yooka-Laylee
Topic: Radio silence
Replies: 28
Views: 1301

Re: Radio silence

As an aside, most developers don't love spending their office time to create some screenshots for the press guy instead of using it to do, you know, their job. Or rather, time developers spend doing screenshots is at least as much "wasted developer time" as it is "saved press guy tim...
by FailureFactory
Tue Jun 13, 2017 12:03 pm
Forum: Yooka-Laylee
Topic: What the hell are you doing playtonic
Replies: 11
Views: 826

Re: What the hell are you doing playtonic

They're doing the game with Unity, so porting a game isn't that difficult in general. Of course, the Switch is still relatively new, so there probably isn't as many ways (besides official docs) to help them troubleshooting yet.
by FailureFactory
Sun Jun 11, 2017 9:46 pm
Forum: Yooka-Laylee
Topic: Radio silence
Replies: 28
Views: 1301

Re: Radio silence

I dont think you need to offer up as much detail as the Camelot Unchained dev team. However it would be good twice a month to give a brief status report to backers. The project manager/studio head (Gavin Price) should know the high level status details of the team off the top of his head, so it wou...
by FailureFactory
Sun Jun 11, 2017 8:03 am
Forum: Yooka-Laylee
Topic: Radio silence
Replies: 28
Views: 1301

Re: Radio silence

I dont think you need to offer up as much detail as the Camelot Unchained dev team. However it would be good twice a month to give a brief status report to backers. The project manager/studio head (Gavin Price) should know the high level status details of the team off the top of his head, so it wou...

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