DKVineChad wrote:I have to wonder that now, in an era when games are downloaded from eShops and Steam, and stored on a local harddrive without the need for cartridges and discs... wouldn't it theoretically be possible to seamlessly switch from one game to another? Maybe a bit of loading spinning up in the background as you near the area from the other game, then the screen goes dark and there you are, in Game 2's world with the same character, moveset, and stats of the previous title.
Earlier games could be patched to accommodate characters from the new ones! Oh god. Oh god. I need to lie down.
Now, granted, I don't know if the Unity engine or various console platforms would allow for such a thing to even be programmed in, but it seems like a natural extension of what's possible today. It's also something Playtonic seems uniquely positioned to attempt once they've moved on to the next project, having already committed themselves to building a larger reality in which the games will take place. How cool would it be to see a door or other obstruction removed from Ukulele's hub, granting access to the world of its first spinoff?