Making the Switch

Discussion and feedback for Playtonic's debut game, platformer adventure game Yooka-Laylee!

How does the Wii U version's Cancellation affect you?

Happy
11
19%
Disappointed
11
19%
Angry
6
11%
Doesn't affect me/Pledged for non-Nintendo version/Was gonna get a Nintendo Switch anyway
29
51%
 
Total votes: 57

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dotEXE
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Re: Making the Switch

Postby dotEXE » Tue Dec 13, 2016 9:43 pm

Piet wrote:You people are SERIOUSLY discussing buying an alternative console for more than hundred bucks especially for this game???


Heck naw, I'm keeping YL on PC. I'm buying a Switch for the superior version of Zelda: BOTW, the new Mario game, and hopefully some other great launch titles.
Make the forum great again.

Piet
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Re: Making the Switch

Postby Piet » Tue Dec 13, 2016 9:43 pm

After this I won't comment anymore.

Just check the Kickstarter comment page.
There are people over there who don't have their love glasses on all the time.
They ARE realistic (unlike many people over here)!

Bye, bye!

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Rueckkoppler
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Re: Making the Switch

Postby Rueckkoppler » Tue Dec 13, 2016 9:46 pm

dotEXE wrote:
Piet wrote:You people are SERIOUSLY discussing buying an alternative console for more than hundred bucks especially for this game???


Heck naw, I'm keeping YL on PC. I'm buying a Switch for the superior version of Zelda: BOTW, the new Mario game, and hopefully some other great launch titles.


Yep, these both things were my main draws (while being still undecided about it) to the Switch. Now, it's getting way more likely that I'll be getting this thing. But I'd still need to wait for Nintys presentation in January & of course Playtonics announcement... I don't really want to wait months after the initial release to play that game on the Switch...

Piet wrote:After this I won't comment anymore.

Just check the Kickstarter comment page.
There are people over there who don't have their love glasses on all the time.
They ARE realistic (unlike many people over here)!

Bye, bye!


How has someone been "unrealistic" in this thread?
Last edited by Rueckkoppler on Wed Dec 14, 2016 5:57 am, edited 1 time in total.

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dotEXE
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Re: Making the Switch

Postby dotEXE » Tue Dec 13, 2016 9:48 pm

"Just check the Reddit /r/games page.
There are people over there who didn't say the sky fell because a console was switched for another"
They ARE realistic (unlike a person over here)!"

Ahhh, misrepresentation of huge, differently opinionated groups for the sake of supporting a viewpoint.
Make the forum great again.

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Yavga
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Re: Making the Switch

Postby Yavga » Tue Dec 13, 2016 9:49 pm

Piet wrote:After this I won't comment anymore.

Just check the Kickstarter comment page.
There are people over there who don't have their love glasses on all the time.
They ARE realistic (unlike many people over here)!

Bye, bye!


I talked about it on the discord server, general consensus seems to be... People kind of expected it, majority does not seem to care because they were about to buy Switch anyway/play on a different platform. Small amount of Wii U purists keep saying and moaning that they got screwed over for the n'th time with promises not kept.

Then again... We understand you have an opinion and heard you. The problem is you keep going and going and going on about the same thing just being a general captain planet proportion stick in the mud here. Tl:rd You are being an annoyance. Like I said... We get it, you're angry. Like other people, we heard ya. What is there left to prove?
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John Enigma
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Re: Making the Switch

Postby John Enigma » Tue Dec 13, 2016 9:55 pm

I can't wait to play Yooka-Laylee on the go.

This, plus that 3D Mario game that was shown in the Switch teaser trailer, plus whatever 3D platformer there'll ever be for the Switch...

THE POSSIBILITIES ARE ENDLESS!
"INSERT TO F***ING BOX!"

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Scrubber
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Re: Making the Switch

Postby Scrubber » Tue Dec 13, 2016 9:57 pm

Piet wrote:You people are SERIOUSLY discussing buying an alternative console for more than hundred bucks especially for this game???


I'm certain nobody is getting the Switch for Yooka-Laylee. The list of reasons to buy the Switch is endless. Having Yooka-Laylee on the console is just a bonus.

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Exaskryz
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Re: Making the Switch

Postby Exaskryz » Tue Dec 13, 2016 10:33 pm

Pokemaniac Dan wrote:Serious question: is 4 months really not enough time to save up $200 for a console? A console that you can still get use out of? I'm legitimately perplexed by all the whining over this. It's not like any one person is specifically banned from ever playing this game. If there's a will, there's a way...


Are you going to save up that money for me?

Yeah, actually, being a broke ass college student, $200 is a poo-poo ton to invest on. That's over a month of food mate.
Woaaaah, it finally came out! :o

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Rasmusic
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Re: Making the Switch

Postby Rasmusic » Tue Dec 13, 2016 11:36 pm

Wow I feel depressed after reading this thread..
Such a trainwreck hah

Anyways, I have faith in Playtonic, and fully support their decision to cancel the Wii U version. There are definitely some issues with Unity and Wii U, and YL shouldn't get ruined by bad porting! People would probably be even angrier if YL had some of the bugs that MN9 had anyways..
Yooka-Laylee HYPE :D

Listen to my music:
https://www.youtube.com/user/rasmusbek

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ShanPen
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Re: Making the Switch

Postby ShanPen » Wed Dec 14, 2016 12:17 am

Scrubber wrote:I'm certain nobody is getting the Switch for Yooka-Laylee.


*Raises hand*
Actually, that is the only reason I'm looking into getting one, now. In fact backing Yooka-Laylee was the sole reason I got a Wii U because I usually only get a new console when there is a new Zelda game for it and when it is a bit older so it isn't as expensive, and since the new Zelda game was taking forever, I held off getting a Wii U for years. In fact my Wii U isn't even a year old, as I got it last Christmas. And whilst I've had fun playing Splatoon, Donkey Kong, Yoshi, and the two Zelda HD remakes, if I had have known this (plus the dual console release of Zelda: Breath of the Wild) was going to happen, I would have just held off and not got one at all. Now I might see if I can get some of my family to pool together to get me a Switch for my birthday in May, and while I'm waiting for the console and Yooka-Laylee, I'll play the new Zelda game on Wii U.

In saying all that, while I am still disappointed, I had been thinking just recently that in order for Playtonic to do really well so that they are able to continue making more awesome games such as a Yooka-Laylee sequel, that it would be good for them to be on Switch (and hopefully quite close to the console's release) so more people buy Yooka-Laylee, especially when people are actually seeming to be excited by this new Nintendo console.

Also dotEXE, are you able to edit the poll so that we are able to change our response? Because once people cool down emotionally and have had time to think, they might see things differently. I know I definitely want to change my selection already.

GeneralWalnut
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Re: Making the Switch

Postby GeneralWalnut » Wed Dec 14, 2016 12:22 am

dang some people are real mad

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The Humble Gamer
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Re: Making the Switch

Postby The Humble Gamer » Wed Dec 14, 2016 12:23 am

Wow, this thread is wild.
Can I make a Suggestion that I think will help heal these wounds a little quicker?

It might sound silly, but why not release Yooka-Laylee on all platforms (INCLUDING SWITCH) at the same time?
You might have to delay the game's release for that, but atleast then all of us loyal fans can play day 1 in the knowledge that we're the first to play it, which is what was promised in the kickstarter.

A bonus of this would be it would give those with little spare funds (like myself) enough time to get a console to play it on, whether it be PS4, Xbox One or switch.
PC just isn't an option for alot of people.

I do hope a mod sees this
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WyvernWings
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Re: Making the Switch

Postby WyvernWings » Wed Dec 14, 2016 1:27 am

General reception to the Wii U's version's cancellation has been very mixed.
Some like me are getting a Switch anyway, others predicted the Wii U's shortcomings and early demise. About 55-60 percent of backers are alright with the Wii U version being scrapped.

On the negative side on things though, It hurts my heart to see Playtonic go through all this mud, when they probably didn't have a choice BUT to cancel the Wii U version. Backlash was inevitable.
Andy's answering questions to some upset people on Twitter, some don't believe him. People who have no knowledge in game development are accusing the company of lying and taking their money, even though refunds are promised. The fact they're offering refunds means they will be LOSING money. (I think that's how it works with Kickstarter anyway, not 100% sure though.)
Playtonic have worked on Nintendo games in the past, so I trust that they didn't give up the Wii U version lightly, whatever the reason may be. If I were them, I too would feel be very, very gutted to go back on the promise of the Wii U version. Very horrible feeling. It's a blow to everyone.

But what I'm most disappointed about though is that after the Mighty No. 9 debacle as well as other Kickstarter blunders, Yooka-Laylee looked like one of the few notable Kickstarter video games done right, the one that everyone would point to should one doubt the power of croudfunding. Sadly, that may not be the case anymore due to these circumstances. It's sad, really. It would have been a perfect weapon in such debates.

I might also point out that as much faith as I have in the company, the Toybox should not have been a pre-order bonus for the PS4/XBone. It's a cool idea for an extra, but it doesn't do Wii U owners any favours, nor does it for the people who didn't pledge enough for the Toybox but are getting the full game as a reward anyway.

The game is still looking awesome and I'm still very super excited as ever to play it, and I hope Playtonic and everyone affected by this news recovers from this.
There will be another update in January. We should wait to see if they release further information about the Wii U version. I don't know if Nintendo would appreciate a developer explaining specifics about why the game won't function properly on their own system, but as professional as Playtonic has been with their PR, a more detailed explanation regarding these technical issues would be appreciated.
Last edited by WyvernWings on Wed Dec 14, 2016 1:50 am, edited 2 times in total.

WyvernWings
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Re: Making the Switch

Postby WyvernWings » Wed Dec 14, 2016 1:30 am

ShanPen wrote:Also dotEXE, are you able to edit the poll so that we are able to change our response? Because once people cool down emotionally and have had time to think, they might see things differently. I know I definitely want to change my selection already.


I'm the poll guy. ;) I think I'll wait a while until the dust settles, then I'll make another thread with a new poll. This new thread will focus on a slightly different topic regarding the Wii U cancellation, so it won't be a duplicate.

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ShanPen
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Re: Making the Switch

Postby ShanPen » Wed Dec 14, 2016 1:36 am

WyvernWings wrote:I'm the poll guy. ;) I think I'll wait a while until the dust settles, then I'll make another thread with a new poll. This new thread will focus on a slightly different topic regarding the Wii U cancellation, so it won't be a duplicate.


Oh wow, don't know how I got that so wrong, sorry to you both. Guess it was all the tears in my eyes because the Wii U version is cancelled that affected my vision :lol: (hehe just kidding, I wouldn't actually cry over that!).

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Exaskryz
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Re: Making the Switch

Postby Exaskryz » Wed Dec 14, 2016 2:36 am

WyvernWings wrote:But what I'm most disappointed about though is that after the Mighty No. 9 debacle as well as other Kickstarter blunders, Yooka-Laylee looked like one of the few notable Kickstarter video games done right, the one that everyone would point to should one doubt the power of croudfunding. Sadly, that may not be the case anymore due to these circumstances. It's sad, really. It would have been a perfect weapon in such debates.


This. It's a huge let down for indies to have no successful big titles so far on kickstarters and that will make it even harder for future kickstarters to generate money - a record setting kickstarter failed to deliver. You'd think a bunch of vets would have been able to lead by example.
Woaaaah, it finally came out! :o

Pokemaniac Dan
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Re: Making the Switch

Postby Pokemaniac Dan » Wed Dec 14, 2016 3:19 am

Exaskryz wrote:This. It's a huge let down for indies to have no successful big titles so far on kickstarters and that will make it even harder for future kickstarters to generate money - a record setting kickstarter failed to deliver. You'd think a bunch of vets would have been able to lead by example.


Out of curiosity, if WiiU wasn't an original possibility, do you think the kickstarter would have been as successful?

Honestly, aside from the release being delayed (which everyone though would likely happen anyway), the WiiU is the only thing within that kickstarter that they "failed to deliver." If you consider the fact that they are still working to make the Switch a possibility, AND that they added an extra, non advertised option of having a physical copy, they aren't actually failing to deliver anything. The extra + the minuses equals out :)

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ShanPen
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Re: Making the Switch

Postby ShanPen » Wed Dec 14, 2016 3:23 am

Exaskryz wrote:a record setting kickstarter failed to deliver.


I wonder if they will still be considered a "record breaking" Kickstarter campaign if, judging by the comments on Kickstarter, Twitter, and here, so many Wii U backers seem to be asking for a refund? :?

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karashata
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Re: Making the Switch

Postby karashata » Wed Dec 14, 2016 3:37 am

I had to go check my Backerkit page to remind myself which platform I ended up selecting for my digital version and it turns out I had chosen the Wii U (since it was between that or PC since I don't own either of the other consoles, and I'm already getting a physical copy for PC as part of the "64-bit Edition" package). I'm a little bit disappointed but ultimately I doubt I would have played the Wii U version much (if at all) anyway on account of having the PC version. Not sure if I'm going to switch my digital version for a PC copy just because or if I'll wait to see what happens with regard to a possible (and seeming likely) Switch version (and whether I anticipate getting a Switch any time soon after its release). Will have to wait and see how things go, for now.

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Exaskryz
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Re: Making the Switch

Postby Exaskryz » Wed Dec 14, 2016 3:43 am

Pokemaniac Dan wrote:
Exaskryz wrote:This. It's a huge let down for indies to have no successful big titles so far on kickstarters and that will make it even harder for future kickstarters to generate money - a record setting kickstarter failed to deliver. You'd think a bunch of vets would have been able to lead by example.


Out of curiosity, if WiiU wasn't an original possibility, do you think the kickstarter would have been as successful?


I don't think so. It was people who played the classic Rare games of the 90s that hyped up the idea of those types of games coming back. And those people played on Nintendo consoles.

Besides, Xbox owners have had years of the bad Rare that they either like that Rare, or don't want any kind of association with the idea of a Rarevival.

Pokemaniac Dan wrote:Honestly, aside from the release being delayed (which everyone though would likely happen anyway), the WiiU is the only thing within that kickstarter that they "failed to deliver." If you consider the fact that they are still working to make the Switch a possibility, AND that they added an extra, non advertised option of having a physical copy, they aren't actually failing to deliver anything. The extra + the minuses equals out :)


If I am promised a Mercedes but instead get a BMW, they failed to deliver.
Woaaaah, it finally came out! :o


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