Yooka-Laylee: General Discussion Thread

Discussion and feedback for Playtonic's debut game, platformer adventure game Yooka-Laylee!
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Yavga
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Re: Yooka-Laylee: General Discussion Thread

Postby Yavga » Fri Apr 14, 2017 3:15 pm

Taylor wrote:
travisschultz95 wrote:Finally reached the Toybox Secret.
Dialogue is 50.1%? I'm assuming I need to finish or 100% the game, or it has something to do with teh skulls... very interesting!


Nothing happens with this. We need to wait for a patch -- it's a future secret.

Telling you now so that you're not disappointed like I was! :lol:


Are you absolutely sure there's nothing more with that? I mean, haven't you solved the mystery of the steering wheel yet?
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Taylor
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Re: Yooka-Laylee: General Discussion Thread

Postby Taylor » Fri Apr 14, 2017 3:29 pm

Yavga wrote:
Taylor wrote:
travisschultz95 wrote:Finally reached the Toybox Secret.
Dialogue is 50.1%? I'm assuming I need to finish or 100% the game, or it has something to do with teh skulls... very interesting!


Nothing happens with this. We need to wait for a patch -- it's a future secret.

Telling you now so that you're not disappointed like I was! :lol:


Are you absolutely sure there's nothing more with that? I mean, haven't you solved the mystery of the steering wheel yet?


The... steering wheel? :shock:

*FRANTICALLY STARTS UP YOOKA-LAYLEE*!
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Pokemaniac Dan
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Re: Yooka-Laylee: General Discussion Thread

Postby Pokemaniac Dan » Fri Apr 14, 2017 3:32 pm

Scrubber wrote:Question. Something keeps wold whistling at me, wtf is it? I'm in the first room of hivory towers with the big golden statue, there's nothing in here but something somewhere is whistling at me????


You have the hunter tonic activated, meaning there's something to collect close by. Keep searching and trying everything ;)

Yavga wrote:Are you absolutely sure there's nothing more with that? I mean, haven't you solved the mystery of the steering wheel yet?


This is a joke, right? RIGHT?

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Re: Yooka-Laylee: General Discussion Thread

Postby Yavga » Fri Apr 14, 2017 4:52 pm

Pokemaniac Dan wrote:
Scrubber wrote:Question. Something keeps wold whistling at me, wtf is it? I'm in the first room of hivory towers with the big golden statue, there's nothing in here but something somewhere is whistling at me????


You have the hunter tonic activated, meaning there's something to collect close by. Keep searching and trying everything ;)

Yavga wrote:Are you absolutely sure there's nothing more with that? I mean, haven't you solved the mystery of the steering wheel yet?


This is a joke, right? RIGHT?


Of course not, man. All you have to do is activate the red button at the start of Hivory Towers after you collected all tonics, the rest will speak for itself.
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Re: Yooka-Laylee: General Discussion Thread

Postby Pokemaniac Dan » Fri Apr 14, 2017 5:49 pm

lol good one

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Re: Yooka-Laylee: General Discussion Thread

Postby Omega » Fri Apr 14, 2017 6:26 pm

The I.N.E.P.T. boss music is SO GOOD!

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Re: Yooka-Laylee: General Discussion Thread

Postby Cassander » Fri Apr 14, 2017 6:55 pm

I'm absolutely loving this game. It's everything I hoped it would be - and more!
I love the sense of exploration you get with these huge worlds.

BTW there's a Spiral Mountain in the tutorial area. It's gargantuan, but I saw it for the first time when I revisited the place for the third time, heh.

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Re: Yooka-Laylee: General Discussion Thread

Postby travisschultz95 » Fri Apr 14, 2017 7:40 pm

Yavga wrote:
Pokemaniac Dan wrote:
Scrubber wrote:Question. Something keeps wold whistling at me, wtf is it? I'm in the first room of hivory towers with the big golden statue, there's nothing in here but something somewhere is whistling at me????


You have the hunter tonic activated, meaning there's something to collect close by. Keep searching and trying everything ;)

Yavga wrote:Are you absolutely sure there's nothing more with that? I mean, haven't you solved the mystery of the steering wheel yet?


This is a joke, right? RIGHT?


Of course not, man. All you have to do is activate the red button at the start of Hivory Towers after you collected all tonics, the rest will speak for itself.


VERY interesting. Unless this is sarcastic. Either way I don't have all the Tonics so I'll just have to get back to work.

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Re: Yooka-Laylee: General Discussion Thread

Postby Yavga » Sat Apr 15, 2017 2:12 pm

My final verdict (shared on Steam as well)

Bottom line: As a 3D platformer it is a great game that will keep you occupied for many hours.

Pros:
- Controls are really dynamic and easy to use.
- Challenges will test your platforming skills to the n'th degree
- Graphics are really pretty and colorful
- Lighthearted setting
- No long-winded tutorials
- Plenty collectibles
- Great music
- Minigames

Possible Cons:
- Scope of worlds may startle some, they are big and mostly horizontal huge.
- Worlds and main hub may feel like a labyrinth more than a world for some
- Some challenges are downright frustrating (about 2/25 pagies each level)
- Some challenges are jokingly easy
- Some collectables may be very difficult to find
- Character dialogue can be really stupid sometimes
- Minigames

Depending on your expectations from a Banjo Kazooie/Tooie era revival, this game is either one of your favorites or you are left dissapointed and feeling like something is off, the biggest culprit of this being nostalgia.

When putting nostalgia glasses away and looking at this game as a new 3D platformer it is simply one of the best you can get on Steam. Do not expect to be baffled with new mechanics though! It was never really meant to innovate.


As for my own personal opinion as an early backer would be that this game is not exactly what I have hoped for, for me Banjo Kazooie and Banjo Tooie as a kid were always about the experience of exploring, which was really interesting because the environmental variety, the characters, level design, secrets and music were a joy to dive into. Yooka Laylee on the other hand may feel "rushed" and "systematically" approached at times, the worlds do not feel like the fairy tale that past rare games felt like. "There is something missing" There were some very interesting moments but they failed to maintain for me, maybe this is a budget thing? I DID enjoy the game for sure but I feel like more could have been achieved if there was some more world building and if exploring was somehow a little more rewarding... i stumbled upon some great spots only to either not find anything there or being backfired by an invisible wall.

7.5/10
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Re: Yooka-Laylee: General Discussion Thread

Postby EekumBokum202 » Sat Apr 15, 2017 2:39 pm

Just got a little bit further in Yooka-Laylee! I decided to hold off on collecting everything in the first world for now, since it's clear I'll be needing new moves to get some of the Pagies and Quills there. It took me a while to figure out where to go next, though. Not that it was a problem, I was just a little confused, but a little exploration is always key for a game like this! Speaking of which, I think I finally got the lay of the land down on the first world, for the most part, it just took a bit of getting used to. Incidentally, I also faced the boss of the first world, which required using the roll, and that thing has some REALLY slippery controls. I swear I took more damage from unintentionally running into logs then from anything that guy did otherwise!

There was also a cutscene for when I kept exploring Hivory Towers, and I freaking loved it! Any more scenes I get with Capital B is fine by me! Though it's weird that Capital B started making random comments, a la Gruntilda in the first Banjo-Kazooie, before it was even established that he knew about Yooka and Laylee's arrival... Still, his comments are hilarious, though not QUITE as memorable as Gruntilda's rhymes.

There was also a quiz from Dr. Quack, and it felt a bit phoned in. I like that quizzes are back just like in Banjo-Kazooie, but the implementation is rather lacking... not to mention bad for anyone who didn't 100% world 1, since there were a lot of questions I didn't know the answer to. I wonder if they'll get better going forward.

Anyway, next is the Ice World, and if it's anything like ice worlds in other video games, it's going to be a PAIN in the ass... On top of a supposedly infamous section in that level. Oh well, at least I finally have a glide ability, that will help.

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Re: Yooka-Laylee: General Discussion Thread

Postby dotEXE » Sat Apr 15, 2017 7:55 pm

I just noticed the totals screen has different icons depending on what world you're in. That's a really nice touch.
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Re: Yooka-Laylee: General Discussion Thread

Postby Scrubber » Sun Apr 16, 2017 1:17 pm

Did anyone figure why the middle of the fountain is sparkling?

Also can anyone help my find the last 2 tokens in Cashino?

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Re: Yooka-Laylee: General Discussion Thread

Postby Yavga » Sun Apr 16, 2017 1:51 pm

Scrubber wrote:Did anyone figure why the middle of the fountain is sparkling?

Also can anyone help my find the last 2 tokens in Cashino?


On the golf flag and under the ramp at the entrance of where you do the ace of spades puzzle.
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Re: Yooka-Laylee: General Discussion Thread

Postby Scrubber » Sun Apr 16, 2017 2:06 pm

Yavga wrote:
Scrubber wrote:Did anyone figure why the middle of the fountain is sparkling?

Also can anyone help my find the last 2 tokens in Cashino?


On the golf flag and under the ramp at the entrance of where you do the ace of spades puzzle.

Those were the ones I were missing. A quick online search showed they were the most commonly missed 2. Capital Cashino is the first level I've 100% on so far and it been my favourite world so far too.

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Re: Yooka-Laylee: General Discussion Thread

Postby Scrubber » Sun Apr 16, 2017 2:25 pm

Something I've been wondering... Capital B. Is it a reference or a joke I don't get? Cause I don't really get why he's called that.

Also he says every now and again, a reptile once came through here before, he was obsessed with crystals, what's that a reference to?

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Re: Yooka-Laylee: General Discussion Thread

Postby Gogovsky » Sun Apr 16, 2017 2:39 pm

I just can't understand why this game doesn't have a manual save option. Would it really have been troublesome to include it? Wasn't it possible to imagine that many players would be bothered by a lack of this function, especially considering how this was aimed at a "retro"-thinking players?

How can it even be that a message such as "any unsaved progress will be lost" appears in a game as Yooka-Laylee, when missing a save is the only thing that can make you lose progress? It's a fun game, but this is simply ridiculous.

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Re: Yooka-Laylee: General Discussion Thread

Postby Scrubber » Sun Apr 16, 2017 3:35 pm

I'm sat staring at a bugged screen right now but because playtonic couldn't be arsed creating a troubleshooting section and have locked the only trouble shooting thread I have to rant In here. After 30 minutes of anger and frustration at "space golf" I finally beat it. The camera then panned to the page in the cage where it should have opened and returned to me. Instead it's stuck staring at a sparkling pagie and the box isn't opening.
Pause still works but no other button does. Do i exit? If I exit am I going to have to do this pathetic minigame all over again?

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Re: Yooka-Laylee: General Discussion Thread

Postby travisschultz95 » Sun Apr 16, 2017 8:52 pm

Scrubber wrote:Something I've been wondering... Capital B. Is it a reference or a joke I don't get? Cause I don't really get why he's called that.

Also he says every now and again, a reptile once came through here before, he was obsessed with crystals, what's that a reference to?


I think Capital B could just be a pun because he's a "bee."
I also think the lizard is maybe a reference to King K Rool.

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Re: Yooka-Laylee: General Discussion Thread

Postby Scrubber » Sun Apr 16, 2017 8:55 pm

travisschultz95 wrote:
Scrubber wrote:Something I've been wondering... Capital B. Is it a reference or a joke I don't get? Cause I don't really get why he's called that.

Also he says every now and again, a reptile once came through here before, he was obsessed with crystals, what's that a reference to?


I think Capital B could just be a pun because he's a "bee."
I also think the lizard is maybe a reference to King K Rool.

I got that b stood for Bee (even though he looks nothing like a bee he looks like gru from despicable me) but why capital?

And nah I don't think so, Krool was never obsessed with crystals was he? I know crash bandicoot collects crystals but he wasn't a lizard lol

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Re: Yooka-Laylee: General Discussion Thread

Postby EekumBokum202 » Mon Apr 17, 2017 2:03 am

Just played more Yooka-Laylee! I managed to make it to the third world this time, and it's becoming more clear that the guys at Playtonic Games are expecting you the backtrack because there are a number of areas and Pagies you can't get right away when you first enter a world, even when you find Trowzer. That's alright, it's not like I beat Super Mario 64, Banjo-Kazooie, or Banjo-Tooie after I found everything the first time through... Well, actually, I DID do that with Banjo-Kazooie, but that's a weird situation, so whatever.

I also have to say, having played Rextro's mini-games and Kartos's mine cart sections in both of the first two worlds, I don't get the hate behind them, at least so far. Rextro's mini-games aren't that bad, and I even loved his second mini-game! Kartos's mine cart sections are annoying, but they're not all that frustrating... at least not yet. I just haven't gotten used to shooting, breaking, and boosting (I mostly just jump with his sections).

The third world wasn't what I was expecting at all; I thought it would be that casino world they showed off, but no it's completely different! I like it, but I will say the colors and lighting do make it difficult to tell if where I'm going is safe to traverse or not, but then again, I haven't explored much of that world yet...

Also, there's this skeleton-explorer girl that I keep running into along with Trowzer, Dr. Puzz, Rextro, Kartos, and Vendi in each world. I can't help but think of Sabreman from Sabre Wulf, and wonder if Rare ever gets around to making a game similar to that (or the Game Boy Advance Sabre Wulf which totally was a thing that happened), they should have that bone girl star in it! With that pot as her sidekick! :P

Lastly, screw those bouncing eyeballs, just screw them! I mean, they're practically invincible when they start spinning and there's a VERY short time-frame between when they stop spinning and start spinning again, so I almost always get hit by them before I can hit them back, and they take two hits to revert back to eyes so you can defeat them! Is there an easier way to take them down, by any chance? Anyone?


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