EekumBokum202 wrote:Though it's here I'm starting to notice something... the NPCs in each world are either in every world (Trowzer, Vendi, Rextro, Kartos, Planker, and that skeleton girl I'm not sure the name of at the moment, that whole thing), the boss of the world, or there are similar "types" of that character. With World 2 it's snowmen, World 3, and it looks like with world 4 it'sit's shopping carts (for some reason) and pumpkins. World 1 is the only one I've seen so far with a variety of NPCs, what with "the Duke", Nimble and Nimbo the clouds, the Knights of Hamalot, Shovel Knight, etc. It's fine, the characters are still fun and interesting, to me anyway, and it's not like there are EXCLUSIVELY those kinds of characters in each world, I do encounter unique characters besides those, but I still couldn't help but notice the repeats...slot machines
THIS. This is a point I stress in every thread where it's relevant (this and problems with level design and story execution).
I'll just tell you, it doesn't get better. Some character you thought were gone will turn up again. And as far as character variation goes, World 1 is as good as it gets. The re-used character variations (like the snowmen and the slot bandits) bother me. There are also no world-exclusive enemies.
And about Rextro, I'm not sure how to feel. I LOVE the character. He's awesome. His mini-games... not so much. I hope he comes back in future games in some capacity.
I know I sound like I complain a lot on here, but I really do love the game! Just doing my part as a fan and giving feedback!