Unbelievable flaw

Discussion and feedback for Playtonic's debut game, platformer adventure game Yooka-Laylee!
DayDrinkingDan
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Unbelievable flaw

Postby DayDrinkingDan » Fri Apr 14, 2017 10:08 pm

How is Rextro still in this game. His games are awful. Is he supposed to be a metaphor for how we look back at old games with fondness and nostalgia? Because all I see is a glaring flaw.Regardless of the reviews basically telling me I can skip out, I bought Yooka-laylee based solely on past achievements by the Playtonic team. But how an error this big slipped by... No i'm not even sure that is how to describe it... more like how an error is this FEATURED in the game is astonishing. You guys can call me salty or say "umad" all you want. It won't bother me. yes I am mad. To be this out of touch with what is fun in a video game just blows my mind. For those of you with the "Rextro is just one part of the game" argument, One part of a collectathon that is this bad and this much of a feature ruins the entire experience for me. Its not even satisfying to beat. By the time I had gotten to the casino Rextro I was fed up already, but then I tried the levels Rextro game/ It lags, it doesn't respond well at all, at least on the ps4 version. No i'm quite finished.

With online patches MAYBE this game can be saved. But until then, it's going to gather dust on the shelf. Maybe i've out grown the platformer, maybe it hasn't aged well. But I do know that in this state. Yooka-laylee is going to become extinct like Rextro probably should have. All the best in the future.

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Scrubber
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Re: Unbelievable flaw

Postby Scrubber » Fri Apr 14, 2017 10:22 pm

Although I really dislike Rextros minigames and hate even going near his area because of how annoying the music is I still think you're over reacting a bit.

It's not enough to make me put the game down, I'm still enjoying it.

DayDrinkingDan
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Re: Unbelievable flaw

Postby DayDrinkingDan » Fri Apr 14, 2017 10:33 pm

I would normally agree that i'm over reacting. However this is basically the straw that broke the camel for me. The game has its flaws, which I mostly over look. But I can't over look Rextro. Mostly because its not a mistake or a bug, its a feature. Someone spent actual time on this and thought it was a good idea. Someone played these mini games in test, and thought it was a good idea. No excuse what so ever for Rextro IMO.

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Omega
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Re: Unbelievable flaw

Postby Omega » Fri Apr 14, 2017 11:43 pm

I am not a fan of the mini games but most of them are... okay? I mean, you can complete them fast, get the Pagies, and never play them again. No big deal really.

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Natsu
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Re: Unbelievable flaw

Postby Natsu » Sat Apr 15, 2017 1:14 am

I have no idea what you're complaining about. All of Rextro's games are quite fun to play to me. They take a little bit of learning, of course, but I find that very fun. You sound like a total ass saying something that is fun for lots of people is an objective "flaw." How would you feel if I went and said every action RPG is inherently flawed just because I hate that genre? I'm a retro gamer that grew up in the 90's and enjoyed tough as nails games. If you're not the target audience like me then don't complain.

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Yavga
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Re: Unbelievable flaw

Postby Yavga » Sat Apr 15, 2017 6:58 am

I enjoyed the minigames, I fail to see how they are flawed. Maybe they just aren't your cup of tea. They play like mobile games, the more polished indie ones that is.

For all the text you typed I still miss the reason why you actually disliked the arcades or why they are flawed for that matter.
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Scrubber
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Re: Unbelievable flaw

Postby Scrubber » Sat Apr 15, 2017 7:26 am

Omega wrote:I am not a fan of the mini games but most of them are... okay? I mean, you can complete them fast, get the Pagies, and never play them again. No big deal really.

Speak for yourself, it took me AGES to be able to ever pass the casino one, tried once for the high score but got nowhere near so I have up.

Haven't tried the minigames for moodymaze (Can't find the coin) or the final world yet but the three I've played I really didn't enjoy.

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Natsu
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Re: Unbelievable flaw

Postby Natsu » Sat Apr 15, 2017 4:43 pm

The casino world's game is clearly the hardest, but it just takes some learning and practice. I think I failed like the first 6 times before I got the hang of it.

I don't get why so many gamers these days feel entitled to progress. Whatever happened to learning a system and taking your time with it? Now it's like everyone wants to plough through a game with no barriers or skill required.

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Scrubber
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Re: Unbelievable flaw

Postby Scrubber » Sat Apr 15, 2017 6:44 pm

Natsu wrote:
I don't get why so many gamers these days feel entitled to progress. Whatever happened to learning a system and taking your time with it? Now it's like everyone wants to plough through a game with no barriers or skill required.

Valid point. Just tried again today and found it slightly easier and so beat the high score (which I'm sure changed to make it easier for me?)

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dotEXE
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Re: Unbelievable flaw

Postby dotEXE » Sat Apr 15, 2017 7:56 pm

The minigames are pretty good, and easy enough that it's a 5 minute detour at worst.
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Gorjo
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Re: Unbelievable flaw

Postby Gorjo » Sat Apr 15, 2017 10:41 pm

I haven't been able to get past the opening cinematic because my computer so far can't handle it, so I've been playing the mini games instead and I love them.
They are hard and frustrating and that's the point, because arcades were like that. They wanted to make you spend as many coins as possible but it still was an experience to get good the hard way.
My one dissapointment is that I was expecting them to look retro (with sprites and stuff) but it's still charming to see the game assets arranged to look and feel like that.
You know, I wouldn't mind if a future game pokes fun at old arcades being too hard and merciless for today's standards by having Rextro remaking the games into being stupidly easy and impossible to lose. Maybe the challange ends up being to manage to lose the game and earn as little extra lives as possible.
Last edited by Gorjo on Sun Apr 16, 2017 1:12 am, edited 2 times in total.

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Tek
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Re: Unbelievable flaw

Postby Tek » Sun Apr 16, 2017 12:43 am

Gorjo wrote:You know, I wouldn't mind if a future game pokes fun at old arcades being too hard and merciless for today's standards by having Rextro remaking the games into being stupidly easy and impossible to lose. Maybe the challange ends up being to manage to lose and win as little extra lives as possible.


That would amuse me to no end. Playtonic, please take note! :lol:

purplestorm8
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Re: Unbelievable flaw

Postby purplestorm8 » Sun Apr 16, 2017 10:53 am

Rextro's mini-games are pretty much the low point of the game if you ask me, to me that act as nothing more then a filler.

I have to beat Rextro's high score in 'Up N'ova', nevermind that the game is a infuriating angry bird clone but to beat he's high score on top of it, I know I'm in for a rough session as I win through attrition, I give props to Playtonic for trying but next time they should take inspiration from Mario Party games rather then cruddy mobile games that you buy for a dollar.

EDIT: Through a stroke of luck I managed to beat it soon after posting, thank goodness!

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DarkTone
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Re: Unbelievable flaw

Postby DarkTone » Sun Apr 16, 2017 12:05 pm

And what would be fixed?

FailureFactory
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Re: Unbelievable flaw

Postby FailureFactory » Sun Apr 16, 2017 6:00 pm

I have to agree. I like Rextro as a character, but I cannot bear to be near him for any longer than absolutely necessary because of the music. And the minigames are simply not good enough compared to the effort they certainly took to create. None of them. The Casino One actually had me walking up the walls from anger. Not because of the difficulty alone, mind you, but because of how annoying it was to control. There would be a point when you'd be out of the screen and completely incapable of seeing your character. And then you'd press a direction and have to guess where you are now exactly. None of the games is really that innovative, but the casino one is fiddly and annoying.

Probably a normal in-game challenge for each level would have been more fun as well as less trouble to create.

Edit: The one mini-game I actually enjoyed was the one with the moving walls, where you play a minion. I still think minigames are not that great a way to "outsource" achievements from the actual game.

DayDrinkingDan
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Re: Unbelievable flaw

Postby DayDrinkingDan » Sun Apr 16, 2017 6:17 pm

To be 100% honest, my post was a bit of an overreaction. I had been having a rough day and really needed to chill. I thought a nice game of Yooka would be nice. But it ended up being the straw that broke the camel. I still think the Arcade games need a bit of work in terms of functionality, and are definitely a low point. However they don't exactly ruin the whole game. I was just blowing off steam. All I needed was to get laid and smoke a bit of grass over the holiday to get it together. Sorry for the overreaction. Cheers mates.


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