Ideas for worlds

Discussion and feedback for Playtonic's debut game, platformer adventure game Yooka-Laylee!
FailureFactory
Posts: 90
Joined: Tue Dec 01, 2015 1:56 pm

Re: Ideas for worlds

Postby FailureFactory » Tue Apr 25, 2017 10:46 pm

dotEXE wrote:I assumed the DLC would be 1 world, but I hadn't considered 0. I'd be curious to see what the DLC is at ALL if it's not a world though.


Here are some "prepare for the worst" suggestions:

- Alternate costumes
- The ability to challenge bosses you already beat. Seriously, why is this not in the game? (Or is it? The Casino bug kept me from reaching 100% to check)
- A Y-L theme for your console
- More alternate costumes
- Socks
- More Rextro games
- Orchestral soundtrack, I guess? Wasn't this a kickstarter promise?
- Play as Dr Puzz in multiplayer
- A new move where Yooka slams Kazoo... Laylee on the ground to attack
- An additional Kartos track
- Even more costumes
- A gallery mode where you can see the same stuff as in that artbook backers got.
- Additional challenges in Hivory Towers, Glitterglaze Glacier and Moodymaze Marsh involving the Knights of Hamalot, because there are still levels they don't appear in yet
- Play as Shovel Knight (of course only in multiplayer)
- Did I mention additional costumes?

All this said, I certainly hope to be pleasantly surprised, but in all honesty, I was kind of disappointed with how some of the things I was excited for turned out, and would rather lower my expectations than be disappointed again.

Oh, another option: Add additional regions to the existing 5 levels and make them expandable once more. Arguably fits the list above.

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Scrubber
Posts: 1368
Joined: Wed Mar 18, 2015 8:33 pm

Re: Ideas for worlds

Postby Scrubber » Wed Apr 26, 2017 12:11 pm

FailureFactory wrote:
dotEXE wrote:I assumed the DLC would be 1 world, but I hadn't considered 0. I'd be curious to see what the DLC is at ALL if it's not a world though.


Here are some "prepare for the worst" suggestions:

- Alternate costumes
- The ability to challenge bosses you already beat. Seriously, why is this not in the game? (Or is it? The Casino bug kept me from reaching 100% to check)
- A Y-L theme for your console
- More alternate costumes
- Socks
- More Rextro games
- Orchestral soundtrack, I guess? Wasn't this a kickstarter promise?
- Play as Dr Puzz in multiplayer
- A new move where Yooka slams Kazoo... Laylee on the ground to attack
- An additional Kartos track
- Even more costumes
- A gallery mode where you can see the same stuff as in that artbook backers got.
- Additional challenges in Hivory Towers, Glitterglaze Glacier and Moodymaze Marsh involving the Knights of Hamalot, because there are still levels they don't appear in yet
- Play as Shovel Knight (of course only in multiplayer)
- Did I mention additional costumes?

All this said, I certainly hope to be pleasantly surprised, but in all honesty, I was kind of disappointed with how some of the things I was excited for turned out, and would rather lower my expectations than be disappointed again.

Oh, another option: Add additional regions to the existing 5 levels and make them expandable once more. Arguably fits the list above.

If it was any of those things I wouldn't even bother getting the game back out of its case to check it out.

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wwwarea
Posts: 70
Joined: Sat May 02, 2015 7:06 pm

Re: Ideas for worlds

Postby wwwarea » Thu Apr 27, 2017 8:58 am

How about a mine/mountain/canyon world?
Just a mountain doesn't sound so exciting, but mixing it with a canyon, with a lot of mines sound fun.

It would fit kartos in the level too, and the main area is outside, but with lot's of caves and mines.
DKC and DKC2 had mines and mixing an outside with an inside filled with mines would make it sound more fun than just mines!
I know BT had a mine level but I always liked my idea more. XD

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EekumBokum202
Posts: 225
Joined: Sun Mar 15, 2015 1:19 am
Location: Pittsford, NY
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Re: Ideas for worlds

Postby EekumBokum202 » Sat Apr 29, 2017 3:10 pm

Hey how's this, how about another Cloud Cuckooland? Or just a world with a random assortment of nonsense that rarely makes sense? I'm big into complete non-sequitors.

Hopix
Posts: 41
Joined: Fri Mar 24, 2017 10:45 pm

Re: Ideas for worlds

Postby Hopix » Sat Apr 29, 2017 10:23 pm

Yavga wrote:Dream/nightmare world, with all kind of weird, out of place things.

To see how that would look go download "#21 the world" you're in for a bizarre experience. Kinda neat.


A Dream/Nightmare world would be awesome. There could be a split down the middle between the dream and nightmare zones, and there could be a war going on between the two.

FailureFactory
Posts: 90
Joined: Tue Dec 01, 2015 1:56 pm

Re: Ideas for worlds

Postby FailureFactory » Tue May 02, 2017 1:44 am

Here's another idea: A lab. With shrink ray, mad scientists, lasers, robots, teleporters, animals (for science!), toxic substances, anti gravity, doomsday weapons, a nuclear plant, clones, mutants, rockets, and so on...

Hopix
Posts: 41
Joined: Fri Mar 24, 2017 10:45 pm

Re: Ideas for worlds

Postby Hopix » Tue May 02, 2017 7:10 pm

Some world ideas I've been thinking about:

Some based on what I've seen here, others my own creations.

1. Cloudy Canopy – A giant valley with tall evergreen trees, footpaths and rocky outcroppings. At its highest point, there is a network of cloud platforms giving quick transit and also a different aesthetic.

2. Area 17 – A desert with rolling dunes, outcroppings and caves. Maybe magic carpets, desert dwellings and an oasis. In the centre is a crashed UFO site, and maybe a pyramid/stone circle. The locals could’ve erected the monuments in homage to the crashed aliens.

3. Lake with ship / submarine in centre – A large circular body of water surrounded by mesa where streams and waterfalls meet the lake. In the centre is a submarine for a mysterious purpose. Either abandoned or containing NPCs.

4. Frozen Factory – A weathered factory complex built in harsh icy wastes. Enterable and complex inside. Elaborate mine network dug out by abandoned drillers beneath the ground.

5. Giant House – A giant replica of a typical human household. Featuring a few rooms. Tables, chairs, a secret mouse hole. A giant fishbowl complete with boss goldfish. Maybe even a piano like in MMM. A sink in a kitchen whose plughole is enterable, featuring a labyrinth of plumbing.

6. Lava Gorge – A deep fissure runs between grassy plains with a village split across both sides. Features a lava river running deep below the sheer cliffs.

7. Dream / Nightmare – A wide open world featuring a divide down the middle. One side is idyllic and dreamy, the other nightmarish and grim. A conflict is ongoing between the two forces.


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