FailureFactory wrote:Heh, funny. My main complaint with Kartos is that it's no challenge to reach the end of the track, but you have that secondary task thrown at you instead. I really hoped Kartos would be exactly like those old DKC mine levels, and was disappointed with him being just another mini game about collecting stuff. Retro games nailed this, why can't the people who supposedly were behind DKC in the first place? It's interesting that somebody would hope for Kartos to NOT be like the kart sections I loved so much...
bjaxx87 wrote:You could also completely drop "challenges" and make him part of the level where you need to survive a Kartos ride once to reach a secluded area (afterwards switching areas should only need you to talk to him).
FailureFactory wrote:Also it's a good point that Rextro's games don't really qualify as retro. They give more of a Mario party vibe (to me at least) in that they are 3D graphics from a fixed perspective and limited controls. If they had made games in actual pixel graphics, with 8/16 bit music to boot, yeah, those are retro. Rextro's games are not. This still wouldn't make them really well designed games, but at least they'd be fun to look at and add some actual variety.
Also, the games themselves could have been parodies of existing retro games like Donkey Kong, tetris, top-down shooters etc with a YL flavour. This way Playtonic could have improved on something that already exist rather than inventing a series of mediocre Mario Party minigames.
bjaxx87 wrote:I wish Kartos was an integral part of some levels instead of a gem collecting mini game. I wouldn't actually mind the rides to be more difficult if it would focus on the platforming and completely drop the collecting (because just surviving a Kartos ride WAS easy in Yooka-Laylee). Yeah, I suck at 2D platforming and don't really need it in 3D platforming games but as long as it isn't frustratingly hard, I wouldn't mind a few thrilling mine cart rides to unlock new areas of a world. Just don't have him in every single world..., it should be a surprise to find him.
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