Rueckkoppler wrote:What I personally would wish for is way more sounds / effects in the game.
ShanPen wrote:I'm really enjoying the game, don't really have any complaints except for one small thing that would make fighting the bosses less tedious if you die - it would have been nice if you were given the option to skip the dialogue scene before the boss if you've already gone through it once, so that when you die you don't have to go through it all again before re-attempting the fight. A lot of games seem to have that option, so I was surprised that wasn't the case in Yooka-Laylee.
baker_boy0017 wrote:
If you like the music of Moodymaze Marsh, just WAIT for world 5. That music blew me away.
baker_boy0017 wrote:Out of curiosity, how is everyone playing the game in terms of expanding vs. moving ahead? My current playthrough I'm doing each world, and then only expanding after I've hit world 5. Are you guys doing a world, expanding, and then moving on? Doing it like me? Or just going through haphazardly?
ShanPen wrote:
I'm really enjoying the game, don't really have any complaints except for one small thing that would make fighting the bosses less tedious if you die - it would have been nice if you were given the option to skip the dialogue scene before the boss if you've already gone through it once, so that when you die you don't have to go through it all again before re-attempting the fight. A lot of games seem to have that option, so I was surprised that wasn't the case in Yooka-Laylee.
Rueckkoppler wrote:Yeah Rextro's games weren't all that terrible, I would even say I had fun while playing them (and a second time to beat the highscore).
Exaskryz wrote:Having to beat them a second time was a problem IMO. If my first successful finish of the game beats Rextro's high score, I shouldn't have to go through it again. At least 2 of the minigames there were played with losses the first couple of times, then barely survived and beaten with a score that is better than Rextro's. But gotta play it again to get that second Pagie. Should've been 2 pagies awarded right then and there. Would make speedrunning the game more desirable I think.
baker_boy0017 wrote:I agree whole-heartedly about getting both pagies at once. It's just tedious, otherwise. And also, for you guys that never played the original Rextro games... be grateful. Be VERY grateful. I hate that dinosaur with a passion that cannot be ended...
ShanPen wrote:Oh gosh, they used to be WORSE!?!
I'm up to the stupid hurdle one (in Capitol Cashino) which just goes on and on and on and on and on... I gave up after about 8 tries and still not even reaching the finish line, so I hate the idea that I have to finish it at least twice to get both Pagies.
baker_boy0017 wrote:The Hurdle one specifically was the WORST one before. There was a glitch where if you tried to move over more than one row too quickly, it would "reset" the cooldown for moving over, preventing you from moving for up to one second. Try to move over AGAIN during that 1 second cooldown, and AGAIN you would have to wait another second while you went nowhere. I literally had to accept that there were places where I WOULD die. I imagine a large number of expletives came out of my mouth trying to beat that the first time, and then the high score the second time.
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