...and we still know nothing about the DLC, unfulfilled strechgoals & other YL content.
We got another 'soon' more than 2 months ago and we still didn't get any new info, up to this day.
C'mon Playtonic... GIVE.US.SOMETHING.!!
Piet wrote:...and we still know nothing about the DLC, unfulfilled strechgoals & other YL content.
We got another 'soon' more than 2 months ago and we still didn't get any new info, up to this day.
C'mon Playtonic... GIVE.US.SOMETHING.!!
bigfanofoldrare wrote:Piet wrote:...and we still know nothing about the DLC, unfulfilled strechgoals & other YL content.
We got another 'soon' more than 2 months ago and we still didn't get any new info, up to this day.
C'mon Playtonic... GIVE.US.SOMETHING.!!
yeah i lost my trust in playtonic.. honestly i'm scare and start to think we won't get dlc.
Piet wrote:
I also THINK (I'm not sure, of course) they will come up with an excuse not to release the DLC/stretchgoal content...
ShanPen wrote:I could be wrong and Playtonic actually do turn the game low-poly (though I doubt it as surely that would take a lot of time and then wouldn't they have to re-test for bugs?), but I'm thinking that Playtonic might have set themselves up for a lot of whinging in future by people who expected the game to be low-poly, because they called it the "64-bit Tonic" instead of the "64-shader Tonic".
bigfanofoldrare wrote:they don't mention dlc
Rueckkoppler wrote:ShanPen wrote:I could be wrong and Playtonic actually do turn the game low-poly (though I doubt it as surely that would take a lot of time and then wouldn't they have to re-test for bugs?), but I'm thinking that Playtonic might have set themselves up for a lot of whinging in future by people who expected the game to be low-poly, because they called it the "64-bit Tonic" instead of the "64-shader Tonic".
Yes, they'd need to create new models (or modify them beyond the reduction of polygons) in order to make them look good with these limitations. But didn't someone say about B-K that getting a character into the game took merely a day? Maybe they will do it.
ShanPen wrote:Rueckkoppler wrote:ShanPen wrote:I could be wrong and Playtonic actually do turn the game low-poly (though I doubt it as surely that would take a lot of time and then wouldn't they have to re-test for bugs?), but I'm thinking that Playtonic might have set themselves up for a lot of whinging in future by people who expected the game to be low-poly, because they called it the "64-bit Tonic" instead of the "64-shader Tonic".
Yes, they'd need to create new models (or modify them beyond the reduction of polygons) in order to make them look good with these limitations. But didn't someone say about B-K that getting a character into the game took merely a day? Maybe they will do it.
Even if they just low-polyrised (sorry, couldn't think what the proper word for that would be!) Yooka and Laylee, would that greatly affect how the characters handle when players use moves and potentially cause issues with the game?
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