EekumBokum202 wrote:I'm excited about this, but I'm more curious than anything. Rare used to be in development of multiple games at a time, but does Playtonic really have the time and resources to do that, especially when they still need to deliver on certain things promised in the Yooka-Laylee Kickstarter? That fascinates me more than what this prospective new game might be.
The DLC is due an imminent update very
soon, like maybe even this week. We have the new community manager now who has confirmed updates are coming. I imagine the 64-bit tonic is probably in the same boat.
The developer commentary, I guess, will come after the DLC. Shouldn't be too long. There's an air of progression at the moment -- I can feel things moving forward.
As for the orchestral tracks, I reckon that will be on their 'to do' list for a very long time. It's not particularly feasible, or even worth it at this late stage. Yooka's soundtrack is wonderful and created with modern samples, so much so that an orchestrated version would hardly sound much different to what we already have. I don't think they would say they are never
orchestrating it, but I don't think they are stretching their budget on it any time soon.
At the end of the day, Playtonic know what schedule suits them best. For example, they may have got stuck in a jam with the DLC, or 64-bit tonic, and decided to go ahead with work on other things (Game #2) while a solution is worked out. They don't need the ENTIRE team working on the same thing... that'd probably be bad resource management. There will always be a reason for their plans; game development is rarely a clean run to completion and may require some dynamic changes along the way. However, I know one thing for certain: Playtonic work hard -- they don't waste their time.
You have to keep in mind that Playtonic was started up as a passion project. A large portion of staff left established studios in order to make this work; their careers and livelihoods are literally
at stake if they start underperforming. Everybody there wants to succeed, both financially and
the original founders. Playtonic is not a large, faceless corporation... they want to maintain and build on a reputation of brilliant game design, just as much as you want to play brilliant games. I say keep the faith until they break their silence, which should be very soon. I expect great things to come!