Thinking about it, I think one of the amazing things about Banjo-Tooie is how different from Banjo-Kazooie it is, and how confident it is in being so. They really weren't afraid to make a game that wasn't just bigger, but also different. The way they confidently introduced new characters straight away - and chucked out Tooty, one of the important characters in the story of Banjo-Kazooie, without so much as a word - is really quite impressive. And of course they did the same thing with features - Mumbo tokens, extra lives, they just disappear. The dynamics change, considerably, but are familiar enough so that you know how to play. And they have enough confidence in the sequel that they make references to Banjo-Kazooie - including saying that you can keep all of your moves from the old game without being re-taught them.
Man, I'm looking forward to playing BT again. I'm replaying Banjo-Kazooie right now and have got two more jiggies in Click Clock Wood (including a jinjo one) and obviously the ending, then I'll start replaying Banjo-Tooie. To be clear here, I'm LOVING playing Banjo-Kazooie - I obviously value that as an incredible game which, as far as I'm concerned, has basically nothing wrong with it whatsoever.
Alucard wrote:no game should have sooo much collectables like dk64, this was really too much, still a great game though.
I did pretty much give up with that one...!
Alucard wrote:I think Banjo-Kazooie is a little bit better than Tooie, maybe because every world is clearly ... this is which scares me a little bit about the idea with expanding worlds in Yooka-Laylee, personally I think it would be better if there would be more worlds, as big as in Kazooie and more variety, instead of less worlds but expandable. But I think the worlds will be expandable in variety, and I really hope for it because I dont want empty open world worlds where I dont know where to go.
Well, what I will say is that I saw an interview with six or seven of the Yooka-Laylee developers, and they ALL preferred Banjo-Kazooie to Banjo-Tooie and said Banjo-Tooie was probably too big, and that Donkey Kong 64 was definitely too big. So I'm sure you're in luck there. They've said Yooka-Laylee is bigger than Banjo-Kazooie, but I'm sure it won't become gargantuan in the same way. I'm interested too by what they mean by expandable worlds, though.