- Large 3D areas with lots to explore
- Fun to just move around
- Usually offers a checklist of missions and objectives to complete
- Surged in popularity in the late 90s/early 00s
- Takes inspiration from real-world areas (most of the time) and based on the culture of the sport
- Movement requires more execution
- Emphasizes momentum and combos over platforming
It's a genre that's fallen out of popularity, I guess perhaps because the sports they're based on have as well. I worry the recently-released and critically-panned Tony Hawk's Pro Skater 5 has severely hurt the chances of a genre revival in the next several years.
But then again maybe I'm the only one here who cares about these games and no one else could give two damns. I dunno.