Yooka-Laylee: 64-Bit Tonic coming soon!

Discussion and feedback for Playtonic's debut game, platformer adventure game Yooka-Laylee!
Posts: 759
Joined: Tue Mar 31, 2015 9:31 am

Re: Yooka-Laylee: 64-Bit Tonic coming soon!

Postby Piet » Mon Feb 11, 2019 2:24 pm

Rueckkoppler wrote:Yeah I don’t know why they’re using this wording when that tonic is 4+ months away. That’s not something big and exciting like a whole game or a DLC world after all...

Indeed. On the other hand... I'm getting used to it.

Posts: 14
Joined: Sun May 22, 2016 7:17 pm

Re: Yooka-Laylee: 64-Bit Tonic coming soon!

Postby LancerEagle » Mon Feb 11, 2019 8:28 pm

From the shreds of evidence we've gotten so far (they thought it would be done soon in November, we've seen plenty of screenshots and video of what looks to be a completed product, in the Moodymaze Marsh commentary video Daley thought they'd be able to give us a sneak preview of the tonic in the build version of the game) I would hazard a guess that they're having trouble getting the tonic working on the Switch version specifically, and they figure making everyone wait for it will generate less anger than round 2 of "Switch owners are second-class citizens and must wait several additional months for content".

Be nice to get some sort of confirmation one way or the other, though.

Return to “Yooka-Laylee”

Who is online

Users browsing this forum: No registered users and 1 guest