Yooka-Laylee: 64-Bit Tonic coming soon!

Discussion and feedback for Playtonic's debut game, platformer adventure game Yooka-Laylee!
Piet
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Re: Yooka-Laylee: 64-Bit Tonic coming soon!

Postby Piet » Mon Feb 11, 2019 2:24 pm

Rueckkoppler wrote:Yeah I don’t know why they’re using this wording when that tonic is 4+ months away. That’s not something big and exciting like a whole game or a DLC world after all...

Indeed. On the other hand... I'm getting used to it.

LancerEagle
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Re: Yooka-Laylee: 64-Bit Tonic coming soon!

Postby LancerEagle » Mon Feb 11, 2019 8:28 pm

From the shreds of evidence we've gotten so far (they thought it would be done soon in November, we've seen plenty of screenshots and video of what looks to be a completed product, in the Moodymaze Marsh commentary video Daley thought they'd be able to give us a sneak preview of the tonic in the build version of the game) I would hazard a guess that they're having trouble getting the tonic working on the Switch version specifically, and they figure making everyone wait for it will generate less anger than round 2 of "Switch owners are second-class citizens and must wait several additional months for content".

Be nice to get some sort of confirmation one way or the other, though.

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Daley_Kong
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Re: Yooka-Laylee: 64-Bit Tonic coming soon!

Postby Daley_Kong » Thu Feb 21, 2019 2:03 pm

Hey all!

Currently, the 64-bit tonic is still in testing and there is nothing we can do to speed that process up. It's taking a while because it needs to be tested on all platforms and we are hoping for a simultaneous release.

We have a nice little preview of it coming up in the Galleon Galaxy Developer Commentary, which we will be releasing next Tuesday at best, Wednesday at worst!

Thanks for the patience. We're not deliberately holding back, we just have to follow the appropriate process. There seems to be disagreement on how we announce things. Some want us to reveal things as early as possible, and others say they would rather we stayed quiet until we had a solid date. We can't please everyone! :)

Piet
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Re: Yooka-Laylee: 64-Bit Tonic coming soon!

Postby Piet » Fri Feb 22, 2019 12:05 pm

Daley_Kong wrote:others say they would rather we stayed quiet until we had a solid date.

This please...

Creating hype by announcing things (WAY) too early is not smart, 'cause people will just forget about it, if no news is given soon after. That's the way it goes. "Soon" is also a no go, btw.

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Daley_Kong
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Re: Yooka-Laylee: 64-Bit Tonic coming soon!

Postby Daley_Kong » Fri Feb 22, 2019 4:26 pm

Piet wrote:
Daley_Kong wrote:others say they would rather we stayed quiet until we had a solid date.

This please...

Creating hype by announcing things (WAY) too early is not smart, 'cause people will just forget about it, if no news is given soon after. That's the way it goes. "Soon" is also a no go, btw.


Unfortunately, things aren't that simple. There is a lot to consider. We still don't have a solid date because there is a big question mark over the testing side of things. I'm glad the knowledge that this feature is coming is out there, it's much better than radio-silence and mystery. Frustration over wanting a solid date, is a much lesser evil than frustration and doubt due to radio-silence.

People don't forget either - because that's where marketing beats come in again. Beat when we have a date, beat when we release.

It comes down to:

A) Do you want to reassure your Community something is on the way, even if details are vague?

OR

B) Do you want to stay quiet for an unknown amount of time, leaving your Community to assume nothing is being done?

Of course, there's balance to be had but I'll always believe that option A is the better bet. It's better communication, because it's something, rather than the nothing that B is.

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ShanPen
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Re: Yooka-Laylee: 64-Bit Tonic coming soon!

Postby ShanPen » Sat Feb 23, 2019 1:52 am

Daley_Kong wrote:
It comes down to:

A) Do you want to reassure your Community something is on the way, even if details are vague?

OR

B) Do you want to stay quiet for an unknown amount of time, leaving your Community to assume nothing is being done?

Of course, there's balance to be had but I'll always believe that option A is the better bet. It's better communication, because it's something, rather than the nothing that B is.



I think option A is definitely the better one (and communication has been so much better since you joined Playtonic Games, so thanks for that! :D ), but as Piet said, maybe don't use the word "soon" until you know for certain that it really is going to be soon. Especially because before you joined Playtonic, the word "soon" already had negative connotations attached to it for backers and fans of the game (to the point it become a bit of a running joke - people in comments/forums used to write is at "Soon™") because through experience it was learned that whenever Playtonic used the word "soon", that they did't mean "soon" (by the average person's definition, anyway) at all. And I understand that they may have genuinely meant "soon" at the time they said it and then something unforeseen happened (such as a bug was discovered that had to be fixed), but then we often never got a followup saying circumstances had changed, and so we'd just be waiting endlessly with no information for "soon" to arrive.

But it has been much better since you took over! I love your honest updates, such as how you've recently told us that the 64-bit tonic is being tested externally so you can't control how long it will take for them to finish. I'd much prefer to learn something like that, than to hear nothing at all, but then I can see the unfortunate side to saying something like that in that it gives people who just like spreading negativity more ammunition. As you said, no matter what you do it will never please everyone all the time, so I appreciate what a difficult job you have!

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rocho
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Re: Yooka-Laylee: 64-Bit Tonic coming soon!

Postby rocho » Mon Feb 25, 2019 3:44 am

I think option A is a good choice.

Please try not to use the word "soon" I think it gives the wrong idea of what to expect.

A good example of option A could be the Smash Bros Ultimate DLC announcement. They always say something like "we can confirm that Smash Bros DLC is in development, it may take several months before we can show it tho"

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Scrubber
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Re: Yooka-Laylee: 64-Bit Tonic coming soon!

Postby Scrubber » Mon Feb 25, 2019 7:33 am

Piet wrote:A new update:

'Are you ready for the ultimate glow-down? The 64-bit Tonic is coming to #YookaLaylee very soon!

This is hilarious, OCTOBER 2018 coming very soon. They need to scrap this filter that is taking up so much of their time and resources. Does anybody even give a crap about it?

Piet
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Re: Yooka-Laylee: 64-Bit Tonic coming soon!

Postby Piet » Mon Feb 25, 2019 9:35 pm

Well... My answer is... All of the above! HAH! :D

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ShanPen
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Re: Yooka-Laylee: 64-Bit Tonic coming soon!

Postby ShanPen » Tue Feb 26, 2019 4:47 am

Scrubber wrote:They need to scrap this filter that is taking up so much of their time and resources. Does anybody even give a crap about it?


I'm looking forward to it, I'm waiting to do my second ever full play through of the game with the 64-bit tonic switched on.

I'm pretty sure I read one of Daley's posts on either Facebook or Twitter where she said it was now being tested externally, so I assumed that meant that it was no longer taking up Playtonic's time (until they get the all clear to release it), and just from odd comments scattered throughout the Developer Commentary series, it does sound like they are working on another game (well that's how I interpreted it, anyway).

Piet
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Re: Yooka-Laylee: 64-Bit Tonic coming soon!

Postby Piet » Tue Feb 26, 2019 7:53 am

ShanPen wrote:
Scrubber wrote:They need to scrap this filter that is taking up so much of their time and resources. Does anybody even give a crap about it?


I'm looking forward to it, I'm waiting to do my second ever full play through of the game with the 64-bit tonic switched on.

I'm pretty sure I read one of Daley's posts on either Facebook or Twitter where she said it was now being tested externally, so I assumed that meant that it was no longer taking up Playtonic's time (until they get the all clear to release it), and just from odd comments scattered throughout the Developer Commentary series, it does sound like they are working on another game (well that's how I interpreted it, anyway).

I'm not going to play through the game again, while the only change is a filter, while the rest of the game plays EXACTLY the same. I might reconsider playing through the game again if the DLC will finally be released.

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Scrubber
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Re: Yooka-Laylee: 64-Bit Tonic coming soon!

Postby Scrubber » Wed Feb 27, 2019 11:06 pm

I wont be playing it again either, not for a good few years. Unless they drop the DLC.


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