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by chiguinoki
Wed Aug 17, 2016 12:24 pm
Forum: Yooka-Laylee
Topic: NEW TRAILER - Gamescom 2016
Replies: 69
Views: 10588

Re: NEW TRAILER - Gamescom 2016

Looking at all the footage, objects seem to appear out of thin air sometimes... I was thinking the exact same thing after I saw it... Fortunately Playtonic (Andy above you) acknowledges it and seem able to fix it. (Thanks Andy!) Saw it after!! Glad they are polishing it, the end result sure is goin...
by chiguinoki
Wed Aug 17, 2016 11:53 am
Forum: Yooka-Laylee
Topic: NEW TRAILER - Gamescom 2016
Replies: 69
Views: 10588

Re: NEW TRAILER - Gamescom 2016

by chiguinoki
Wed Aug 17, 2016 11:16 am
Forum: Yooka-Laylee
Topic: NEW TRAILER - Gamescom 2016
Replies: 69
Views: 10588

Re: NEW TRAILER - Gamescom 2016

https://www.youtube.com/watch?v=1F_bG-uJMns Gameplay footage from Eurogamer. At 2:06 you can see a pig similar to Troff and Scoff from Donkey Kong 64. It's no coincidence the pig is called "SCOFFsalot" http://vignette4.wikia.nocookie.net/donkeykong/images/d/dc/Troff_%26_scoff.png/revision...
by chiguinoki
Wed Aug 17, 2016 8:04 am
Forum: Yooka-Laylee
Topic: NEW TRAILER - Gamescom 2016
Replies: 69
Views: 10588

Re: NEW TRAILER - Gamescom 2016

This trailer is incredible . The level of nostalgia almost made me cry, this is truly what EVERYONE has dreamed of and is waiting for, no doubt. I really hope the performance on a not-so-high-end computer works ok though, and that they fix the camera compared to the Toybox. All of that aside, I NEED...
by chiguinoki
Sat Jul 30, 2016 4:48 am
Forum: Yooka-Laylee
Topic: Datamining the Toybox? Not so fast...
Replies: 12
Views: 2062

Re: Datamining the Toybox? Not so fast...

I'd be very interested in how (s)he got the source code output. Whenever I disassemble binaries, I rarely get code so lucid. :?: Unity assets bundle extractor for meshes and textures. Some convert tool for the *.bnk and WEM audio and some editor for the DLL (which contains this source code). You ca...
by chiguinoki
Sat Jul 30, 2016 4:46 am
Forum: Yooka-Laylee
Topic: Toybox Box-Maze Camera Angles
Replies: 20
Views: 3772

Re: Toybox Box-Maze Camera Angles

I think the animation of the camera in that part should be way smoother. Instead of just stopping, it should have an ease in/out animation. It ends and starts too harshly.
by chiguinoki
Fri Jul 29, 2016 4:48 am
Forum: Yooka-Laylee
Topic: Datamining the Toybox? Not so fast...
Replies: 12
Views: 2062

Datamining the Toybox? Not so fast...

You're not gonna find much... they already knew people will do it, this is hilarious.

by chiguinoki
Thu Jul 28, 2016 10:55 pm
Forum: Yooka-Laylee
Topic: Toybox feedback & discussion thread (SPOILERS)
Replies: 340
Views: 45540

Re: Toybox feedback & discussion thread (SPOILERS)

The camera is TERRIBLE for me. Too sensitive. The same thing when moving Yooka and Laylee. Controls in general are just extremely sensitive. But, the rest of the experience is amazing. Amazing work that just needs to be polished. Other thing I noticed, when the camera enters into "cutscene mode...

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