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by Dracul JOSHI
Mon Jun 08, 2015 9:29 pm
Forum: Yooka-Laylee
Topic: Splatoon references
Replies: 28
Views: 4246

Re: Splatoon references

by Dracul JOSHI
Sat Jun 06, 2015 11:21 pm
Forum: Yooka-Laylee
Topic: Splatoon references
Replies: 28
Views: 4246

Re: Splatoon references

Well, Nintendo DID say they wanted Splatoon to be just as much as stable as Mario Kart of Super Smash Bros., so perhaps it WON'T be just a one-off thing, and Yooka-Laylee WON'T be dated by including it. Besides, the guys at Playtonic, back when they used to work for Rare, would make references to a...
by Dracul JOSHI
Sat Jun 06, 2015 7:14 pm
Forum: Yooka-Laylee
Topic: Splatoon references
Replies: 28
Views: 4246

Re: Splatoon references

While I enjoy Splatoon, and don't think it will be forgotten anytime soon, I'd avoid putting in any non-timeless references not related to Rare. I would honestly find it cringy even if it came out tomorrow. I have never seen a non-timeless reference in ANYTHING. Some last longer than others, but ti...
by Dracul JOSHI
Sat Jun 06, 2015 7:12 pm
Forum: Yooka-Laylee
Topic: Splatoon references
Replies: 28
Views: 4246

Re: Splatoon references

by Dracul JOSHI
Sat Jun 06, 2015 7:10 pm
Forum: Yooka-Laylee
Topic: No blob shadows? 3D platforming needs them.
Replies: 119
Views: 16654

Re: No blob shadows? 3D platforming needs them.

I agree in that case.

Also, yes. Sine Curve is the english term... Sinus Kurfe is the german term... I got them mixed up... I tend to do that with words that are similar in both languages.
by Dracul JOSHI
Fri Jun 05, 2015 5:00 pm
Forum: Yooka-Laylee
Topic: Splatoon references
Replies: 28
Views: 4246

Re: Splatoon references

Hell, Tiptup is in both Kazooie games and he is only playable in Diddy Kong Racing... which is an N64 game. Yes, a game from RAREWARE there was a direct connection. Splatoon has absolutely no connections, nor is it a genre defying hall-of-fame game that needs to be mentioned. Just a nice game no mo...
by Dracul JOSHI
Fri Jun 05, 2015 4:52 pm
Forum: Yooka-Laylee
Topic: Splatoon references
Replies: 28
Views: 4246

Re: Splatoon references

Splatoon is Nintendo only, they will never make a cameo for it. They have nothing with the game. It's as much logic as putting in Battlefield cameos, hell... Half life 3! No-go. I didn't Suggest a cameo, I suggested a reference as well as an easteregg. There is a BIG difference. Also, wasn't there ...
by Dracul JOSHI
Fri Jun 05, 2015 4:41 pm
Forum: Yooka-Laylee
Topic: Splatoon references
Replies: 28
Views: 4246

Re: Splatoon references

For the love of god... Let's just keep it Yooka Laylee shall we? It's still going to be Yooka-Laylee. One throwaway line ain't going to change the game's identity... Neither is a random NPC just dropping a specific fish in the background... most people wouldn't even notice it... it would just be a ...
by Dracul JOSHI
Fri Jun 05, 2015 4:35 pm
Forum: Yooka-Laylee
Topic: Splatoon references
Replies: 28
Views: 4246

Re: Splatoon references

That idea sounds as timeless as Gex talking about Supermarket Sweep. Honestly in over a years time, do you think people will be talking about Splatoon? It's a good game and all but referencing other games really dates a game. And what's wrong with being dated? You know what is really dated? Witcher...
by Dracul JOSHI
Fri Jun 05, 2015 4:24 pm
Forum: Yooka-Laylee
Topic: Splatoon references
Replies: 28
Views: 4246

Splatoon references

I would be totally fresh if they manage to put in a line like:

"Paint X"
"Do we look like a squid kid?"

Also, plus points for everybody calling somebody or something '(not) fresh'... or somebody somewhere dropping a sea bass (just on time).
by Dracul JOSHI
Fri Jun 05, 2015 4:20 pm
Forum: Yooka-Laylee
Topic: No blob shadows? 3D platforming needs them.
Replies: 119
Views: 16654

Re: No blob shadows? 3D platforming needs them.

I think a challenge shouldn't consist of a lack in character control. Oh, this was something I tried to explain to my girlfriend who made me try to play a shitty flash game. Literally the physics would change on you randomly. Either you had slow movement or fast movement and you had to jump through...
by Dracul JOSHI
Fri Jun 05, 2015 4:00 pm
Forum: Yooka-Laylee
Topic: No blob shadows? 3D platforming needs them.
Replies: 119
Views: 16654

Re: No blob shadows? 3D platforming needs them.

Maybe because it doesn't look realistic and weird in combination with dynamic shadows... but as you said, they probably hide it & fade it in when it's needed, or something like that. I think a challenge shouldn't consist of a lack in character control. I mean... is it really a good challenge we...
by Dracul JOSHI
Fri Jun 05, 2015 2:51 pm
Forum: Yooka-Laylee
Topic: No blob shadows? 3D platforming needs them.
Replies: 119
Views: 16654

Re: No blob shadows? 3D platforming needs them.

There will be a blob shadow and a dynamic shadow so that's that. Now a new minority rises with the question wherether we will be able to disable the 'blob shadow' but why exactly? Because it's not realistic? not challenging? Who says the blob shadow will be under your character at all times ? They ...
by Dracul JOSHI
Fri Jun 05, 2015 2:24 pm
Forum: Yooka-Laylee
Topic: No blob shadows? 3D platforming needs them.
Replies: 119
Views: 16654

Re: No blob shadows? 3D platforming needs them.

Maybe because it doesn't look realistic and weird in combination with dynamic shadows... but as you said, they probably hide it & fade it in when it's needed, or something like that. I think a challenge shouldn't consist of a lack in character control. I mean... is it really a good challenge we...
by Dracul JOSHI
Fri Jun 05, 2015 2:23 pm
Forum: Yooka-Laylee
Topic: No blob shadows? 3D platforming needs them.
Replies: 119
Views: 16654

Re: No blob shadows? 3D platforming needs them.

There will be a blob shadow and a dynamic shadow so that's that. Now a new minority rises with the question wherether we will be able to disable the 'blob shadow' but why exactly? Because it's not realistic? not challenging? Who says the blob shadow will be under your character at all times ? They ...
by Dracul JOSHI
Fri Jun 05, 2015 2:08 pm
Forum: Yooka-Laylee
Topic: What have YOU pledged? POLL
Replies: 151
Views: 16604

Re: What have YOU pledged? POLL

I finally got the money refunded and pledged. There were even some refilled Stocks! I wanted to go for the last 64-Bit version, but my chair broke down a week ago and I am sitting on a wooden garden chair now... so I had to order a new one... it's a really good one, like those Angry Joe uses, but it...
by Dracul JOSHI
Fri Jun 05, 2015 1:59 pm
Forum: Yooka-Laylee
Topic: Why I'm afraid that Yooka-Laylee is becoming more like Donkey Kong 64 than Banjo-Kazooie (and hope it won't be)
Replies: 16
Views: 2519

Re: Why I'm afraid that Yooka-Laylee is becoming more like Donkey Kong 64 than Banjo-Kazooie (and hope it won't be)

Personally I feel and always have felt that DK64 was the best collect-a-thon out there, period.

I also had issues with Banjo-Kazooie's game design until it was fixed in the xbox live version and Banjo Tooie is probably the Worst Collect-a-Thon I have ever played.
by Dracul JOSHI
Fri May 29, 2015 1:09 pm
Forum: Yooka-Laylee
Topic: No blob shadows? 3D platforming needs them.
Replies: 119
Views: 16654

Re: No blob shadows? 3D platforming needs them.

My opinion is in favor of realistic shadows, despite this not being a realistic game. It's not just because blob shadows were technical limitations at the time and realistic shadows would look better in this beautiful game. (Though those are also valid reasons.) Blob shadows are training wheels. At...
by Dracul JOSHI
Sat May 23, 2015 1:40 pm
Forum: Yooka-Laylee
Topic: No blob shadows? 3D platforming needs them.
Replies: 119
Views: 16654

Re: No blob shadows? 3D platforming needs them.

An option to turn on or off this kind of shadow seems to be a decent solution. Then the smaller issue arises: which is the default? I'm really torn on this. I want the game to look visually awesome. But at the same time I understand the concern for this. But remember if you go with top down shadows...

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