We'll still have our grand platforming adventure, it'll just have modern graphics AND a modern soundtrack. Bringing platformers into this generation. I like to imagine if Grant could have a live orchestra back in the 90's, they absolutely would have. He tried to mimic real instruments as best he co...
All of the characters in Diddy Kong Racing (save Diddy himself) made their debut in that game. Plus, Playtonic has said that they will fill Yooka-Laylee with characters that can (and very well might) lead their own games. I like Taylor 's overall timeline. I'm not sure what type of game I'd like to...
True, achievements have many purposes -- many more than we just mentioned. It can be quite subjective. You have a good point, but I was just saying that I think Nanirourou was advocating for achievements that feel like achievements due to their uniqueness or challenge. Again: Subjective.
I don't know if this is the case, but it could be because they had to start from scratch so many times while making this game. First Gamcube, then Xbox, then Xbox 360. They could have just run out of time to implement it. I know they were also going to implement wind-based creatures and puzzles, but...
I think Nanirourou was trying to say that we should feel like we achieved something or did something noteworthy upon unlocking an achievement. Unlocking an achievement for doing something that is required for game progression and turning off the achievement notifications both kind of undermine the v...
I agree with Scrubber . I think the new something "uniquely Rare" will be something new and unique, hence a new IP . Anyone who's been following Rare closely these past few years is probably aware of the many Rare IPs that are either passed on to new developers ( Killer Instinct , Conker's...
I think camouflage would be great! (Obviously. Check the username. :P) As mentioned already, camouflage could be utilized for: • Color puzzles • Temporary invulnerability to certain conditions I think camouflage could also be useful for: • Evading enemies • Confusing prey and predators • Shaped-base...