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by Pokemaniac Dan
Fri Oct 21, 2016 1:53 pm
Forum: Yooka-Laylee
Topic: Nintendo Switch support for Yooka Laylee?
Replies: 29
Views: 10279

Re: Nintendo Switch support for Yooka Laylee?

I guess this would depend on if Nintendo Switch has backwards compatibility, and if Wii U games would still work. I'm hoping this is the case, though I probably wont get a Switch right away so it wouldn't matter much.
by Pokemaniac Dan
Mon Sep 05, 2016 9:27 pm
Forum: Yooka-Laylee
Topic: Dr. Puzz and Dr. Quack
Replies: 63
Views: 15820

Re: Dr. Puzz and Dr. Quack

Here's my take on Dr. Puzz's design: http://orig10.deviantart.net/3754/f/2016/148/1/4/my_take_on_dr__puzz_s_design_by_shyguyxxl-da43i1s.png Simplified, no beard tentacles, no hands, slim tentacles. Wow, I really like your take on her! To be honest, of the revealed characters, her design is the only...
by Pokemaniac Dan
Wed Aug 24, 2016 1:39 pm
Forum: Yooka-Laylee
Topic: Swamp Level - Confirmed?
Replies: 38
Views: 9159

Re: Swamp Level - Confirmed?

That is a beautiful screenshot that gives me a lot of GI/RBB anxiety. I love it. I do believe the fart bubble was in the hub world. There was a pagie right in front of a switch to ground pound, and for some reason I feel like that would be in an area of the hub where you come to after you learn the ...
by Pokemaniac Dan
Wed Aug 24, 2016 1:17 pm
Forum: Yooka-Laylee
Topic: Poll: What do you want to see more of?
Replies: 18
Views: 4127

Re: Poll: What do you want to see more of?

All I'm interested in is music and characters. I don't want everything ruined. While I would love to see some bosses, I would rather be left in the dark and accidentally stumble upon one during game play. I remember in Cloud Cuckooland I ended up going into Mingy Jongo's skull first without even kno...
by Pokemaniac Dan
Sun Aug 21, 2016 10:16 pm
Forum: Yooka-Laylee
Topic: NEW TRAILER - Gamescom 2016
Replies: 69
Views: 15324

Re: NEW TRAILER - Gamescom 2016

This is a dumb thing I noticed, but since they're in the final stages I might as well bring it up: When Yooka and Laylee meet Scoffsalot, they're in a dark area and a spotlight shines on him. It reminds me of something that might happen in Nuts and Bolts, because it makes the situation look like a ...
by Pokemaniac Dan
Fri Aug 19, 2016 3:20 pm
Forum: Yooka-Laylee
Topic: Swamp Level - Confirmed?
Replies: 38
Views: 9159

Re: Swamp Level - Confirmed?

I'm not 100% convinced, to be honest, that a swamp level is definite. I just feel like it'd seem too close to Bubblegloop Swamp. Although we have an ice world, it looks and feels vastly different in tone than Freezeezy Peak or Hailfire Peaks' ice side. Of course, the swamp world in YL can also have ...
by Pokemaniac Dan
Wed Aug 17, 2016 2:52 pm
Forum: Yooka-Laylee
Topic: NEW TRAILER - Gamescom 2016
Replies: 69
Views: 15324

Re: NEW TRAILER - Gamescom 2016

Ok, this is all awesome. The worlds definitely do look like you just want to get in there and explore every nook and cranny. I love the way the hub (?) world looks. It seems very industrialized yet still seems to have aspects of the worlds in some areas (the portion where YL rolled down a slope and ...
by Pokemaniac Dan
Mon Aug 15, 2016 3:08 pm
Forum: Yooka-Laylee
Topic: Three favorite characters at this point?
Replies: 12
Views: 3089

Re: Three favorite characters at this point?

I actually love the ghost writers and hope to see more of them soon. Loved the little bit of the one we saw in the toybox and how it rhymed. Also love Clara and Trowzer. I already see lots of personality in this game and with the characters and am excited to meet many more in the coming months and d...
by Pokemaniac Dan
Tue Aug 02, 2016 4:45 pm
Forum: Yooka-Laylee
Topic: Ledge grabbing?
Replies: 19
Views: 4877

Re: Ledge grabbing?

I think thematically it has to be incorporated. Yooka is a chameleon, after all. I wouldn't be surprised if this was a move learned later on.

If in the event that ledge grabbing is not in the final game, I wont be disappointed. As others pointed out, that didn't hinder the experience of BK.
by Pokemaniac Dan
Thu Jul 28, 2016 4:24 pm
Forum: Yooka-Laylee
Topic: Toybox feedback & discussion thread (SPOILERS)
Replies: 340
Views: 67736

Re: Toybox feedback & discussion thread (SPOILERS)

Well I finished (with the exception of that button that appears at the end once you get the pagie. I can't find it. Some feedback. I found the controls to be extremely sensitive and the camera kept shifting all too often which would ruin me in areas that required precision. Rolling up the tower was ...
by Pokemaniac Dan
Thu Jul 28, 2016 2:23 pm
Forum: Yooka-Laylee
Topic: Toybox - Released Today!
Replies: 185
Views: 39939

Re: Toybox release date!

That's odd. That is not the image I see. When I change the view to grid I see that character, but not that image. Interesting and exciting! Steam backgrounds cycle through the game's screenshots on the game's store page, and screenshots you've taken with F12. Yours is just showing a different store...
by Pokemaniac Dan
Thu Jul 28, 2016 2:08 pm
Forum: Yooka-Laylee
Topic: Toybox - Released Today!
Replies: 185
Views: 39939

Re: Toybox release date!

The preview image shows the new character that was referred to before; the dialogue box seems to show the moves/controls. That's odd. That is not the image I see. When I change the view to grid I see that character, but not that image. Interesting and exciting! There are a few preview images. If yo...
by Pokemaniac Dan
Thu Jul 28, 2016 1:59 pm
Forum: Yooka-Laylee
Topic: Toybox - Released Today!
Replies: 185
Views: 39939

Re: Toybox release date!

The preview image shows the new character that was referred to before; the dialogue box seems to show the moves/controls. http://i63.tinypic.com/8zioo0.jpg That's odd. That is not the image I see. When I change the view to grid I see that character, but not that image. Interesting and exciting!
by Pokemaniac Dan
Sun Jul 03, 2016 8:55 pm
Forum: Yooka-Laylee
Topic: Nuts and bolts 2.0.sans vehicles.
Replies: 19
Views: 5050

Re: Nuts and bolts 2.0.sans vehicles.

*googles Nutty Achres* *googles Tribalstack Tropics* Sorry, I really don't see it... :/ Heh, for me, the promotional screenshot of Nutty Acres was the very first thing I thought of when I saw Tribalstack Tropics. It's probably the angle. http://i.imgur.com/784woJc.png Eh, I honestly don't even see ...
by Pokemaniac Dan
Sat Jun 25, 2016 4:55 pm
Forum: Yooka-Laylee
Topic: A question about stage expansion!
Replies: 16
Views: 4381

Re: A question about stage expansion!

Just wanted to post this here as it's something I read and wasn't sure if it was confirmed or if there's any truth to it. In regards to stage expansion changing the world, hence changing the challenges you can attempt at a given time, I read that there is a way to reverse the effects of the expansio...
by Pokemaniac Dan
Thu Jun 16, 2016 3:40 pm
Forum: Yooka-Laylee
Topic: Your first look at the Toy box!
Replies: 30
Views: 7207

Re: Your first look at the Toy box!

Did anyone catch that they mentioned an NPC that hasn't been revealed yet, will be hidden in the toybox? I'm most excited for that. I don't mind the underwater portion, to be honest. I'm most concerned about the camera angles. Like for example when Yooka went through the hole on one platform there w...
by Pokemaniac Dan
Sat Jun 11, 2016 4:16 pm
Forum: Yooka-Laylee
Topic: Interiors: Dr Puzz/Trowzer Building?
Replies: 37
Views: 7613

Re: Interiors: Dr Puzz/Trowzer Building?

Exascryz has good points. Dr Puzz might have to stay by her little lab set-up for... urm. Sciencey reasons. But Trowzer does actually seem a bit out of place -- what does he do all day? Terrible salesman if he just waits in a hidden corner for you; his only customer. Would be fun if perhaps Trowzer...
by Pokemaniac Dan
Fri Jun 10, 2016 6:45 pm
Forum: Yooka-Laylee
Topic: Quills: A (potential) problem...
Replies: 46
Views: 8992

Re: Quills: A (potential) problem...

I agree, I liked how you had to get all the notes without dying in Banjo-Kazooie because (although sometimes frustrating) it made it more challenging and so you felt like you'd accomplished something when you finally did get them all. I also liked how it made you think strategically about how to co...
by Pokemaniac Dan
Thu Jun 09, 2016 3:48 pm
Forum: Yooka-Laylee
Topic: Quills: A (potential) problem...
Replies: 46
Views: 8992

Re: Quills: A (potential) problem...

The notes in Banjo-Kazooie were intentionally placed to guide the player. The level design and note placement were obviously too good for you to even notice this fact. I remember reading in an old Nintendo magazine that the notes exist in Banjo-Kazooie for the sole purpose of guiding the player thr...
by Pokemaniac Dan
Thu Jun 09, 2016 2:56 pm
Forum: Yooka-Laylee
Topic: Quills: A (potential) problem...
Replies: 46
Views: 8992

Re: Quills: A (potential) problem...

Hm. I'm wondering what the issue would be, to be honest. I don't want the quills to act as a guide to where to go in a world. What's the fun in that? I thought we enjoyed the open exploration aspect of these games? Why make it simple by having phantom quills remind us where to go or which path to ta...

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