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by Fuzzy
Mon Mar 23, 2015 8:43 pm
Forum: Yooka-Laylee
Topic: lives or no lives?
Replies: 124
Views: 35726

Re: lives or no lives?

Sorry I didn't read the whole thread. But I think lives in such a game genre is an obsolete mechanic. People here say it adds difficulty. But how? In BK you lost a life you lose all the notes and start at the beginning of the level, lose all lives and lose all notes and start at your house in spiral...
by Fuzzy
Mon Mar 23, 2015 8:33 pm
Forum: Yooka-Laylee
Topic: About the artstyle.
Replies: 69
Views: 18605

Re: About the artstyle.

Great that some people understand my worries here. At the same time I can't really think of a modern platform(-like) game that has those kind of graphics you describe. Can you give/post an example? It's hard to find any modern game using something like this like rare did back then. And that is the p...
by Fuzzy
Mon Mar 23, 2015 7:26 am
Forum: Yooka-Laylee
Topic: A Good Idea For Playtonic Games Next Game...
Replies: 51
Views: 11338

Re: A Good Idea For Playtonic Games Next Game...

(...) I would love if they resurrect both GoldenEye/Perfect Dark and Diddy Kong Racing formulas. It would be cool if they did something like Diddy Kong Racing, it was a very unique racer in my opinion :) I can only second that. DKR was an interesting racer concept with an overworld. The only thing ...
by Fuzzy
Mon Mar 23, 2015 5:19 am
Forum: Yooka-Laylee
Topic: About the artstyle.
Replies: 69
Views: 18605

Re: About the artstyle.

by Fuzzy
Mon Mar 23, 2015 5:07 am
Forum: Yooka-Laylee
Topic: About the artstyle.
Replies: 69
Views: 18605

About the artstyle.

Hi, ever since I read the first words about a BK spiritual successor I've been excited about this as I haven't been about any other game in quite a while. The promise of keeping it close to the original rare games didn't help. I've been a big rareware games fan during the Snes and N64 times, the gam...

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