[Stretch Goals] Update: £2 Million Stretch Goal funded!

Discussion and feedback for Playtonic's debut game, platformer adventure game Yooka-Laylee!
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RareAware
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Re: [Stretch Goals] Update: 330k Stretch Goal funded!

Postby RareAware » Fri May 01, 2015 6:18 pm


dream09
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Re: [Stretch Goals] Update: 330k Stretch Goal funded!

Postby dream09 » Fri May 01, 2015 6:21 pm

:mrgreen: I love the idea of a buddy mode co-op. I wonder how it would work. Maybe the second player could have free control over Laylee like when you use the spilt-up pads from Banjo-Tooie :mrgreen:.

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TrenteR
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Re: [Stretch Goals] Update: 330k Stretch Goal funded!

Postby TrenteR » Fri May 01, 2015 6:21 pm


NPChilla
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Re: [Stretch Goals] Update: 330k Stretch Goal funded!

Postby NPChilla » Fri May 01, 2015 6:25 pm

That's £395k surpassed - that's transformations into stranger things and a new NPC in the bag!

This is amazing. :lol:

Jellyfunk
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Re: [Stretch Goals] Update: 395k Stretch Goal funded!

Postby Jellyfunk » Fri May 01, 2015 6:25 pm

Online co-op stretch goal pls.

Dracul JOSHI
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Re: [Stretch Goals] Update: 395k Stretch Goal funded!

Postby Dracul JOSHI » Fri May 01, 2015 6:26 pm

Time to update, we got transformations!

Ivysaurtrainer
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Re: [Stretch Goals] Update: 395k Stretch Goal funded!

Postby Ivysaurtrainer » Fri May 01, 2015 6:26 pm

Yes Transformations! I hope there is a dinosaur world and we can transform into a raptor!

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TrenteR
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Re: [Stretch Goals] Update: 395k Stretch Goal funded!

Postby TrenteR » Fri May 01, 2015 6:26 pm


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polomi
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Re: [Stretch Goals] Update: 395k Stretch Goal funded!

Postby polomi » Fri May 01, 2015 6:26 pm

Last edited by polomi on Fri May 01, 2015 6:27 pm, edited 3 times in total.

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dotEXE
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Re: [Stretch Goals] Update: 395k Stretch Goal funded!

Postby dotEXE » Fri May 01, 2015 6:27 pm

YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
THIS IS THE ONE I REALLY WANTED
OH GOD MY CAPS LOCK KEY IS BROKEN
JUST KIDDING I HOLD SHIFT BECAUSE ITS MORE EXCITING

AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH



alright
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AJC0MICS
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Re: [Stretch Goals] Update: 395k Stretch Goal funded!

Postby AJC0MICS » Fri May 01, 2015 6:29 pm

Over 10.000 backers + over 400.000 £ = awesomeness!

Jellyfunk
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Re: [Stretch Goals] Update: 395k Stretch Goal funded!

Postby Jellyfunk » Fri May 01, 2015 6:29 pm


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dotEXE
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Re: [Stretch Goals] Update: 395k Stretch Goal funded!

Postby dotEXE » Fri May 01, 2015 6:33 pm

The next stretch goal (4) is under 25k away, that'll be a joke to hit. Local Co-Op (4) will probably be hit today.

I think the tough stretch goal for today will be the 4 additional languages (7). Can you imagine if it hit A MIL today though?
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Scrubber
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Re: [Stretch Goals] Update: 395k Stretch Goal funded!

Postby Scrubber » Fri May 01, 2015 6:38 pm

Almost got enough for some awesome mine cart mayhem :D

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supergardie
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Re: [Stretch Goals] Update: 395k Stretch Goal funded!

Postby supergardie » Fri May 01, 2015 6:38 pm

I feel like such a dork, but it's so fun to watch the numbers climb. Come on, £1 000 000 (wow, that's almost $2 000 000...)! I want this on Wii U, first thing!

...I can't believe they've almost raised $1 000 000 already. That's crazy... I haven't made anywhere near that much in my ~10 years of being working age, let alone two and a half hours! If they reach £1 000 000 today, I think the guys may just keel over from heart attacks.

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dotEXE
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Re: [Stretch Goals] Update: 435k Stretch Goal funded!

Postby dotEXE » Fri May 01, 2015 6:49 pm

ABSOLUTELY FLYING! The Minecart stretch goal honestly feels a little shoe-horned in to me, but it'll be fun. I'm not upset. They'll do it right.

Local Co-Op is next, I assume there'll be people very excited about that. I wonder what the versus mode games will be, because those will absolutely be hit. Probably today even.
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vonboy
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Re: [Stretch Goals] Update: 435k Stretch Goal funded!

Postby vonboy » Fri May 01, 2015 6:50 pm

Minecarts goal reached! Almost halfway to a million, too! :D

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Scrubber
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Re: [Stretch Goals] Update: 435k Stretch Goal funded!

Postby Scrubber » Fri May 01, 2015 6:55 pm

I love me some mine cart sections. Couldn't really give two flying Jinjo's about multiplayer though.

vonboy
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Re: [Stretch Goals] Update: 435k Stretch Goal funded!

Postby vonboy » Fri May 01, 2015 6:59 pm

They're gonna have to come up with some new stretch goals at this rate! 0.0

Hmm, do you think if they get insane amounts of money, like many times more than they were hoping for, what would that do to the game? Would they possibly delay the game by months or a year or more to add more content?

Is there gonna be a point where they say "Okay, this is just silly, guys. We don't need a AAA game budget! :o )

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dotEXE
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Re: [Stretch Goals] Update: 435k Stretch Goal funded!

Postby dotEXE » Fri May 01, 2015 7:01 pm

Well Gavin said the ultimate goal is to have 15-20 people to make two teams, and then alternate yearly releases in various genres. So maybe if they got, let's be crazy here, 3 Mil... or five - they could settle up everything in Yooka-Laylee, maybe add a 6th world ;) or do physical releases and then ten or so could work on finishing Yooka-Laylee while another team starts into the next project with say $500,000 or a mil.

Or whatever.
Last edited by dotEXE on Fri May 01, 2015 7:02 pm, edited 2 times in total.
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