This was a concern of mine as well. I really hope the game will have more than five distinct worlds, nine or ten would be ideal (stretch goal?). The thematic differences between each world was one of the best parts of Banjo Kazooie, and I'd love to see Playtonic play with a vast range of themes and settings again. If Playtonic do decide to stick with fewer worlds, perhaps they plan to take inspiration from Banjo Kazooie's Click Clock Wood or Banjo Tooie's Witchyworld and have an overarching theme throughout the world to give it continuity while giving each section of the world its own identity and a more narrow theme. For example, one world could have an overarching theme of movie tropes and genres, and each section of the world entails a particular genre such as horror, romantic comedy, action, western, sci-fi, fantasy, etc.
Last edited by Tamashii7
on Sun May 03, 2015 6:33 am, edited 9 times in total.