Running out of Stretch Goals, let's make new ones

Discussion and feedback for Playtonic's debut game, platformer adventure game Yooka-Laylee!
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Xellos
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Re: Running out of Stretch Goals, let's make new ones

Postby Xellos » Sat May 02, 2015 5:59 am

- Orchestrated Soundtrack.

- Physical Retail Release of Yooka-Laylee.

- More worlds.

- Online multiplayer.

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Taylor
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Re: Running out of Stretch Goals, let's make new ones

Postby Taylor » Sat May 02, 2015 6:03 am

More worlds. At the moment they are advertising "more than 5", but I'd be happier if it said "8 or more".

I do not think they should start work on a second game. Let's make Ukulele the best game possible first and consider creating a second team towards the end of Ukulele's development.
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Simion32
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Re: Running out of Stretch Goals, let's make new ones

Postby Simion32 » Sat May 02, 2015 6:16 am

I certainly agree on that matter. The more to explore, the better. As long as it's all diverse and interesting.

Both Banjo-Kazooie and its sequel had 9 worlds +hub, with the second game having very large ones. Being a spiritual successor, Yooka-Laylee also must live up to its players expecting that depth of experience.

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Austin_4e
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Re: Running out of Stretch Goals, let's make new ones

Postby Austin_4e » Sat May 02, 2015 6:19 am

More worlds. Seriously that should be the main focus. The more content the better.
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psych151
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Re: Running out of Stretch Goals, let's make new ones

Postby psych151 » Sat May 02, 2015 6:39 am

A full set of nine worlds! Banjo-Kazooie and Banjo-Tooie set that standard, and it would just be a shame to fall short of that now.

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Archvile78
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Re: Running out of Stretch Goals, let's make new ones

Postby Archvile78 » Sat May 02, 2015 6:41 am

I'd like to say "more worlds" but i wanna wait and see this whole "expanded worlds" feature in action. Like how much more expanded the worlds can get.

A physical release could be a good idea.

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Taylor
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Re: Running out of Stretch Goals, let's make new ones

Postby Taylor » Sat May 02, 2015 6:51 am

I don't want Playtonic to shoehorn loads of 'bloatware' into the game. With lots of money, they might feel obliged to add lots of silly things that actually tarnish the game instead of making it fun. I hope they don't lose sense of their end goal and the Banjo-Kazooie spiritual successor vibe.
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polomi
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Re: Running out of Stretch Goals, let's make new ones

Postby polomi » Sat May 02, 2015 7:05 am


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lavamario
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Re: Running out of Stretch Goals, let's make new ones

Postby lavamario » Sat May 02, 2015 7:11 am

-More worlds. Maybe make one a callback to CCW and give it the 4 seasons treatment with a different layout

-Mod support

-Unlockable clothes or accessories. For extra fun, make the player earn it by trading a super rare item. Alternatively, if the game's worlds are heavily themed (western, pirate, etc.), then give them a fitting costume for the duration of that world (cowboy hat).


As for things that may or may not be unrealistic (I really don't know):
-I would love a "64-bit" mode with awful draw distance, low-res textures and the like.

-I would love online functionality of some sort. Whether it's through online coop, or something equally ambitious, but fresh. Maybe a Devil Bottles online mode where you hop into someone else's quest and ruin their day if they allow the setting.

After that, I'd love to say things like "better animations!", "better textures!" or "more varied mini-games and challenges!" but I have to wonder at what point are we adding stretch goals that would have ended up in the project anyway

Darunia
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Re: Running out of Stretch Goals, let's make new ones

Postby Darunia » Sat May 02, 2015 9:24 am

Running put of strech goals? Here are a few ideas:
- free extra world dlc after the game launches (post game content)
- amiibo support in different tiers
+ support for Mario, Luigi, peach and yoshi = unlock special gear
+ support for link, marth, Ike and Robin = unlock treir swords
+ support for donkey and diddy kong = unlock as playable characters
+ support for any other amiibo = a chalenge with a cosmetic Edward
- more local 2-4 multiplayer games
- online co-op
- a secret chalenge area in each world
- a mid-boss in each world
- a second playtrough with 2 new characters

CHAINMAILLEKID
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Re: Running out of Stretch Goals, let's make new ones

Postby CHAINMAILLEKID » Sat May 02, 2015 9:38 am

I'm sure with 20M+, an actual 64 cartridge release should be possible.

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DarkTone
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Re: Running out of Stretch Goals, let's make new ones

Postby DarkTone » Sat May 02, 2015 10:23 am

Interactive audio.

Get close to certain items and guest commentary can be heard, telling you details of certain parts.

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III H1TMaN III
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Re: Running out of Stretch Goals, let's make new ones

Postby III H1TMaN III » Sat May 02, 2015 10:26 am

I'd really like one where the digital versions of the game become physical versions. :D

I'd also like a stretch goal for more worlds. And maybe one for a rhyming boss/enemy? :)
Hey there fellow reader! I suppose I gained your interest somehow? It's nice having someone reading me. It feels so.. ticklish I should say. Thanks for that!

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dotEXE
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Re: Running out of Stretch Goals, let's make new ones

Postby dotEXE » Sat May 02, 2015 11:06 am

Make the forum great again.

thefro
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Re: Running out of Stretch Goals, let's make new ones

Postby thefro » Sat May 02, 2015 12:08 pm

I hope whatever extra stretch goals get added don't change the scope of the core game. Calling for more worlds, etc at this point would just bloat the game up and cause it to miss its promised ship date by years like some other Kickstarter projects.

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Unexpected
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Re: Running out of Stretch Goals, let's make new ones

Postby Unexpected » Sat May 02, 2015 12:25 pm


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travisschultz95
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Re: Running out of Stretch Goals, let's make new ones

Postby travisschultz95 » Sat May 02, 2015 1:22 pm

I love the new stretch goals, and methinks they're really just meant to bide time while the run some prices on some even better ones.

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Taylor
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Re: Running out of Stretch Goals, let's make new ones

Postby Taylor » Sat May 02, 2015 1:39 pm

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Derpy World 1 NPC
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Re: Running out of Stretch Goals, let's make new ones

Postby Derpy World 1 NPC » Sat May 02, 2015 2:07 pm

I'd actually be down with an official Yooka-Laylee Amiibo, if that somehow happened. I probably wouldn't use it much, but I'd totally buy one.

Also, I agree that the whole world expansion thing will probably make having only 5 worlds feel more justified, but as soon as I hear the quantity of anything in a game, I automatically want double that. I would continue backing the project until the number of worlds coincided with the number of pounds earned.

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iggy
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Re: Running out of Stretch Goals, let's make new ones

Postby iggy » Sat May 02, 2015 2:28 pm



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