Characters should age over time

Discussion and feedback for Playtonic's debut game, platformer adventure game Yooka-Laylee!
MetroAndroid
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Characters should age over time

Postby MetroAndroid » Sun Mar 15, 2015 7:08 am

Characters aging from game to game makes for a world that feels alive. This rarely happens in games nowadays and the possibilities that stem from this seem to endlessly expand (insert tasteless joke). For instance doing a prequel story of one game where you interact with the younger selves of characters from the first game (though not in a forced "LOOK IT'S A PREQUEL!" way) while meeting new characters. Another result of this is that eventually, characters die; however, this can lead to more interesting story opportunities as well.

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Alph
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Re: Characters should age over time

Postby Alph » Sun Mar 15, 2015 7:26 am

I agree. I love when games have characters age between installments. However, I also think it should be done in a very controlled fashion. After all, you've got to allow for the possibility that these games will hopefully become successful franchises, and you want the characters to last a long while without getting too old too fast.

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TheMasterDS
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Re: Characters should age over time

Postby TheMasterDS » Sun Mar 15, 2015 7:50 am

Rare's previous games totally had that. Banjo-Kazooie games especially.

Jellyfunk
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Re: Characters should age over time

Postby Jellyfunk » Sun Mar 15, 2015 8:16 am

Remember, this is a team of 7? people. The first game can't be too ambitious.

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polomi
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Re: Characters should age over time

Postby polomi » Sun Mar 15, 2015 9:35 am


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Taylor
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Re: Characters should age over time

Postby Taylor » Sun Mar 15, 2015 10:45 am

I somewhat disagree. I think the characters should become known and lovable -- frozen in time just like Mario, Donkey Kong, Sonic, The Simpsons etc. (I know there's occasionally some ageing, but they don't change much).

Sure, we could have flashback/flash-forward games in the future, just like Grunty's Revenge, but that's thinking way ahead.
Taylonic Ltd.

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Exaskryz
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Re: Characters should age over time

Postby Exaskryz » Wed Mar 18, 2015 7:11 pm

Aging enough to have characters die would be too much I think.

But being able to piece together a timeline based on the age of certain characters would be really fascinating. Maybe it doesn't have to be limited to age, but it can include relationships too. Two romantics in Game 1 can be married in Game 2, and then you play as their kids in Game 3 on a mission to rescue their parents. Of course all of the NPCs are lending you their support because they were good friends with your parents in Game 1. Stuff like that would be really interesting.
Woaaaah, it finally came out! :o

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Krockhead
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Re: Characters should age over time

Postby Krockhead » Wed Mar 18, 2015 11:53 pm


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Nightpaws
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Re: Characters should age over time

Postby Nightpaws » Thu Mar 19, 2015 12:11 am

Ageing in games doesn't have to work like it does in real life remember. If you want to age characters to make the plot of the game more plausible, you can. If not for the next 10 years, you don't have to.

Banjo & Kazooie aged two years between games. If they were to appear in another game they'd look much the same age they did in Nuts & Bolts probably despite near 20 years passing since their first adventure. Isn't technology wonderful. Non-linear ageing is great :3

It's all a big Wibbly-Wobbly, Timey-Wimey ball of stuff anyway. :P
A wuff is a wuff you can wuff

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Taylor
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Re: Characters should age over time

Postby Taylor » Thu Mar 19, 2015 12:21 am

Touché, Krockhead, but look at Donkey Kong nowadays. He's arguably the exact same age from his Donkey Kong Country days, as is Diddy. I support ageing in the sense of "this game is a prequel" or whatever, but y'know... :roll:
Taylonic Ltd.

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ottake
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Re: Characters should age over time

Postby ottake » Sat May 02, 2015 1:26 am

It would be ok to do it as long as it's funny and as long as they don't restrict themselves because of it.

Jellyfunk
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Re: Characters should age over time

Postby Jellyfunk » Sat May 02, 2015 1:34 am



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