Orchestral Track

Discussion and feedback for Playtonic's debut game, platformer adventure game Yooka-Laylee!
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TrenteR
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Re: Orchestral Track

Postby TrenteR » Sun May 03, 2015 5:32 pm

Okay that's your opinion, if you think the Music shouldn't develop, then why we doing this talk? If you like 8-Bit more, that's your point, but everyone states different.

Jellyfunk
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Re: Orchestral Track

Postby Jellyfunk » Sun May 03, 2015 5:35 pm


Blob55
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Re: Orchestral Track

Postby Blob55 » Sun May 03, 2015 5:36 pm


Jellyfunk
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Re: Orchestral Track

Postby Jellyfunk » Sun May 03, 2015 5:38 pm


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Taylor
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Re: Orchestral Track

Postby Taylor » Sun May 03, 2015 5:38 pm

Taylonic Ltd.

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polomi
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Re: Orchestral Track

Postby polomi » Sun May 03, 2015 5:39 pm

People are always reticent to change. Games always had strong technical limitations for soundtracks, and now that we have the opportunity to change and improve on that, there's resistance because of what people are used to. There's a lot of examples of that, for instance the widespread resistance to high frame rates in movies.

Blob55
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Re: Orchestral Track

Postby Blob55 » Sun May 03, 2015 5:41 pm


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polomi
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Re: Orchestral Track

Postby polomi » Sun May 03, 2015 5:42 pm


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freakdave
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Re: Orchestral Track

Postby freakdave » Sun May 03, 2015 5:44 pm

Umm, Mozart and Beethoven ? :lol:

Blob55
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Re: Orchestral Track

Postby Blob55 » Sun May 03, 2015 5:47 pm


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flagrama
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Re: Orchestral Track

Postby flagrama » Sun May 03, 2015 5:49 pm

I'll trust Grant and David to make the great music they are known for making. Whether they are using a live orchestra or just samples the music will be the same, they will just have better quality. Better quality is never a bad thing.

Jellyfunk
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Re: Orchestral Track

Postby Jellyfunk » Sun May 03, 2015 5:50 pm


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Xenoka
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Re: Orchestral Track

Postby Xenoka » Sun May 03, 2015 5:52 pm

Mario Galaxy had bad music? Shame on you guys. Galaxy had great music that really fit the grand scale of the levels and atmosphere. And I also don't remember Rayman sounding like classical music at all. As for people sayimg it has to be slow, look up the Monster Hunter Tri soundtrack. Sweet Jesus it's great and extremely energetic. Saying orchestrated music doesn't fit in games is incredibly dumb. Sure maybe it doesn't fit all games but saying two things can never fit is almost always an outright lie. I think orchestrated music would fit very well into this game especially with the pieces we have gotten to see already. I say bring it on. You can have the option to go midi but there's no reason not to want a real live orchestrated soundtrack on this game.

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travisschultz95
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Re: Orchestral Track

Postby travisschultz95 » Sun May 03, 2015 5:54 pm

These people who are complaining, did you play Mario Kart 8? ANY of the modern Zelda games?

The orchestral soundtracks are incredible and immersive, and like it or not, it's how a lot of games do it these days. It's like you're anti-progress.
Reminds me of Henry Ford: "If I had asked people what they wanted, they would have said faster horses."

These guys know what they're doing, let them do it.

Blob55
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Re: Orchestral Track

Postby Blob55 » Sun May 03, 2015 6:00 pm


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SM64Guy
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Re: Orchestral Track

Postby SM64Guy » Sun May 03, 2015 6:02 pm

Just think how great the boss themes will sound orchestrated and tell me MIDI is better.

Blob55
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Re: Orchestral Track

Postby Blob55 » Sun May 03, 2015 6:05 pm


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dotEXE
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Re: Orchestral Track

Postby dotEXE » Sun May 03, 2015 6:06 pm

Grant just casually mentioned that the entire BK original soundtrack was almost entirely real instruments, so...

I feel like everyone magically forgot these guys have over 100 years of combined experience.
Make the forum great again.

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Austin_4e
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Re: Orchestral Track

Postby Austin_4e » Sun May 03, 2015 6:08 pm

Being a MIDI has absolutely NOTHING to do with why the themes were so catchy and fun, it was because they were MADE to be catchy fun tunes.

Real instruments will ALWAYS sound better than electronic recreations, it was never being a MIDI that made the songs memorable.

FFS people
EEKUM BOKUM!

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polomi
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Re: Orchestral Track

Postby polomi » Sun May 03, 2015 6:12 pm

Here's an example of a classical tune that I think is very catchy to illustrate what Austin_4e said (Dvorak's Salavonic Dances):

But I don't think that this is what people complain about, it is catchy but it still sounds like an orchestra, it is very much a classical music. I personally don't mind that it is. But I think that this is what some people don't want. On the other hand, I don't find that Rayman sounds like classical music at all (and definitely nothing like Mozart or Beethoven for someone who suggested that), it is much more exotic with some instruments rarely used in classical music (it even features electric guitars at some points...). And those people still say that it does sounds like classical music, so I'm not sure I understand them afterall.


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