Transformations

Discussion and feedback for Playtonic's debut game, platformer adventure game Yooka-Laylee!
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GrayMagicΓ
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Re: Transformations

Postby GrayMagicΓ » Sun May 03, 2015 11:36 pm

DLC? UGANDA WILL NOT HAVE THIS SICKNESS!

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TheHeartMan
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Re: Transformations

Postby TheHeartMan » Sun May 03, 2015 11:38 pm


Dracul JOSHI
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Re: Transformations

Postby Dracul JOSHI » Sun May 03, 2015 11:39 pm


Dracul JOSHI
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Re: Transformations

Postby Dracul JOSHI » Sun May 03, 2015 11:45 pm


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TheHeartMan
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Re: Transformations

Postby TheHeartMan » Sun May 03, 2015 11:47 pm


Dracul JOSHI
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Re: Transformations

Postby Dracul JOSHI » Sun May 03, 2015 11:50 pm


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GrayMagicΓ
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Re: Transformations

Postby GrayMagicΓ » Sun May 03, 2015 11:53 pm

So the Kickstarter didn't mention one way or another, do you want transformations on every world? If they have them on every world, you run the risk of having some arbitrary "use this transformation to go under an overhang and hit a switch, then never touch it again" ones, but if you don't, they might make the mistake they did in BK where they introduce transforming, then don't bring it back until nearly halfway through the game.
DLC? UGANDA WILL NOT HAVE THIS SICKNESS!

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TheHeartMan
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Re: Transformations

Postby TheHeartMan » Mon May 04, 2015 12:00 am


Quartzy
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Re: Transformations

Postby Quartzy » Mon May 04, 2015 12:03 am

The green acrobat duo is coming soon...

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Preston
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Re: Transformations

Postby Preston » Mon May 04, 2015 1:07 am

I prefer having transformations being more of the animal type, like in BK, but I would especially like transformations every world, as long as its not as tedious as BT.

Okaps
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Re: Transformations

Postby Okaps » Mon May 04, 2015 4:36 am

I wonder if there's going to be another gag form like the washing machine in BK. What about a fridge?

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TheHeartMan
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Re: Transformations

Postby TheHeartMan » Mon May 04, 2015 6:17 am


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Taylor
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Re: Transformations

Postby Taylor » Mon May 04, 2015 6:35 am

Bear and Bird
Polar Bear and Penguin?
Panda Bear and ___?: I'm surprised nobody has mentioned this -- I reckon it'd be pretty funny. It'd probably be a very special transformation, similar to the washing machine in Kazooie (where Mumbo accidentally turns you into one, or you enter a sandcastle code). I'm just not sure how close it should be to Banjo-Kazooie; for example, should it be a honey bear and red bird, or perhaps a polar bear and penguin for the snow level. P.S. Pandas look pretty cool too.
Taylonic Ltd.

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GrayMagicΓ
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Re: Transformations

Postby GrayMagicΓ » Mon May 04, 2015 6:46 am

DLC? UGANDA WILL NOT HAVE THIS SICKNESS!

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III H1TMaN III
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Re: Transformations

Postby III H1TMaN III » Mon May 04, 2015 7:04 am

Hey there fellow reader! I suppose I gained your interest somehow? It's nice having someone reading me. It feels so.. ticklish I should say. Thanks for that!

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YanaPNeko
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Re: Transformations

Postby YanaPNeko » Mon May 04, 2015 7:44 am

Full dragon transformation. ^_^

Dracul JOSHI
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Re: Transformations

Postby Dracul JOSHI » Mon May 04, 2015 11:04 am


Pgcrooner
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Re: Transformations

Postby Pgcrooner » Mon May 04, 2015 12:47 pm


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dotEXE
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Re: Transformations

Postby dotEXE » Mon May 04, 2015 12:59 pm

I like the idea of a secret hub-world transformation!
Make the forum great again.

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Taylor
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Re: Transformations

Postby Taylor » Mon May 04, 2015 1:02 pm

You do use some animals in Banjo-Kazooie to access areas; notably Cheato and the jiggy above Mumbo's Mountain. Dragon Kazooie is also a hub-world transformation in Tooie. A return of this feature could work out well.

Question: Will transformations be limited to their level, or can you explore outside the level with them.
Taylonic Ltd.


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