regarding enemies

Discussion and feedback for Playtonic's debut game, platformer adventure game Yooka-Laylee!
Pgcrooner
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regarding enemies

Postby Pgcrooner » Tue May 05, 2015 4:34 am

Keith is an awesome minion character, but I was wondering if you guys think that the worlds will also have themed enemies. In the old b-k games you might see the occasional recurring minions but most of the enemies in the game were themed in the world they inhabit.

I know that what we have seen here so far is a 3 month alpha that looks absolutely amazing and that Keith is probably the only enemy asset they have at the moment, but what kind of unique world enemies do you think we'll encounter in this game's worlds?

I'm hoping for themed variants of keith and Klyde ( the orange one that I named myself =P) as well as level specific enemies
Last edited by Pgcrooner on Tue May 05, 2015 4:47 am, edited 1 time in total.

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Exaskryz
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Re: regarding enemies

Postby Exaskryz » Tue May 05, 2015 4:43 am

I hope we can get some enemies that have ranged attacks. No doubt we'll get themed enemies, but hard to speculate on what those are without knowing the themes.
Woaaaah, it finally came out! :o

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TheMasterDS
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Re: regarding enemies

Postby TheMasterDS » Tue May 05, 2015 4:53 am

Kenneth is a way better name for the bigger Keith.

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Taylor
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Re: regarding enemies

Postby Taylor » Tue May 05, 2015 7:58 am

We will definitely get themed enemies for each level. Keith and the red guy are similar to the 'Gruntlings' that roamed Isle O' Hags in Tooie. Their theme is just "hub world", I think.
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Xellos
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Re: regarding enemies

Postby Xellos » Tue May 05, 2015 4:59 pm

It's a given that there will be unique themed enemies for each world in Yooka-Laylee, and recurring baddies roaming the hub world/themed worlds.

Pgcrooner
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Re: regarding enemies

Postby Pgcrooner » Tue May 05, 2015 5:13 pm

I would love for the kieth baddies to dress up in theme for each world along with have the world's unique baddies kinda like the grublins in b-k. That would put a smile on my face :P

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dotEXE
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Re: regarding enemies

Postby dotEXE » Tue May 05, 2015 7:12 pm

I feel like we're going to get some decent enemy variety though. With 15 backers as voice actors they're gonna need lots of voices to give.

They can't exactly voice important NPCs. Enemies would make sense, and then things like Loggo, etc.
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GrayMagicΓ
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Re: regarding enemies

Postby GrayMagicΓ » Tue May 05, 2015 7:15 pm

DLC? UGANDA WILL NOT HAVE THIS SICKNESS!

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dotEXE
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Re: regarding enemies

Postby dotEXE » Tue May 05, 2015 8:01 pm

Make the forum great again.

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GrayMagicΓ
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Re: regarding enemies

Postby GrayMagicΓ » Tue May 05, 2015 8:30 pm

DLC? UGANDA WILL NOT HAVE THIS SICKNESS!

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dotEXE
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Re: regarding enemies

Postby dotEXE » Tue May 05, 2015 9:14 pm

I getcha, I can agree there. I mentioned Loggo but yeah BK/BT really did have quite a few extras I guess.
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GrayMagicΓ
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Re: regarding enemies

Postby GrayMagicΓ » Tue May 05, 2015 9:19 pm

DLC? UGANDA WILL NOT HAVE THIS SICKNESS!

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dotEXE
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Re: regarding enemies

Postby dotEXE » Tue May 05, 2015 9:31 pm

Make the forum great again.


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