List 'o Ideas

Discussion and feedback for Playtonic's debut game, platformer adventure game Yooka-Laylee!
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TrenteR
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Re: List 'o Ideas

Postby TrenteR » Fri Nov 20, 2015 7:02 pm


DWard14
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Re: List 'o Ideas

Postby DWard14 » Fri Nov 20, 2015 7:56 pm


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TrenteR
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Re: List 'o Ideas

Postby TrenteR » Fri Nov 20, 2015 9:03 pm


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CyanideInsanity
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Re: List 'o Ideas

Postby CyanideInsanity » Sat Nov 21, 2015 12:48 am


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Xenoka
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Re: List 'o Ideas

Postby Xenoka » Sun Nov 22, 2015 4:57 pm

Dward never ceases to make me laugh :lol:

I got a question for you Dward. If you could add one thing (or idea if you wanna call it that) to yooka-laylee, what would it be?

DWard14
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Re: List 'o Ideas

Postby DWard14 » Sun Nov 22, 2015 5:25 pm


DWard14
Posts: 112
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Re: List 'o Ideas

Postby DWard14 » Sun Nov 22, 2015 5:25 pm


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Xenoka
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Re: List 'o Ideas

Postby Xenoka » Sun Nov 22, 2015 6:00 pm


DWard14
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Re: List 'o Ideas

Postby DWard14 » Sun Nov 22, 2015 6:41 pm


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GrayMagicΓ
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Re: List 'o Ideas

Postby GrayMagicΓ » Mon Nov 23, 2015 1:11 am

DLC? UGANDA WILL NOT HAVE THIS SICKNESS!

DWard14
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Re: List 'o Ideas

Postby DWard14 » Tue Nov 24, 2015 4:43 pm


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Rueckkoppler
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Re: List 'o Ideas

Postby Rueckkoppler » Tue Nov 24, 2015 5:27 pm


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Xellos
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Re: List 'o Ideas

Postby Xellos » Thu Nov 26, 2015 1:44 pm

While I agree that the weather idea is great and all, it was already suggested in the thread.

Scissormetimbers
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Re: List 'o Ideas

Postby Scissormetimbers » Tue Jan 05, 2016 5:00 am

Dynamic weather effects would be great... fog, changing tides, thunder and lightning, falling snow, storms etc.

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DarkTone
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Re: List 'o Ideas

Postby DarkTone » Wed Jan 06, 2016 1:37 pm

Never thought about the weather effecting gameplay.

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Meinhard1
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Re: List 'o Ideas

Postby Meinhard1 » Wed Jan 13, 2016 2:21 am

Yeah! What if weather, day/night were present for aesthetic value but had no or minimal impact on gameplay? We see this in other genres.

Imagine seeing classic levels like Treasure Trove at night, or foggy in the morning. They'd feel more organic!

There could be small changes - like some surfaces being slippery in the rain, different enemy behaviors at night.

DWard14
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Re: List 'o Ideas

Postby DWard14 » Wed Jan 13, 2016 7:07 am


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CyanideInsanity
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Re: List 'o Ideas

Postby CyanideInsanity » Wed Jan 13, 2016 2:20 pm

A day/night system is definitely something I can get behind.

serpi
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Re: List 'o Ideas

Postby serpi » Tue Jan 19, 2016 10:23 pm

Hi first time poster but really excited for the game.

So I've never actually played BK so I'm in the dark about all that series involves and its legacy but I did grow up with all the classic Playstation plaformers. Crash, Jak, Ratchet, Spyro, and Rayman, one of the things I really loved about platformers and actually really miss in todays games is inactive animation.

Like when you put the controller down for too long the characters would start entertaining themselves, it just brought so much life to them for me, I would purposely stop playing just to see what they would do and it made me love them a little more seeming them waiting around for me to join their adventure again.

So I would love inactive animation and to have a few dozen varieties would be icing on the cake to really randomise and give them life.

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Zita
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Re: List 'o Ideas

Postby Zita » Wed Jan 20, 2016 1:20 pm


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