Day 1 Multiplatform Release? Hell yeah!

Discussion and feedback for Playtonic's debut game, platformer adventure game Yooka-Laylee!
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Rueckkoppler
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Day 1 Multiplatform Release? Hell yeah!

Postby Rueckkoppler » Sat Mar 14, 2015 4:32 pm

Still watching the roundtable, but I'm really hyped for your game! Since you mentioned a possible day-1-multiplatform-release - YES, PLEASE!

Mainly, I just want to play it on the Wii U (we all know that it's just right to put it there!) and don't wait till you're porting it over months after the PC release. I don't know HOW possible this is, but I would really appreciate it!

bryanee1983
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Re: Day 1 Multiplatform Release? Hell yeah!

Postby bryanee1983 » Sat Mar 14, 2015 4:34 pm

Whilst I would settle for a WiiU version I'd much rather have it on PS4 if possible.

tk7261
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Re: Day 1 Multiplatform Release? Hell yeah!

Postby tk7261 » Sat Mar 14, 2015 4:55 pm

Yea I would love to see this on Xbox One so i can play this game with that awesome controller. Its my favorite controller.

tropicaldumpster
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Re: Day 1 Multiplatform Release? Hell yeah!

Postby tropicaldumpster » Mon Mar 16, 2015 2:04 pm

I think wii u is a must, 3ds would be nice even as a different version much like smash bros. a poll might be the best avenue for finding which platforms to release on.
"Just wait until Banjo-Threeie..." Still waiting Grunty!

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polomi
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Re: Day 1 Multiplatform Release? Hell yeah!

Postby polomi » Mon Mar 16, 2015 2:10 pm

It's a Unity 5 game if I'm not mistaken. Unity markets itself as an engine that is very easy to export on many different platforms. I don't know how easy it actually is, marketing is marketing, but it's probably much easier than with in house engines. So I could easily believe in a day 1 multiplatform release.

My question is how will Playtonic handle updates? It's fairly straightforward to push updates on PC, but there are more restrictions on consoles (we all heard the horrible things Microsoft asks for updates for instance). Will this negatively affect PC users by delaying updates until they're also ready for consoles? Or will the PC version be updated even if consoles have to be left in the dust?

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Prof__Yogert
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Re: Day 1 Multiplatform Release? Hell yeah!

Postby Prof__Yogert » Mon Mar 16, 2015 2:49 pm

I already know the ending it's The part that makes your face implode I don't know what makes your face implode But that's the way the movie ends

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polomi
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Re: Day 1 Multiplatform Release? Hell yeah!

Postby polomi » Mon Mar 16, 2015 2:58 pm

Thanks for the details! =)

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twinspectre
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Re: Day 1 Multiplatform Release? Hell yeah!

Postby twinspectre » Mon Mar 16, 2015 3:39 pm

Im all for it ☺ i will fund this project for a multiplatform release and i will bring my friend to fund this game they are also old Rare fans
can't wait for Yooka Laylee (PS4) :geek: :D :lol:

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ashthedragon
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Re: Day 1 Multiplatform Release? Hell yeah!

Postby ashthedragon » Mon Mar 16, 2015 4:43 pm

As long as it appears at a Platform I own ( Wii U, PS4, Vita, 3DS), it's OK for me!

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Nightpaws
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Re: Day 1 Multiplatform Release? Hell yeah!

Postby Nightpaws » Mon Mar 16, 2015 7:41 pm

I have to say I'm still hoping the phrase "PlayStation 4 release" is uttered at some point. It really needs some light hearted fun games. Although it's not somewhere Playtonic's team have delved before, it'd be nice to see the game on that, as well as the Xbox and Wii U platforms too.

(Thought I'd represent the alternative platform here!)
A wuff is a wuff you can wuff

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twinspectre
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i hope project ukulele will be a multiplatform game

Postby twinspectre » Mon Mar 23, 2015 2:08 pm

as the title say.
can't wait for Yooka Laylee (PS4) :geek: :D :lol:

Immortal908
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Different Consoles

Postby Immortal908 » Mon Mar 23, 2015 2:35 pm

Lets push for them to make the games on Xbox and Playstation as well!


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