Which classic Rare world themes are 'essential'?

Discussion and feedback for Playtonic's debut game, platformer adventure game Yooka-Laylee!
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Chrysalis_Blossom
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Re: Which classic Rare world themes are 'essential'?

Postby Chrysalis_Blossom » Fri Feb 26, 2016 7:57 pm


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Scrubber
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Re: Which classic Rare world themes are 'essential'?

Postby Scrubber » Sun Feb 28, 2016 1:13 pm

I like exploring oversized human houses in games. Obviously this couldn't work with Banjo-Kazooie becuase they are similar size to humans so everything would be regular size. But Chameleon and Bats are very small so id love to explore an oversized house in a "rare" game. Climbing up tv units, finding a way up onto the kitchen counter, entering the plumbing, stealthily avoiding humans, swinging from lampshades etc. Sounds fun.

As for classic themes. Snow world amd jungle world are a given.
Lava world i could do without.
Horror world would be cool if done properly.
Unrealistic Mario worlds (made of cake for example) i hope to see NONE of.
Last edited by Scrubber on Sun Feb 28, 2016 9:54 pm, edited 1 time in total.

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Savage Rodent
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Re: Which classic Rare world themes are 'essential'?

Postby Savage Rodent » Sun Feb 28, 2016 6:06 pm

Yooka-Laylee should be its own game with its own feeling. It shouldn't try to be like Banjo-Kazooie, it shouldn't try to be like Donkey Kong, it should be like Yooka-Laylee.


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Chrysalis_Blossom
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Re: Which classic Rare world themes are 'essential'?

Postby Chrysalis_Blossom » Mon Feb 29, 2016 8:31 am


smashbro596
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Re: Which classic Rare world themes are 'essential'?

Postby smashbro596 » Tue Mar 15, 2016 12:11 am

theres a temple theme in dk64 and bt (angry aztek and mayahem temple).

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BanjoThreeie
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Re: Which classic Rare world themes are 'essential'?

Postby BanjoThreeie » Thu Mar 17, 2016 8:31 pm

They already have the snow world, which is more than enough for me. Spooky worlds are also prevalent in Rare's games (DK64 even had 2!), but I'm pretty sure they already confirmed that one, too. The only thing I can think of that they're missing is a world that is based on water, like Clanker's Cavern, Jolly Roger's Lagoon, or Gloomy Galleon. I hope they bring some new ideas to the table, too, though.

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Scrubber
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Re: Which classic Rare world themes are 'essential'?

Postby Scrubber » Thu Mar 17, 2016 9:38 pm

Last edited by Scrubber on Sun Mar 20, 2016 10:10 pm, edited 1 time in total.

John Enigma
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Re: Which classic Rare world themes are 'essential'?

Postby John Enigma » Sun Mar 20, 2016 9:56 pm

"INSERT TO F***ING BOX!"

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Meinhard1
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Re: Which classic Rare world themes are 'essential'?

Postby Meinhard1 » Mon Mar 21, 2016 10:21 am

Level with big swimmy sections, or no, I just want to see some nautical themes: at least one lighthouse, two pirate ships, and four old salty-types, please. Also an oil tanker would really sweeten the pot.


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