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Re: Edge magazine material analytics

Posted: Fri May 27, 2016 12:39 am
by lavamario
In an instant every worry I have ever had about this project dissipated.

Sentence after sentence, my grin grew wider. The attention to animation (with the rollout's fluditiy! Damnit, Sutherland, I love you for going into that!), physics/intertia--even the attention to voices, for crying out loud! I couldn't contain myself. Then they acknowledge the divide between Kazooie's level design and Tooie's interconnected structure! And then they talk about a small Disney influence in the amazing art direction! And then they emphasize the importance of value in collectibles! And then they describe the the waterfall puzzle (that sounded like PURE Banjo, oh my god), and the world expanding! Not-Jinjos all have their own behaviors! The sonar move revealing platforms, etc., etc., etc.! I simply COULD NOT HANDLE THE HYPE. WORD AFTER WORD, EXACTLY. WHAT. I WANTED. TO HEAR.

And then
I got to the screenshots.





GOOGLY EYES ON STUPID THINGS LIKE CRATES. LAYLEE'S PERSONALITY. COMFY IGLOO, AND THEMED ENEMIES IN A CORNER OF SOME AMAZING WORLD THAT ALREADY LOOKS BETTER THAN THE SNOW AREA OF HAILFIRE PEAKS.

DIALOGUE INTERACTION. AMAZINGLY COMFY Y-L PIRATE HOME (bat ship crazy <3 <3 <3). GORGEOUS LIGHTING. Dr. QUACK'S PERFECTLY STUPID DESIGN. THAT HUGE EXPANSIVE FIRST WORLD. SLIDING ON ICE. THAT CLOUD AND HIS SILLY HILARIOUS FACE. WHAT ARE THEY STANDING ON THERE, IS THAT SOME TREASURE TROVE COVE-STYLE CHEATING DEVICE. CAP B LOOKS FRIGGIN MENACING. GOLDENY SHINY QUILLS. LOOK AT THAT MINECART SECTION AND THAT ARCADE, ARE YOU EVEN SEEING THIS?! AND. DID. YOU. JUST. SAY. THOSE. WERE. SPRITES?!?!?!

JUST...
JUST--
AAAAAAAAAAAAAAAAAAAHHHHHH!!!!

OH MY GOD. I am sorry for any doubt I ever had. Any comment that doubted that you guys still had it--I'm so sorry. This IS Banjo-Threeie as far as I'm concerned, and only you guys could make me feel this way. I haven't felt this level of raw, childlike glee since the N64 days. Please, continue and let no one stop you. This is all absolutely amazing, and the only reason I took this long to praise you for your BRILLIANCE is because I have been bothering every single person I know, acting like a kid on Christmas and spreading the word as much as possible. I knew the second I saw that hula-hoop with eyeballs that Rareware was back--something I could only fantasize about years ago.

Thank you. Thank you thank you thank you. Seriously, from the bottom of my heart. I am genuinely glad I got to live to see this day.

Long live Playtonic.

Re: Edge magazine material analytics

Posted: Fri May 27, 2016 1:08 am
by Taylor

Re: Edge magazine material analytics

Posted: Fri May 27, 2016 1:11 am
by wwwarea
Sadly it's not possible for me to download off the Play Store. I don't live in the UK.
I found the website that lets you buy it for your phone or tablet. But I'm not so sure how that works.

Re: Edge magazine material analytics

Posted: Fri May 27, 2016 4:12 am
by Spydr Webz

Re: Edge magazine material analytics

Posted: Fri May 27, 2016 4:28 am
by rocho
The extra screenshots....


OMG PLAYTONIC GAMES I LOVE YOU SO MUCH!!

THIS IS AMAZING



WOW I'm so amazed by the capabilities of the Playtonic team I just cant contain myself! I'm so happy right now!

This is starting to fill the void Banjo Threeie left in my heart and in my life!!

THANK YOU, THANK YOU, THANK YOU, THANK YOU, THANK YOU, THANK YOU!!!


Edit: I'm crying right now oh GOD!

Re: Edge magazine material analytics

Posted: Fri May 27, 2016 4:48 am
by Taylor

Re: Edge magazine material analytics

Posted: Fri May 27, 2016 6:00 am
by Yavga

Re: Edge magazine material analytics

Posted: Fri May 27, 2016 9:18 pm
by Shawnsim
There is a video up on Youtube now; a slide show of all the edge magazine screenshots.

I love them. Such an astonishing amount of work done in just a year.

Re: Edge magazine material analytics

Posted: Fri May 27, 2016 10:27 pm
by sweeneyrya
Was Banjo-Kazooie made in a year, as well?

Re: Edge magazine material analytics

Posted: Fri May 27, 2016 11:27 pm
by Piet

Re: Edge magazine material analytics

Posted: Fri May 27, 2016 11:41 pm
by Shawnsim
Amazing.

Re: Edge magazine material analytics

Posted: Sat May 28, 2016 5:33 am
by Pgcrooner
absolutely blown away by everything revealed in the magazine. I can't wait to see what other things they are going to tease in the near future and at E3.

Re: Edge magazine material analytics

Posted: Sun May 29, 2016 1:38 pm
by Scrubber
That in-game screen shot ❤ :shock:

Re: Edge magazine material analytics

Posted: Sun May 29, 2016 11:43 pm
by lavamario

Re: Edge magazine material analytics

Posted: Mon May 30, 2016 9:05 am
by Scrubber

Re: Edge magazine material analytics

Posted: Mon May 30, 2016 10:15 am
by Taylor

Re: Edge magazine material analytics

Posted: Tue May 31, 2016 6:02 pm
by rocho
I don't know if this has been pointed out before. But the floor pattern in the image that has Capital B looking at Dr.Quack has the golden honeycomb shapes that Hivory Towers had in the twitter avatar.

Edit: on the cloud image you can spot some Mayan like symbols. I would love yooka-laylee to have a Mayan level.

Tikal in Guatemala has a lot of things they could use as inspiration.

Re: Edge magazine material analytics

Posted: Tue May 31, 2016 7:08 pm
by Taylor

Re: Edge magazine material analytics

Posted: Tue May 31, 2016 8:06 pm
by Rueckkoppler

Re: Edge magazine material analytics

Posted: Wed Jun 01, 2016 2:44 am
by rocho