Page 3 of 6

Re: E3 trailer by Playtonic

Posted: Mon Jun 06, 2016 5:51 pm
by Taylor

Re: E3 trailer by Playtonic

Posted: Mon Jun 06, 2016 6:30 pm
by Pisuke85
The jingle instantly evoked me Diddy Kong Racing's one!

Re: E3 trailer by Playtonic

Posted: Mon Jun 06, 2016 7:09 pm
by Taylor
Seeing the Playtonic logo 'area' in space and the box art with galactic elements in the sky above Capital B makes me think how amazing and magical a galaxy level would be. Maybe the final world -- the last level of Banjo games were always the most magical.

It'd also be cool to find yourself in the logo space area at one point. The elusive area you see every time you turn on the game...

If not a whole level, perhaps the Glacier World could somehow hold a massive secret in the night sky. The Glacier World's sky somewhat resembles the magical logo area and could somehow be connected. Maybe there could be a way (e.g. looking at a Playtonic constellation after 100%ing the game) that transports you into the super secret galactic area of awesomeness.

My imagination is running a bit wild, but I definitely love the space aesthetic seen in the logo startup area and think it could really make a fantastic place to visit. I also think that area could become somewhat of Playtonic's trademark, featuring in all their games etc. (it looks so magical, I think I'd like that).




Re: E3 trailer by Playtonic

Posted: Mon Jun 06, 2016 7:10 pm
by Meelow
Don't even care for the delay, it looks amazing and I really hope it launches with the NX.

Re: E3 trailer by Playtonic

Posted: Mon Jun 06, 2016 7:11 pm
by croissant
Very excited to see the game coming along so beautifully. There was one thing I suppose struck me as feeling somewhat out of place, which was the rotating speech bubble displayed above . I'm kind of feeling more towards a holographic-style icon that doesn't rotate. Anyhow, just an idea.

Re: E3 trailer by Team17

Posted: Mon Jun 06, 2016 7:27 pm
by Scrubber

Re: E3 trailer by Playtonic

Posted: Mon Jun 06, 2016 7:36 pm
by Xellos
Love the playful dig at Nuts & Bolts, and the brown level mentioned by Laylee is obviously referring to the many drab and colorless first-person shooters that were pumped out last-gen.

Re: E3 trailer by Playtonic

Posted: Mon Jun 06, 2016 7:47 pm
by dotEXE
Wow I just went and watched the PlayStation Access one and I think that was the best. Such a good video, really shows the spirit behind the project, and also had audio of Yooka and Laylee using moves. I think the project is going to be amazing.

After E3 I think I will have actually had my fill of Yooka Laylee. I kind of hope they go back to radio silence and let us drool over these details until the full release.

Re: E3 trailer by Playtonic

Posted: Mon Jun 06, 2016 8:09 pm
by rocho

Re: E3 trailer by Playtonic

Posted: Mon Jun 06, 2016 8:12 pm
by Taylor

Re: E3 trailer by Playtonic

Posted: Mon Jun 06, 2016 8:15 pm
by Sas87
What does "brown level" mean? :?:

Re: E3 trailer by Playtonic

Posted: Mon Jun 06, 2016 8:25 pm
by Xellos

Re: E3 trailer by Playtonic

Posted: Mon Jun 06, 2016 8:47 pm
by Pisuke85
It wouldn't matter for me if the team's choice was to be more secretive and not to reveal much of the game before final release. The less details I hear of now, the more surprises I'll get at play, and all things considered, weren't we used to this philosophy during Rare's Golden Age? :lol:

Re: E3 trailer by Playtonic

Posted: Mon Jun 06, 2016 9:45 pm
by Scrubber
I "ha"d out loud when they gave themselves a dig about cars.
Well played lads, excellent trailer.

Re: E3 trailer by Playtonic

Posted: Mon Jun 06, 2016 9:45 pm
by Scrubber

Re: E3 trailer by Playtonic

Posted: Mon Jun 06, 2016 9:45 pm
by Xenoka
Don't think I've heard anyone talk about the underwater section of the video. Looks like it's something industrial and with the honey combs it has to have something to do with Capital B. Do you guys think it's a whole level based around his corporation, or do you think it's part of the hub world? If it's part of the hub world that's great because they did say before they wanted to make the hub world closer to an actual level than just walking around and going into other levels (from what I remember reading at least).

Re: E3 trailer by Playtonic

Posted: Mon Jun 06, 2016 9:52 pm
by Taylor

Re: E3 trailer by Playtonic

Posted: Mon Jun 06, 2016 10:21 pm
by Pisuke85
Speaking of underwater parts, I still expect aquatic variant of the music themes.

Re: E3 trailer by Playtonic

Posted: Mon Jun 06, 2016 10:29 pm
by Rasmusic

Re: E3 trailer by Playtonic

Posted: Mon Jun 06, 2016 10:48 pm
by Rueckkoppler