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Re: Yooka Laylee playable at EGX 2016!

Posted: Sun Oct 02, 2016 6:24 pm
by Preston

Re: Yooka Laylee playable at EGX 2016!

Posted: Sun Oct 02, 2016 6:25 pm
by Preston

Re: Yooka Laylee playable at EGX 2016!

Posted: Sun Oct 02, 2016 7:31 pm
by GeneralWalnut

Re: Yooka Laylee playable at EGX 2016!

Posted: Sun Oct 02, 2016 8:12 pm
by Scrubber
Nah the hub world doesn't count. What's Shipwreck Creek?

Re: Yooka Laylee playable at EGX 2016!

Posted: Sun Oct 02, 2016 9:04 pm
by GeneralWalnut

Re: Yooka Laylee playable at EGX 2016!

Posted: Mon Oct 03, 2016 1:48 am
by Omega

Re: Yooka Laylee playable at EGX 2016!

Posted: Mon Oct 03, 2016 7:54 pm
by DarkTone
Thanks everyone. Will try to track it down at some point.

Told the guys at EGX that I haven't stopped being excited for a spiritual successor of a game I never got to play until recently.

Re: Yooka Laylee playable at EGX 2016!

Posted: Tue Oct 04, 2016 6:50 pm
by Xellos
Unless the Ghost Writers appear in Hivory Towers (which would be odd given the fact that they are trapped in books), this screenshot confirms there are six main worlds in Yooka-Laylee.


Re: Yooka Laylee playable at EGX 2016!

Posted: Tue Oct 04, 2016 6:56 pm
by Rueckkoppler

Re: Yooka Laylee playable at EGX 2016!

Posted: Tue Oct 04, 2016 7:00 pm
by Xellos

Re: Yooka Laylee playable at EGX 2016!

Posted: Tue Oct 04, 2016 7:10 pm
by Yavga

Re: Yooka Laylee playable at EGX 2016!

Posted: Tue Oct 04, 2016 7:20 pm
by Xellos

Re: Yooka Laylee playable at EGX 2016!

Posted: Tue Oct 04, 2016 8:16 pm
by Yavga

Re: Yooka Laylee playable at EGX 2016!

Posted: Tue Oct 04, 2016 8:28 pm
by Xellos

Re: Yooka Laylee playable at EGX 2016!

Posted: Tue Oct 04, 2016 8:31 pm
by Rueckkoppler
Well if they really add some visual / themed variety in a single level, then I'm totally fine with lesser worlds. If not, I'd really prefer smaller, but therefore several differently themed worlds. Having more worlds in Yooka-Laylee fashion would be the best thing, that's right :mrgreen:

Having DLC (that might include full worlds) does really not bother me now, if I think about it. Just adding new books is probably the best way in any game to add content, since it's just a tiny object filled with fictional worlds and stories and not a full, new, organic level entrance. And I'm eager to get to know more stories by the twisted minds that'll bring us this game... there's much to grasp on! I know, I'm opening a big, fat barrel with this one. But the inside could turn out to be tremendously tasty, believe me.

Re: Yooka Laylee playable at EGX 2016!

Posted: Tue Oct 04, 2016 9:46 pm
by Exaskryz

Re: Yooka Laylee playable at EGX 2016!

Posted: Wed Oct 05, 2016 7:14 am
by Scrubber

Re: Yooka Laylee playable at EGX 2016!

Posted: Wed Oct 05, 2016 7:48 am
by Meinhard1
Hmmm...

There are pros and cons to how they're streamlining collectibles.

Maybe a bit tacky/antiquated, but I have nice memories of how the N64 games were filled with all sorts of different things you can grab.

Even a more recent game like Zelda Skyward Sword had ores and tumbleweeds and bugs and different other things to stumble-upon!

Re: Yooka Laylee playable at EGX 2016!

Posted: Wed Oct 05, 2016 1:35 pm
by dotEXE
So I never saw a concise answer I don't think -

Did any gameplay footage come out of the whole EGX thing? It's possible I just didn't pay enough attention and it did in fact get listed out. Appreciate any info regardless :D

Re: Yooka Laylee playable at EGX 2016!

Posted: Wed Oct 05, 2016 1:53 pm
by Yavga