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Re: Making the Switch

Posted: Tue Dec 13, 2016 9:43 pm
by dotEXE

Re: Making the Switch

Posted: Tue Dec 13, 2016 9:43 pm
by Piet
After this I won't comment anymore.

Just check the Kickstarter comment page.
There are people over there who don't have their love glasses on all the time.
They ARE realistic (unlike many people over here)!

Bye, bye!

Re: Making the Switch

Posted: Tue Dec 13, 2016 9:46 pm
by Rueckkoppler

Re: Making the Switch

Posted: Tue Dec 13, 2016 9:48 pm
by dotEXE
"Just check the Reddit /r/games page.
There are people over there who didn't say the sky fell because a console was switched for another"
They ARE realistic (unlike a person over here)!"

Ahhh, misrepresentation of huge, differently opinionated groups for the sake of supporting a viewpoint.

Re: Making the Switch

Posted: Tue Dec 13, 2016 9:49 pm
by Yavga

Re: Making the Switch

Posted: Tue Dec 13, 2016 9:55 pm
by John Enigma
I can't wait to play Yooka-Laylee on the go.

This, plus that 3D Mario game that was shown in the Switch teaser trailer, plus whatever 3D platformer there'll ever be for the Switch...

THE POSSIBILITIES ARE ENDLESS!

Re: Making the Switch

Posted: Tue Dec 13, 2016 9:57 pm
by Scrubber

Re: Making the Switch

Posted: Tue Dec 13, 2016 10:33 pm
by Exaskryz

Re: Making the Switch

Posted: Tue Dec 13, 2016 11:36 pm
by Rasmusic
Wow I feel depressed after reading this thread..
Such a trainwreck hah

Anyways, I have faith in Playtonic, and fully support their decision to cancel the Wii U version. There are definitely some issues with Unity and Wii U, and YL shouldn't get ruined by bad porting! People would probably be even angrier if YL had some of the bugs that MN9 had anyways..

Re: Making the Switch

Posted: Wed Dec 14, 2016 12:17 am
by ShanPen

Re: Making the Switch

Posted: Wed Dec 14, 2016 12:22 am
by GeneralWalnut
dang some people are real mad

Re: Making the Switch

Posted: Wed Dec 14, 2016 12:23 am
by The Humble Gamer
Wow, this thread is wild.
Can I make a Suggestion that I think will help heal these wounds a little quicker?

It might sound silly, but why not release Yooka-Laylee on all platforms (INCLUDING SWITCH) at the same time?
You might have to delay the game's release for that, but atleast then all of us loyal fans can play day 1 in the knowledge that we're the first to play it, which is what was promised in the kickstarter.

A bonus of this would be it would give those with little spare funds (like myself) enough time to get a console to play it on, whether it be PS4, Xbox One or switch.
PC just isn't an option for alot of people.

I do hope a mod sees this

Re: Making the Switch

Posted: Wed Dec 14, 2016 1:27 am
by WyvernWings
General reception to the Wii U's version's cancellation has been very mixed.
Some like me are getting a Switch anyway, others predicted the Wii U's shortcomings and early demise. About 55-60 percent of backers are alright with the Wii U version being scrapped.

On the negative side on things though, It hurts my heart to see Playtonic go through all this mud, when they probably didn't have a choice BUT to cancel the Wii U version. Backlash was inevitable.
Andy's answering questions to some upset people on Twitter, some don't believe him. People who have no knowledge in game development are accusing the company of lying and taking their money, even though refunds are promised. The fact they're offering refunds means they will be LOSING money. (I think that's how it works with Kickstarter anyway, not 100% sure though.)
Playtonic have worked on Nintendo games in the past, so I trust that they didn't give up the Wii U version lightly, whatever the reason may be. If I were them, I too would feel be very, very gutted to go back on the promise of the Wii U version. Very horrible feeling. It's a blow to everyone.

But what I'm most disappointed about though is that after the Mighty No. 9 debacle as well as other Kickstarter blunders, Yooka-Laylee looked like one of the few notable Kickstarter video games done right, the one that everyone would point to should one doubt the power of croudfunding. Sadly, that may not be the case anymore due to these circumstances. It's sad, really. It would have been a perfect weapon in such debates.

I might also point out that as much faith as I have in the company, the Toybox should not have been a pre-order bonus for the PS4/XBone. It's a cool idea for an extra, but it doesn't do Wii U owners any favours, nor does it for the people who didn't pledge enough for the Toybox but are getting the full game as a reward anyway.

The game is still looking awesome and I'm still very super excited as ever to play it, and I hope Playtonic and everyone affected by this news recovers from this.
There will be another update in January. We should wait to see if they release further information about the Wii U version. I don't know if Nintendo would appreciate a developer explaining specifics about why the game won't function properly on their own system, but as professional as Playtonic has been with their PR, a more detailed explanation regarding these technical issues would be appreciated.

Re: Making the Switch

Posted: Wed Dec 14, 2016 1:30 am
by WyvernWings

Re: Making the Switch

Posted: Wed Dec 14, 2016 1:36 am
by ShanPen

Re: Making the Switch

Posted: Wed Dec 14, 2016 2:36 am
by Exaskryz

Re: Making the Switch

Posted: Wed Dec 14, 2016 3:19 am
by Pokemaniac Dan

Re: Making the Switch

Posted: Wed Dec 14, 2016 3:23 am
by ShanPen

Re: Making the Switch

Posted: Wed Dec 14, 2016 3:37 am
by karashata
I had to go check my Backerkit page to remind myself which platform I ended up selecting for my digital version and it turns out I had chosen the Wii U (since it was between that or PC since I don't own either of the other consoles, and I'm already getting a physical copy for PC as part of the "64-bit Edition" package). I'm a little bit disappointed but ultimately I doubt I would have played the Wii U version much (if at all) anyway on account of having the PC version. Not sure if I'm going to switch my digital version for a PC copy just because or if I'll wait to see what happens with regard to a possible (and seeming likely) Switch version (and whether I anticipate getting a Switch any time soon after its release). Will have to wait and see how things go, for now.

Re: Making the Switch

Posted: Wed Dec 14, 2016 3:43 am
by Exaskryz