Capital Ca$hino!

Discussion and feedback for Playtonic's debut game, platformer adventure game Yooka-Laylee!
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Yavga
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Capital Ca$hino!

Postby Yavga » Tue Dec 13, 2016 12:03 pm

New gameplay and a new stage confirmed! Capital Cashino
It looks very promising and entertaining, be sure to watch the video down below!



Stage looks awesome! I see a lot of Platforming challenges and physic puzzles. Can't wait to play this stage! Have you seen that trailer? Microtransactions for pagies confirmed :) PG 10+ rating is somewhat baffling though. Simulated gambling? Oh my...

Let's break it down:

Seen attractions:
- Pachinko
- Slots
- Mini Golf
- Roulette
- Disco

WTF moments:
- Why are there egyptian walls with hyroglyphs in a casino? 0:32

Moves:
I saw 2 new moves. one seems an idle the other seems like a charge up move!
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Octopeart
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Re: Capital Ca$hino!

Postby Octopeart » Tue Dec 13, 2016 3:38 pm

This world is really cool!

+ Those enemies are decks of cards with poker chips for arms.

+ It's like Grunty Industries and Witchy World with the feeling that you're now in hostile territory. The stealthy sections in the "staff-only" areas look awesome.

+ The pinball sections they mentioned in the Kickstarter are in this world! This level is a really organic way of implementing some of the more far-out ideas like that.

+ There are variations of the ladybug enemies, seen in the first shot of the trailer.

I wonder whether this is the expanded version or not- either way, I think this is already my favorite level.

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dotEXE
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Re: Capital Ca$hino!

Postby dotEXE » Tue Dec 13, 2016 3:50 pm

Looks really awesome! I notice a few mechanics/props seem recycled (the pyramid, having a slide, rolling a large ball) but it doesn't look like it'll feel too same-y.

And I believe I saw two new moves as well. One idle, and an enhanced rolling move, I agree.
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Pokemaniac Dan
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Re: Capital Ca$hino!

Postby Pokemaniac Dan » Tue Dec 13, 2016 4:15 pm

Would have liked this bit of news to be gaining the most traction instead of the WiiU snafu...

Anyway, this world looks interesting. I've honestly never been a fan of real-world industrialized, man-made settings. I've always loved environmentally inspired levels. However, this one looks very challenging and full of fun. I also love how Capital B advertises areas throughout. Very reminiscent of Witchyworld for sure!

I'll probably end up watching this trailer several more times to take it all in. But I am very pleased with everything we've seen thus far!

Dragonbutts
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Re: Capital Ca$hino!

Postby Dragonbutts » Tue Dec 13, 2016 4:50 pm

I'm loving the polish on this world!
I normally dislike industrial/human-like worlds just as Pokemaniac Dan said, but this one might be an exception. I also loved Mugshot's Vegas Casino world in Sly Cooper 2, so I'm looking forward to the creative gameplay such a world allows.

The shot of the "mini-golfing" and especially the staff-only stealth sections look awesome :D

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Pisuke85
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Re: Capital Ca$hino!

Postby Pisuke85 » Tue Dec 13, 2016 9:02 pm

I am rather fond of this stunning stage! Could the Sonic Adventure's action stage Casinopolis have served as a source of inspiration for it?

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dotEXE
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Re: Capital Ca$hino!

Postby dotEXE » Tue Dec 13, 2016 9:21 pm

The "Staff Only" areas look fantastic and novel, super agree there. Also ample opportunities to hide funny easter eggs there.
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Taylor
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Re: Capital Ca$hino!

Postby Taylor » Tue Dec 13, 2016 9:32 pm

I was literally looking back at the casino levels in Sonic Adventure/Heroes last night. I love this theme; I'm getting Witchy World vibes.
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ZeroJanitor
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Re: Capital Ca$hino!

Postby ZeroJanitor » Tue Dec 13, 2016 9:32 pm


Octopeart
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Re: Capital Ca$hino!

Postby Octopeart » Tue Dec 13, 2016 11:26 pm

Two other things:

1. I hope exchanging coins for pagies is only for some of the pagies, and that you still earn some through exploration and missions and whatnot. Having to buy all the pagies might feel strange...

2. Any ideas what the "head-spinning" transformation might be?

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Meinhard1
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Re: Capital Ca$hino!

Postby Meinhard1 » Wed Dec 14, 2016 12:17 am

First thing I thought of was the hotel area in Mario Sunshine.

Love that the casino floor has its own rules for obtaining pagies, while nightlife and staff only areas allow for very different sorts of adventures. This will feel very different from Tribalstack Tropics. Just super!

Buzzard
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Re: Capital Ca$hino!

Postby Buzzard » Wed Dec 14, 2016 12:41 am

I was under the impression that all the worlds in Yooka-Laylee take place within giant books (Grand Tomes, i believe) which is why it makes sense that you can use pagies to expand them. All of these books are about to be converted into pure profit by Capital B himself.

With that in mind, it seems weird that there would be a book about Capital B's own casino, especially considering that this book is also about to be destroyed for the sake of profit. Why would Capital B destroy his own book? In the trailer, Capital B also talks about the casino as if it's a real place in that world.

It's possible that this world will be unique, and that it will NOT be accessed through one of the Grand Tomes. If that's the case, will it still be expandable with pagies, even though the world isn't a book?

Could this be a plot-hole, or something that will be explained during the game? :geek: :?:
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ShanPen
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Re: Capital Ca$hino!

Postby ShanPen » Wed Dec 14, 2016 4:43 am


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yooka-dragon
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Re: Capital Ca$hino!

Postby yooka-dragon » Wed Dec 14, 2016 9:29 am



I'm a little surprise about this world Capital Ca$hino.

I love Tribalstack Tropics and Glitterglaze Glacier, but this casino seems to be a little emppty and unorganized.. I prefered Banjo-Land...

There is something wrong in this level you are not agree with me ? Or it's the graphics...


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Buzzard
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Re: Capital Ca$hino!

Postby Buzzard » Wed Dec 14, 2016 9:39 am

Buzzard

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Taylor
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Re: Capital Ca$hino!

Postby Taylor » Wed Dec 14, 2016 9:56 am

Taylonic Ltd.

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Yavga
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Re: Capital Ca$hino!

Postby Yavga » Wed Dec 14, 2016 11:37 am

Stop picking your nose

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DarkTone
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Re: Capital Ca$hino!

Postby DarkTone » Wed Dec 14, 2016 1:20 pm

I'm missing it.

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dotEXE
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Re: Capital Ca$hino!

Postby dotEXE » Wed Dec 14, 2016 3:08 pm

Make the forum great again.

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Meinhard1
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Re: Capital Ca$hino!

Postby Meinhard1 » Tue Jan 10, 2017 10:51 pm

Agreed, it will be interesting to see how this fits into the story of the game. The "ghost writers" are supposed to be the original authors of the worlds ... Captial Cashino, as we see here, is clearly the work of Captial B! Yet the presence of quills makes me think it's still a book.

What I've been wondering: is this a Hurst, Wilson, or Rose world?
(I think Rose)


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