Kickstarter Stretch Goals

Discussion and feedback for Playtonic's debut game, platformer adventure game Yooka-Laylee!
brettpool
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Re: Kickstarter Stretch Goals

Postby brettpool » Sat Mar 14, 2015 4:36 pm


BringBackBanjo
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Re: Kickstarter Stretch Goals

Postby BringBackBanjo » Sat Mar 14, 2015 4:37 pm

Promise a Stop 'n' Swap feature. If you buy any future Playtonic games that take place in Project Ukulele's universe you unlock content for owning both games.

PaulLFC
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Re: Kickstarter Stretch Goals

Postby PaulLFC » Sat Mar 14, 2015 4:38 pm


Rampers
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Re: Kickstarter Stretch Goals

Postby Rampers » Sat Mar 14, 2015 4:39 pm

What about your name in the credits? I would buy that instantly! Also NO backer exclusive in-game content please! I think allot of your fans would like more physical stuff! Oh and an Ukulele as a backer reward would be awesome! :D

Rampers
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Re: Kickstarter Stretch Goals

Postby Rampers » Sat Mar 14, 2015 4:40 pm


superJTthunder
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Re: Kickstarter Stretch Goals

Postby superJTthunder » Sat Mar 14, 2015 4:40 pm

N64 replica cart and/or behind the scenes dvd. Both sound great! Oh, and of course a physical copy (of the Wii U version ;) ) would be fantastic as well.

BlastoiseKoopa98
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Re: Kickstarter Stretch Goals

Postby BlastoiseKoopa98 » Sat Mar 14, 2015 4:41 pm

A Wii U version and Amiibo support, this needs to happen.

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siggeplump
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Re: Kickstarter Stretch Goals

Postby siggeplump » Sat Mar 14, 2015 4:42 pm

I want what an elaborate and complicated fourth-wall busting meta method of using near impossible to reach secrets in order to unlock additional content for hardcore players. Basically I want what I assumed/hoped that Stop N' Swop would be; An unlockable, secret world like "The Lost World" from DKC2 or "Future Fun Land" from DKR.

There's just nothing that beats playing a good game, no, a great game that you thought you knew in and out and then by searching every corner and turning every pixel polygon you realize... THERE IS MORE????

So please. Give us a good, complicated secret with a juicy reward in the form of a really hard, complicated and interesting world. Like when Gobi talked about the "Lava World" in the original Banjo-Kazooie and you actually thought it had to be in there because it was mentioned in the game. Make that happen. Don't just reference it, put the lava world in the game, metaphorically speaking. Don't just show me the Ice Key... GIVE ME THE ICE KEY. But make it hard as hell to find it. I would love it.
Last edited by siggeplump on Sat Mar 14, 2015 4:46 pm, edited 3 times in total.

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Cube
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Re: Kickstarter Stretch Goals

Postby Cube » Sat Mar 14, 2015 4:42 pm

Some goals and rewards I'd like to see

Stretch Goals

- Translations into more languages.
- More worlds/levels
- Behind-the-scenes documentary
- Extra platforms
- Guest voices

Rewards
- T-shirt
- Plush main characters
- Replica N64 cartridge
- An object from the game
- Your name hidden in the game (my suggestion would be a few hidden rooms with names in).
- Help design/name a character (something the staff would agree with and fits with the game).
- Physical copies
- Artbook
- Soundtrack (digital and physical options)

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ashthedragon
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Re: Kickstarter Stretch Goals

Postby ashthedragon » Sat Mar 14, 2015 4:43 pm

i would pay serious bucks to make a character ingame as I like to, and voice it.

VX967
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Re: Kickstarter Stretch Goals

Postby VX967 » Sat Mar 14, 2015 4:44 pm

There's a lot of stuff I'd love to see, but the biggest thing for me is definitely a replica N64 cartridge (and box too, perhaps?) I dunno if Nintendo would even allow such a thing, but if they can pull through, I will definitely be grabbing one if my wallet allows for it.

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Cube
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Re: Kickstarter Stretch Goals

Postby Cube » Sat Mar 14, 2015 4:45 pm

Oh, and get Will Overton to make an alternative sticker for the mock N64 cartridge.

mijuee
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Re: Kickstarter Stretch Goals

Postby mijuee » Sat Mar 14, 2015 4:47 pm

I want a retail WII U version, then all the other things but a physical copy is a must.
Then amiibos/ figures and soundtrack and artbook will be awesome.

Redheadchip
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Joined: Sat Mar 14, 2015 4:35 pm

Re: Kickstarter Stretch Goals

Postby Redheadchip » Sat Mar 14, 2015 4:48 pm

Yes! 100% exclusive content, especially Nintendo. 3ds and WiiU versions that have pre-order and in general bonuses. Amiibo, yes! Toys, merchandise, collector editions. Please, anything that will drain our bank accounts. But in a good way!

JoVo-7
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Re: Kickstarter Stretch Goals

Postby JoVo-7 » Sat Mar 14, 2015 4:50 pm

I would like to ask for a retail copy of the game, but only on Nintendo platforms. I want to see your magic back on the big screen via a WiiU or on the go on New Nintendo 3DS. It will be amazing! So a Nintendo exclusive for me!
Thanks guys and good luck during development!

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Rueckkoppler
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Re: Kickstarter Stretch Goals

Postby Rueckkoppler » Sat Mar 14, 2015 4:53 pm


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Maritimekeepers
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Re: Kickstarter Stretch Goals

Postby Maritimekeepers » Sat Mar 14, 2015 4:53 pm

Naming an NPC. That is a great idea! It looks like they are planning a ton of games and it would be pretty fun to let fans name some of the baddies.

Zalman
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Joined: Sat Mar 14, 2015 4:23 pm

Re: Kickstarter Stretch Goals

Postby Zalman » Sat Mar 14, 2015 4:54 pm

Physical version would be incredible, but I understand if they can't make it happen. Would love to have a new "Rare" game in my Wii U collection.

Dechrissen
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Re: Kickstarter Stretch Goals

Postby Dechrissen » Sat Mar 14, 2015 4:55 pm


Loggo
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Re: Kickstarter Stretch Goals

Postby Loggo » Sat Mar 14, 2015 4:55 pm

-Soundtrack
-Artbook
-Full multiplatform release (pc, nintendo, playstation and xbox)


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