Kickstarter Stretch Goals

Discussion and feedback for Playtonic's debut game, platformer adventure game Yooka-Laylee!
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polomi
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Re: Kickstarter Stretch Goals

Postby polomi » Sat Mar 14, 2015 10:19 pm

Thinking of goodies as rewards, I'd really love a deck of playing cards themed with the characters of the game!

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nicholas362
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Re: Kickstarter Stretch Goals

Postby nicholas362 » Sat Mar 14, 2015 10:50 pm

Well, first of all Wii U version. Second and unnamed goldfish that taps on its bowl three times. Third I want Scraps69 to voice a character in the game. Also perhaps on the Wii U version Donkey Kong could make an appearance. Eh?

ForsakenAlpha
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Re: Kickstarter Stretch Goals

Postby ForsakenAlpha » Sat Mar 14, 2015 11:27 pm

ACCESSORIES:
Thank you cards
Gaming Guide
Posters
Collectibles

CONSOLES AND OS:

Mac
Linux
Wii U
3DS (Possibly)
Xbox One
Playstation 4

OTHERS:
N64 Replica Artwork
Exclusive Amiibo Support
Developer Diaries
Exclusive Artwork

Those are the only ones I have so far.

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clanker
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Re: Kickstarter Stretch Goals

Postby clanker » Sat Mar 14, 2015 11:52 pm

PLEASE FOR THE LOVE OF ALL THAT IS GOOD, AN ARTBOOK

*ahem* now that that's out of the way...
WiiU version for sure! Soundtracks would be good, physical soundtracks would be really good. A physical game for WiiU would be incredible. Figures and/or amiibo could be cool.

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Rasmusic
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Re: Kickstarter Stretch Goals

Postby Rasmusic » Sat Mar 14, 2015 11:54 pm

Yooka-Laylee HYPE :D

Listen to my music:

Mattendo
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Re: Kickstarter Stretch Goals

Postby Mattendo » Sat Mar 14, 2015 11:56 pm

I would most definitely want a soundtrack. Maybe a concept art book/pdf?

A chance to visit the studio would be awesome as well :D

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karashata
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Re: Kickstarter Stretch Goals

Postby karashata » Sun Mar 15, 2015 2:37 am

It seems to me like this thread ended up being more about desired Kickstarter pledge rewards than about possible stretch goals should the project receive more funding than it's inital goal. That said, we don't really know the intended scope of the game with just the base goal they'll set, so it's rather difficult to suggest anything to add should the project exceed its funding goal.

However, should they not already be possible rewards at the base funding goal, I would definitely like to see physical soundtrack CDs, an art book, and some sort of plush toys or figures of some of the main characters in the game added to appropriate backer tiers depending on just how much extra funding is received.

(Honestly, I would rather hope they had all the possible rewards, physical and digital, planned out beforehand and possibly include some rewards from higher tiers in lower ones should certain goals be reached, but mostly stretch goals should add more content to the game for everyone to enjoy.)

Yitsul
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Re: Kickstarter Stretch Goals

Postby Yitsul » Sun Mar 15, 2015 4:06 am

More Levels, a "The Making of" Book, Physical Wii U box and Disc.

Viellain
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Re: Kickstarter Stretch Goals

Postby Viellain » Sun Mar 15, 2015 4:08 am

Pay one billion dollars and you get to keep grant kirkhope for a day. ( ͡° ͜ʖ ͡°)

Darunia
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Re: Kickstarter Stretch Goals

Postby Darunia » Sun Mar 15, 2015 5:59 pm


jinjo89
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Re: Kickstarter Stretch Goals

Postby jinjo89 » Sun Mar 15, 2015 7:05 pm

Some of stretch goals I would like to see are:

Traditional paper game manual
Posters
Soundtrack either physical or digital
N64 style box with replica cartridge

Having never backed a kickstarter before can someone tell me if by backing it you automatically get your name in the end credits or is this a stretch goal or just if the developer feels like listing the backers?

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Taylor
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Re: Kickstarter Stretch Goals

Postby Taylor » Sun Mar 15, 2015 7:11 pm

Taylonic Ltd.

jinjo89
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Re: Kickstarter Stretch Goals

Postby jinjo89 » Sun Mar 15, 2015 7:35 pm


Jellyfunk
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Re: Kickstarter Stretch Goals

Postby Jellyfunk » Sun Mar 15, 2015 8:27 pm

$1,200,000 = Game Funded
$1,300,000 = Wii U
$1,400,000 = PS4
$1,500,000 = XBone
$100,000,000 = 10 AAA sequels
$500,000,000 = Buy BK, Conker, etc. rights from Rare

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Tamashii7
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Re: Kickstarter Stretch Goals

Postby Tamashii7 » Sun Mar 15, 2015 8:52 pm

I really like the idea behind a N64 replica cartridge. Soundtracks and posters would be awesome too.

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AndyProtagonist
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Re: Kickstarter Stretch Goals

Postby AndyProtagonist » Mon Mar 16, 2015 5:54 am

A chance to meet the Playtonic team, talk about the good old days, the future, and get totally shitfaced with them. :P
Andy Protagonist

TheJHam88
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Re: Kickstarter Stretch Goals

Postby TheJHam88 » Tue Mar 17, 2015 9:27 am

I would pay an obscene amount of money for an N64 replica cartridge.

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rocho
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Re: Kickstarter Stretch Goals

Postby rocho » Thu Mar 19, 2015 6:19 pm

I don't want WiiU development to be a kickstarter stretchgoal I would prefer it to be included even without the kickstarter.

But if that is not possible I want the WiiU to be the first system on the stretch goal list for sure, so Nintendo fans don't get milked to feed the other consoles.

That could be bad because the WiiU stretchgoal could not be met.

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Mofologist
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Re: Kickstarter Stretch Goals

Postby Mofologist » Thu Mar 19, 2015 11:11 pm

A possible fully co-operative story mode if possible? I always wanted to play SM64 & BK/BT with a pal, either online and off!
Fellow game developer designing a 3D platformer...a hint of the character is my avatar!

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Taylor
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Re: Kickstarter Stretch Goals

Postby Taylor » Thu Mar 19, 2015 11:30 pm

Taylonic Ltd.


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