It's late where I am right now, but I've made more progress in Yooka-Laylee and I REALLY want to talk about it! Since I'm beyond the third world by now, though, I feel like I should preface what I say with *SPOILERS ABOUND*! I'll try to spoiler-tag anything I think is too deep into the game or truly qualifies as spoiler-territory, so sorry if I DO reveal something I wasn't supposed to.
So anyway, I make it a point to at least unlock Dr. Puzz's transformation, play Rextro's mini-game, get the high score on said mini-game, ride Kartos, learn Trowzer's new move(s), and fight the boss of the world before moving on to the next one, BTW. I know it's going to take me FOREVER to actually get all the Pagies, Quills, Ghost Writers, and upgrades otherwise, so I just stick to the former things for now, while picking up as many Pagies and Quills that I can, and if I'm lucky, pick up other things as I find them.
I've warmed up to World 3 as I explored it more, the music is REALLY good, and I think I'm able to tell where I can and can't go, so long as there's enough light to show me what's poison swamp and what's ground. The boss fight was ESPECIALLY awesome I feel; I thought the other two were okay, but this one was a good fight, and awesome boss music to boot!
Though it's here I'm starting to notice something... the NPCs in each world are either in every world (Trowzer, Vendi, Rextro, Kartos, Planker, and that skeleton girl I'm not sure the name of at the moment, that whole thing), the boss of the world, or there are similar "types" of that character. With World 2 it's snowmen, World 3 , and it looks like with world 4 it's . World 1 is the only one I've seen so far with a variety of NPCs, what with "the Duke", Nimble and Nimbo the clouds, the Knights of Hamalot, Shovel Knight, etc. It's fine, the characters are still fun and interesting, to me anyway, and it's not like there are EXCLUSIVELY those kinds of characters in each world, I do encounter unique characters besides those, but I still couldn't help but notice the repeats as I explore more...
Also, can I just add that 3 mini-games/minecart rides in, and I don't still don't get the hate for Rextro and Kartos... Well, alright, with Kartos, let me just say that on his minecart ride, I got confused because , not to mention I kept crashing into things... yet I STILL managed to get the amount of gems I needed and thus win a Pagie. Derrick from GameXplain said it best, these minecart rides are a BIT too easy, especially if I can blindly flail about and still come out on top. Not that I mind, it means I don't have to do them again (which I ended up doing in World 2), but still, they aren't anything to hate on, they're just rather awkwardly executed, like the quizzes (which I'll get to in a moment). I also think it's unnecessary to give me the option to shoot stuff, since I barely use it and when I do, I rare hit anything. The whole thing just feels like either an afterthought or something slapped together rather than a true call-back to the minecart rides of Donkey Kong Country, which Kartos's character is CLEARLY trying to invoke.
Rextro, on the other hand, isn't as bad. His mini-game this time was just kind of "eh"; it's kind of like the last one only not as action packed. Plus the method of attack is weird on top of that. Unless there's a mini-game in world 4 or 5 that's REALLY frustrating or dumb, I'm ready to say the hate for Rextro is a BIT overblown.
But back to the Quizzes, I faced off against Dr. Quack again, in the exact same fashion as before, and much to my surprise,
I'll briefly touch on World 4 since I only got a little bit into that before I stopped playing;
Alright, just wanted to get my thoughts out there before I go to bed, thanks for reading!
For development "Twoka-Laylee", please watch these:
For everyone else, talk about these videos !