So i was wondering, why DK64 big map look easier to track on.. When both game the level are big..
And i realized that.. Donkey Kong 64 have a lot of different area cutted by tunnel.. an easy exemple Fungi Forest(DK64) , Click clock wood (BK64) or witchy world (BT64)..
In yooka-laylee, i find its like a big square.. with a lot of thing at one side to the other ( lot of thing close to one and other)..
i realized, to me its one of the main problem about yooka-laylee map.. like a giant map , all thing is close to other.. there is no seperation between all thing.. i wish more tunnel to get place easier to set up..
I mean , in Yooka-laylee, i always feel myself all lost in map , but i think its a thing to improve..
what do you think?