I've been playing video games since the NES days and platformers have always been my preferred genre. When the N64 arrived and Rare gave us such titles as Banjo-Kazooie and DK64 I knew deep down that I found my entertainment of choice for life. But then the GC came and the 3D platformer - and Rare - quietly disappeared. Apart from the 3D Mario games, there wasn't really anything in the genre that was able to excite me. Thus, I began my long and fruitless search for a genre of video games that could give me as much joy as 3D platformers once gave me.
I dabbled in 1st person shooters, failed terribly at RTS games, got bored with JRPGs and got depressed by playing MMOs. At one point during a raid I came to the conclusion that video games weren't for me anymore and I gave up on them. This period lasted for about 3 years until I heard about the rise of Indie developers and the games they were creating. Free from the bounds and restrictions of big studios, these developers were creating games in the vein as the ones they loved as a child.
It was Indies like Shovel Knight, Cave Story and Shantae that brought me back into gaming and once I heard about Yooka-Laylee being in development by a new team comprised of former Rare members, I anxiously awaited its release. When the first reviews came out I was a bit distraught to find out it wasn't all that good. Thus, I waited for a sale. Once I played it for myself though, I instantly fell in love with its quirky charm and gameplay, very reminiscent of those good old N64 collect-a-tons like Banjo-Kazooie. I got hooked! After playing through the game several times I realized what was missing from my life: pure joy!
After some deliberation with myself, I began saving for a Nintendo Switch. I wanted to be able to play this game everywhere I went. And here I am right now: the proud owner of a brand new Switch, loaded with Yooka-Laylee to play everywhere I go.
I'm the happiest chameleon in the world right now.
