Gregg Mayles tweets early Banjo-Kazooie and Banjo-Tooie designs [UPDATED July 18]

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Nanirourou
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Gregg Mayles tweets early Banjo-Kazooie and Banjo-Tooie designs [UPDATED July 18]

Postby Nanirourou » Tue Jun 30, 2015 11:04 pm

Click the images to go to the Tweets and view the drawings and art. What a treat!

UPDATE, July 18: Now he's tweeting us early Banjo screenshots. The first of hopefully more to come is below... He also has a DKC level design folder he'll share with us later!


























Last edited by Nanirourou on Sat Jul 18, 2015 8:48 pm, edited 11 times in total.
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Shawnsim
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Re: Gregg Mayles tweets Banjo-Kazooie level design art

Postby Shawnsim » Wed Jul 01, 2015 3:18 am

What a cool find.

Thanks for that.

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Re: Gregg Mayles tweets Banjo-Kazooie level design art

Postby Latikos » Wed Jul 01, 2015 8:05 pm

Those are really interesting images, I've always loved seeing concept arts and such.
Also, I love how one of the concept for the giant snowman in Freezeezy Peak resembles a festive Pillsbury doughboy :)

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Re: Gregg Mayles tweets Banjo-Kazooie level design art

Postby GrayMagicΓ » Thu Jul 02, 2015 1:52 am

The TTC map seems the most different from its final version. Also, the note about the start pad for Furnace Fun is interesting- "Piccolo Podium disc from floor 3"? Thinking back to the third room of Grunty's Lair, there's nothing like that. Was what we know as the third room meant to be the fourth?
DLC? UGANDA WILL NOT HAVE THIS SICKNESS!

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Re: Gregg Mayles tweets Banjo-Kazooie level design art

Postby AJC0MICS » Thu Jul 02, 2015 1:23 pm

This seems to be an old design of Clanker:


Clanker used to be an organic creature (as you can see in ). This art shows his original physical appearance. I prefer the mechanical look, though...

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Nanirourou
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Re: Gregg Mayles tweets Banjo-Kazooie level design art

Postby Nanirourou » Thu Jul 02, 2015 6:06 pm

UPDATE: Gregg tweeted a Glitter Gulch Mine pic! See OP.
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Nanirourou
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Re: Gregg Mayles tweets Banjo-Kazooie level design art [UPDATE: now with some Tooie art!]

Postby Nanirourou » Tue Jul 07, 2015 3:14 pm

UPDATE: Now there's one for Grunty Industries, and more Tooie stages to come. I'll post the screen grab later.
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Re: Gregg Mayles tweets Banjo-Kazooie level design art [UPDATE: now with some Tooie art!]

Postby Anna » Fri Jul 10, 2015 6:11 pm

Thanks for consolidating these all into one place!

I guess I shouldn't be as surprised as I was that these were all done on paper. I'm used to everything being digital nowadays. :lol:
No, not all Xbox owners are dudebros who love grey-and-brown PvP FPSes. Please feel free to quit stereotyping now.

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Re: Gregg Mayles tweets Banjo-Kazooie and Banjo-Tooie level design art [UPDATED July 14]

Postby Nanirourou » Tue Jul 14, 2015 6:54 pm

More updated in OP.
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Vycoul
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Re: Gregg Mayles tweets Banjo-Kazooie and Banjo-Tooie level design art [UPDATED July 14]

Postby Vycoul » Thu Jul 16, 2015 10:39 pm

Wow, Cauldron Keep was planned to be a whole world? That's really cool.
I'm really loving these insights into BK and BT. Thanks for posting them Nanirourou. I don't use Twitter, so I may have never found all this.
Also, is anyone else having trouble reading some of these? I can't make out much text on the Castle World's page.

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Nanirourou
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Re: Gregg Mayles tweets Banjo-Kazooie and Banjo-Tooie level design art [UPDATED July 14]

Postby Nanirourou » Fri Jul 17, 2015 11:59 am

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Scrubber
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Re: Gregg Mayles tweets Banjo-Kazooie and Banjo-Tooie level design art [UPDATED July 14]

Postby Scrubber » Fri Jul 17, 2015 3:27 pm

Looking forward to seeing beta banjo-kazoo stuff

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Xellos
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Re: Gregg Mayles tweets Banjo-Kazooie and Banjo-Tooie level design art [UPDATED July 14]

Postby Xellos » Sat Jul 18, 2015 1:57 pm

Really fascinating to see those old level designs from Banjo-Kazooie/Tooie. I'm also curious about what the supposed tenth world of Tooie called; "Weird Wild West" that Gregg Mayles mentioned on his Twitter account, would have been like if it didn't get cut out of the final version of the game.

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Nanirourou
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Re: Gregg Mayles tweets early Banjo-Kazooie and Banjo-Tooie designs [UPDATED July 18]

Postby Nanirourou » Sat Jul 18, 2015 8:50 pm

We got more Banjo tweets on the way! Thanks Gregg. :D OP updated with Banjo wearing a cap and totally fly shoes...
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Re: Gregg Mayles tweets early Banjo-Kazooie and Banjo-Tooie designs [UPDATED July 18]

Postby Taylor » Sat Jul 18, 2015 9:57 pm

I've wanted to see beta/concept art stuff for years. I love that we'll finally seeing lots of it. It would be the best thing ever if a physical, playable beta ROM was released.
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Scrubber
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Re: Gregg Mayles tweets early Banjo-Kazooie and Banjo-Tooie designs [UPDATED July 18]

Postby Scrubber » Sun Jul 19, 2015 9:47 am

Banjo looks pretty cool in trainers and a ca . If those trainers were blue to match the hat and backpack then it would go better.


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