Well I hope that Playtonic continues to grow and hire more extraordinary talent. I like their idea of having small teams of 15-20 people work on games so ideally I would like to think they could have 4 teams of 20 working on different projects.
2 for Playtonic originals, and 2 for licenced games. So you could theoretically havery one team work on Tooka laylee, one work on a diddy kong racing successor, maybe nintendo could have one of the teams doing a new DKC for switch, and another team work on a Rare licenced game for microsoft.
The only thing is though, each team would have to have a veteran playtonic dev supervising. Like, I could see Chris Sutherland developing their next original title but also going in to supervise the DKC game as well in this hypothetical.