Replay Value -- Ideas?

Discussion and feedback for Playtonic's debut game, platformer adventure game Yooka-Laylee!
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dotEXE
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Re: Replay Value -- Ideas?

Postby dotEXE » Tue Apr 21, 2015 3:33 pm

Make the forum great again.

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theballaam96
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Re: Replay Value -- Ideas?

Postby theballaam96 » Tue Apr 21, 2015 10:06 pm

I'd want the idea of rare hard-to-find scattered items in the main worlds, which once you collect all of them unlock a new world or something.
Maybe different difficulty settings, replay value trying to complete the game under harder difficulties. However, I'm not sure whether you could class this idea as not-very Banjo-Kazooie-esque.

Just my opinion!

BetterThanYou
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Re: Replay Value -- Ideas?

Postby BetterThanYou » Tue Apr 21, 2015 11:51 pm


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Exaskryz
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Re: Replay Value -- Ideas?

Postby Exaskryz » Wed Apr 22, 2015 1:17 am

Woaaaah, it finally came out! :o

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SketchyChris
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Re: Replay Value -- Ideas?

Postby SketchyChris » Wed Apr 22, 2015 2:11 am

Maybe some sorta New Game Plus mode would help, like with the Dark Souls franchise (though in another sense, not like it of course :P), in the sense that NG+ would have new items, NPC's or even bosses that you couldn't access beforehand, or even just more enemies to make it feel like a same, but new run of the game again.

Though of course this would only add replay value to those completionists out there lol

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Scraps69
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Re: Replay Value -- Ideas?

Postby Scraps69 » Wed Apr 22, 2015 3:20 am

Or a mode like Super Mario Galaxy where you have to collect green stars after collecting all the normal stars which are hidden really well.

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DarkTone
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Re: Replay Value -- Ideas?

Postby DarkTone » Wed Apr 22, 2015 11:36 am

As someone who rarely replays big games, it would be interesting to see if they can draw me in. As for how? I'm really not sure.

As cheesy as it sounds, an overall good game would do it.

BetterThanYou
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Re: Replay Value -- Ideas?

Postby BetterThanYou » Sat Apr 25, 2015 12:28 pm


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bearbuddy22
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Re: Replay Value -- Ideas?

Postby bearbuddy22 » Tue Apr 28, 2015 8:25 pm


BetterThanYou
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Re: Replay Value -- Ideas?

Postby BetterThanYou » Tue Apr 28, 2015 8:59 pm


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bearbuddy22
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Re: Replay Value -- Ideas?

Postby bearbuddy22 » Wed Apr 29, 2015 2:03 am


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Preston
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Re: Replay Value -- Ideas?

Postby Preston » Wed Apr 29, 2015 6:09 pm

Yeah I would like a hard mode or hero mode, where there's more and harder enemies, maybe re arranged pagies, and maybe have the world mirrored like in zelda twilight princess on the Wii how its mirrored to the gamecube version.

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dyarch
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Re: Replay Value -- Ideas?

Postby dyarch » Sun May 03, 2015 4:08 am


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dyarch
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Re: Replay Value -- Ideas?

Postby dyarch » Sun May 03, 2015 4:11 am


primecutt
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Re: Replay Value -- Ideas?

Postby primecutt » Wed May 06, 2015 3:06 am

I would love unlockable cheats like in goldeneye. The challanges were so hard and fun to complete.

New Game+ would be interesting for a game like this because in the second time around you could start out with all of the abilities unlocked so running through all of the early levels would be super satisfying.

One other awesome thing would be new uncovered secrets that were obscured the first time through. For example in Wind Waker you would got through the game the first time around and would bump into characters that spoke a lot of Hylian and you couldn't understand it. In New Game+ you could understand all of it. I thought that was really cool.

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Savage Rodent
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Re: Replay Value -- Ideas?

Postby Savage Rodent » Wed May 06, 2015 8:19 am

Yooka-Laylee should be its own game with its own feeling. It shouldn't try to be like Banjo-Kazooie, it shouldn't try to be like Donkey Kong, it should be like Yooka-Laylee.


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GrayMagicΓ
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Re: Replay Value -- Ideas?

Postby GrayMagicΓ » Wed May 06, 2015 8:29 am

DLC? UGANDA WILL NOT HAVE THIS SICKNESS!

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Savage Rodent
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Re: Replay Value -- Ideas?

Postby Savage Rodent » Wed May 06, 2015 8:46 pm

Yooka-Laylee should be its own game with its own feeling. It shouldn't try to be like Banjo-Kazooie, it shouldn't try to be like Donkey Kong, it should be like Yooka-Laylee.


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GrayMagicΓ
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Re: Replay Value -- Ideas?

Postby GrayMagicΓ » Wed May 06, 2015 8:49 pm

DLC? UGANDA WILL NOT HAVE THIS SICKNESS!

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Savage Rodent
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Re: Replay Value -- Ideas?

Postby Savage Rodent » Wed May 06, 2015 9:13 pm

Yooka-Laylee should be its own game with its own feeling. It shouldn't try to be like Banjo-Kazooie, it shouldn't try to be like Donkey Kong, it should be like Yooka-Laylee.



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