You didn't quite read what I said. The reason I was burnt was not because of Rare at all, but because of the way everyone who knew what it was (including Playtonic) were hyping it up like it WAS an old IP. And if they weren't, the news outlets reporting on it sure as hell were. Also if you think you want a new Banjo game more than I do, you definitely don't know me very well
. I just assumed we were on the same page about this sort of thing, my mistake.
When people outside of what you'd call 'real' fans think of Rare, they think of franchises that once existed, but are no more. So if you never clarify whether or not it is a new IP, apart from tweeting it at one random guy the month before, how do you expect people to not assume it's a returning series if the premise is celebrating the return of Rare?
Obviously from a business perspective you're not going to make the big comeback game something like Banjo, something that non-fans won't nearly be as interested in, especially when its fanbase is so small compared to others out there. Everything Rare has done since E3 has been perfectly appropriate. Re-release all the old games to tie your legacy up in a neat bow, then move on with something that aspires to be bigger than all of that. That's exactly what a company fallen on hard times should be doing. And I think people would be a lot more supportive of them, if Playtonic didn't get on the scene a month before they could. Remember, Rare was still 'the Kinect Company' for nearly everyone at the time of Yooka Laylee's announcement.
Of course there is no 'true Rareware' between the two companies like many would like to believe, and I think the misconception here is that if you just want a new Banjo/Conker/Viva etc, you're not really a Rare fan to begin with. You're just a fan of that series. And there are a lot more Banjo fans out there than Rare fans.
I suppose I'm not that much of a Rare fan, considering I haven't been very interested in many of their titles apart from Banjo. I like what they do, though, and if I bought an Xbox One I'd definitely pick up RR/SoT. But Those games alone won't make me buy a Xbox; a Banjo game for the first time in eight years definitely would.
You may disagree, but I don't believe that to be entitlement, I think it's just a personal preference. I also didn't bitch about Nuts when it finally arrived, because I don't know where everyone gets the "They promised Banjo Threeie!" idea. Yes, they teased it at the end of Tooie, but really was it a game that's absence would take something away from the franchise?
It's easier to be a fan of companies like Marvel or Pixar, because the products they release are related enough where you know what you're getting into every time they come out with something. In the video game realm, 'Nintendo fans' are likely to be just fans anticipating the latest Mario/Pokemon, while not inherently opposed to trying something new from the company. Rare has never made the same game twice, which has both worked out and failed hard for them. Make no mistake, it's an incredibly admirable ethic, but its one that only appeals to you if you're a fan of the genre in question. I'm not big on MMO's, nor am I going to spend $300 dollars on a console to play one. People who already own an Xbox One probably will, but the people who own an Xbox and are also fans of Rare aren't nearly as many as, say, people who are fans of Rare and own a Nintendo console. It accounts for why so many people believe the simple solution is "well, just give Rare back to Nintendo!". Yeah they'd have a lot more of a market for a proper Banjo, but it wouldn't do much good for the company themselves.
Sorry to say, but whether or not more people support the company won't do a thing for the Banjo series. If there is a market, the game will be made. That's nearly all you can hope for. What market there is for a new Banjo is now completely satisfied with Yooka Laylee. So you can either make a game that's just as good as Yooka Laylee with a new Banjo, or you can move on and make something entirely different. While the latter is certainly more practical, my hope is that Microsoft haven't given up on the series just yet. Grant's project gives me hope that that could possibly be the case. But I won't count on anything until I see it.