General reception to the Wii U's version's cancellation has been very mixed.
Some like me are getting a Switch anyway, others predicted the Wii U's shortcomings and early demise. About 55-60 percent of backers are alright with the Wii U version being scrapped.
On the negative side on things though, It hurts my heart to see Playtonic go through all this mud, when they probably didn't have a choice BUT to cancel the Wii U version. Backlash was inevitable.
Andy's answering questions to some upset people on Twitter, some don't believe him. People who have no knowledge in game development are accusing the company of lying and taking their money, even though refunds are promised. The fact they're offering refunds means they will be LOSING money. (I think that's how it works with Kickstarter anyway, not 100% sure though.)
Playtonic have worked on Nintendo games in the past, so I trust that they didn't give up the Wii U version lightly, whatever the reason may be. If I were them, I too would feel be very, very gutted to go back on the promise of the Wii U version. Very horrible feeling. It's a blow to everyone.
But what I'm most disappointed about though is that after the Mighty No. 9 debacle as well as other Kickstarter blunders, Yooka-Laylee looked like one of the few notable Kickstarter video games done right, the one that everyone would point to should one doubt the power of croudfunding. Sadly, that may not be the case anymore due to these circumstances. It's sad, really. It would have been a perfect weapon in such debates.
I might also point out that as much faith as I have in the company, the Toybox should not have been a pre-order bonus for the PS4/XBone. It's a cool idea for an extra, but it doesn't do Wii U owners any favours, nor does it for the people who didn't pledge enough for the Toybox but are getting the full game as a reward anyway.
The game is still looking awesome and I'm still very super excited as ever to play it, and I hope Playtonic and everyone affected by this news recovers from this.
There will be another update in January. We should wait to see if they release further information about the Wii U version. I don't know if Nintendo would appreciate a developer explaining specifics about why the game won't function properly on their own system, but as professional as Playtonic has been with their PR, a more detailed explanation regarding these technical issues would be appreciated.
Last edited by WyvernWings
on Wed Dec 14, 2016 1:50 am, edited 2 times in total.