
Hello!
I would like to start this topic by saying I love this game Yooka laylee have brought back the joy of collecting game generation and so I would like to offer a HUGE THANK YOU to Playtonic for creating this game, seriously I am enjoying it a lot, all the nostalgia this game brings makes me smile from ear to ear and I can't thank you guys at playtonic enough for this feeling.
however so far right now I have manage to reach world 4 and I can't help but notice a pattern in each world that is bugging me sense I started playing this game and that is the lack of uniqueness in each world.
first of I am going to start with the most obvious:
the enemies, I have notice in each world it is always the same monsters but just dress differently to blend in with the world, if this game is going to be a successor to Banjo Kazooie then each worlds should have a few unique monster that don't just blend in with the world they are part of the world.
example: you could put alligators on world 3 sense it's a swamp and in order to beat the alligator you would have to jump and slam them to the muddy floor to knock them out of their senses and then when they are dizzy you can finish them with a tail swing.
see what I mean?
in Banjo Kazooie in each world monster where unique to the world they wouldn't just blend in with the world they would be a part of it and Yooka Laylee is lacking on this a lot.
now lets talk about the NPC the characters that the lizard and the bat likes to "help" for the pagies.
I have seen often the same characters in each world if we are going to see them at least change their cloth to fit in with the world and why are they so still like waiting for you to show up just so they can give you the mission?
in Banjo Kazooie each characters would blend in with the world like their minding their own business and like they are part of that world until they meet with the MC (the bear and the bird) if you by chance encounter the same character in another world they wouldn't be in every world but they would still be minding their own business in that new world but still look like they came from the other world and some character wouldn't even show up in the next world until you help them in the first world I remember that i saw that a lot in Banjo Tooie.
if in the new world they manage to see the MC they would recognise them even if one of the MC(mostly the bird in the case of BK) wouldn't recognise that character (I remember in Banjo Tooie they had this joke in some of the characters about the lack of memories of helping them before, this does happen in yookalaylee but I have only seen it happen only with rextro because of how over outdated of a character he is)
my point is this, each character looks like they're just waiting there for you to show up even the bad guys look like they knew you where coming, it's like this game is full of bad 4th wall breaking jokes constantly.
in banjo kazooie they would break the 4th wall but most of the time they would keep on going with their roll of the storyline and right now this is missing in Yooka Laylee.
I am pretty sure this is the reason so many player are saying the game feel dead inside.
and now for last let's talk about exploration:
some of the missions are repetitive what I mean is that by the time you go to the 3rd world to explore you already know you got to find Rextro to beat his game 2 times to get his 2 pagies, you already know you got to find the skeleton explore girl to help her solve a small puzzle, you know you got to find the ghost and ect.
my point is there is to many repetitive mission and not much unique missions in the game sure rextro game are not always the same and the skeleton girl puzzle are not always the same either but you already know you got to find them to get the pagies when you explore each world it feels like there isn't much of the puzzle solving in the world in order to unlock new areas to explore.
let me explain my self better on this in the first world you make a huge change in it when you help Nimbo make rain in the mountain creating a river the causes the player to have a new way to explore the world (the world completely change)now the player gets a new way to explore the world and then you can even freeze the water in order to be have a 2nd race with the other cloud charcter.
you don't get much often this world changing event puzzles that helps you unlock new path to be able to grab the pagies in other worlds.
this system helps make exploring the world much more fun and I remember that Banjo Kazooie had this in abundance in almost every world and I love that in Banjo Kazooie because solving the world exploring puzzle to get a new a puzzle piece felt more rewarding.
I hope we get a Update or a DLC soon that can fix this, it would be cool to expand each 5 world one more time in order to explore more and have more fun collecting more pagies, as for the quills I think it would be cool if by the end of the game in the DLC you could unlock the new expansion worlds not just with the pagies but with the remaining quills this would give people another reason to collect the quills besides doing it in order to get a new pagie.