It was never my intention to start arguments here, it seems that you all are very passionate about this genre and that's a great thing. I'm glad there are still forum members that can see the value in people trying to revive the 3D platformer. However, it seems some may have missed my point to this thread.
I never asked to support projects you dislike. Based on previous posts in these forums, it was obvious to me that some have made up their minds about how they feel. So it was never my intention to change your minds, simply to request that we as a community consider the teams trying to bring back this genre. Reviving the 3D platformer is the ultimate goal here and should be the main focus. It's not really fair that we don't have a selection of 3D platformers to choose from like other genres of games. I would love to see lots of different 3D platformers with new ideas and mechanics just like the 2D platformer revival.
It's much easier now with things like unity and unreal for smaller teams to finally make these kinds of games. If "AAA" studios aren't making them right now why not at least be happy that some out there are trying their best? You don't need to go and support them with money or praise, but at least understand that these teams have the ambition, motivation and drive to try.
Of course I want to see and play games that are exceptional, but that doesn't mean we have to insult smaller indies that are honestly only referencing games from the past as their inspiration. Working together to make something is great and it's unfortunate that some read into the wording of the taglines and ignore the amount of work and passion that went into these project. It's true that some still don't really get it if you just say "we want to make a 3D platformer", but if you bring up Mario 64 or BK they suddenly understand what you mean because they have an idea of the genre. I would describe Darksiders as a Zelda like game, it's not Zelda but it's inspired by the game mechanics or gameplay. Unless it's stated, you should not assume Darksiders is on par with Zelda, simply that it's Zelda like. The same goes for these 3D platformer projects.
I agree that constructive criticism is very important, I will often ask my peers to share their opinions on my art to improve myself and get a different perspective. In my opinion, insults and being happy that a project does not get made is not constructive criticism. Sharing your opinions with the community or the project creators on how to improve something is much more useful and valuable. Choosing to focus on what you don't like simply because you don't like it, won't help to improve the quality of anything.
Like some of you I am quite busy and would like to spend my time doing the things I enjoy, but I can still understand that there is value in teams coming together to call attention to 3D platformers again. This genre is what ties us together as a community, I see you guys as my brothers/sisters because it's not easy to find others with the same passion for these games. I don't want my words to have any negative effect on anyone here, it negates the point of my thread and I would like to apologize if I have offended anyone here. Hopefully we can see eye to eye
TLDR: Sorry if my thread has rubbed anyone the wrong way, my intention was to bring us closer together as a community. I don't want you to support things you don't like, and I would love to see quality games in the future. We should consider the teams trying to create something and support them with constructive criticism while avoiding insults. I really want to see this genre return to it's rightful place and I think many of you feel the same way. Thank you all for the replies, it's great to see fellow members that are passionate about what they love