Kickstarter Rewards, Ideas?

Discussion and feedback for Playtonic's debut game, platformer adventure game Yooka-Laylee!
John Enigma
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Re: Kickstarter Rewards, Ideas?

Postby John Enigma » Thu Apr 16, 2015 8:32 pm

A book containing all of the beta elements, and other elements that couldn't appear in the making of.

It would be cool to make it as a book, before all of this info ends up appearing in news sites and YouTube channels like DidYouKnowGaming, The Game Theorists, or LORE.

Well...

...Either that, and/or an official game guide from the guys themselves, before it hits the store shelves, or someone from IGN or any other game site figures the game out and makes an unofficial guide in either web-based, PDF form, or notepad text-based.
"INSERT TO F***ING BOX!"

ely
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Re: Kickstarter Rewards, Ideas?

Postby ely » Sat Apr 18, 2015 11:39 pm

a free copy of the game for 50 dollars and for 20$ a tshirt for 100$ a dlc level only they get

nils
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Location: Montreal, QC

Re: Kickstarter Rewards, Ideas?

Postby nils » Sun Apr 19, 2015 6:38 am

The smaller rewards are usually frequent development updates and a namedrop/thank-you note somewhere (website?). Sometimes there's also "digital merch"--wallpapers, for instance. Then there's the digital copy of the game, and the physical copy, and possibly early access. I'm guessing the soundtrack (digital, physical) will be part of the rewards too. Super expensive rewards (we're talking $5,000+) are probably along the lines of "we'll name a minor character after you" or "we'll Skype with you and won't laugh when you start crying about how much you loved Banjo-Kazooie".

What I'm infinitely more interested in are the physical rewards, though. I want stickers! t-shirts! artbooks! figures! plush toys! A CUSTOM UKULELE! Too many kickstarters underestimate the power of physical promo merchandise. It can easily make the difference between someone spending $5 and $75. (And by "someone" I mean "me".) Fortunately, since kickstarters have limited reward availability (you can pick the maximum number of backers for a certain reward tier) ordering custom merchandise is relatively easy.

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Rueckkoppler
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Re: Kickstarter Rewards, Ideas?

Postby Rueckkoppler » Mon Apr 20, 2015 10:16 am


TochJPGR
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Re: Kickstarter Rewards, Ideas?

Postby TochJPGR » Tue Apr 21, 2015 2:19 am


John Enigma
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Re: Kickstarter Rewards, Ideas?

Postby John Enigma » Tue Apr 21, 2015 3:22 am

"INSERT TO F***ING BOX!"

Piet
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Re: Kickstarter Rewards, Ideas?

Postby Piet » Tue Apr 21, 2015 7:44 am

Very simple.
A hardcopy of the game with box and manual to fill my BK collection. :)

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DarkTone
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Re: Kickstarter Rewards, Ideas?

Postby DarkTone » Tue Apr 21, 2015 11:54 am

Mainly physical items.

In a few days we will find out!

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GrayMagicΓ
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Re: Kickstarter Rewards, Ideas?

Postby GrayMagicΓ » Fri Apr 24, 2015 4:14 am

DLC? UGANDA WILL NOT HAVE THIS SICKNESS!

Anna
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Re: Kickstarter Rewards, Ideas?

Postby Anna » Tue Apr 28, 2015 7:35 pm

I'm all about physical rewards:
Soundtrack, T-shirt, plushies, figuers (amiibo or otherwise (a Japanese-style super-articulated figure would be amazing but probably not feasible)), physical game discs, pins, posters, etc.

T-shirt, soundtrack, and plushies would be my top three picks, in that order.
No, not all Xbox owners are dudebros who love grey-and-brown PvP FPSes. Please feel free to quit stereotyping now.

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Tidus1117
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Re: Kickstarter Rewards, Ideas?

Postby Tidus1117 » Tue Apr 28, 2015 8:11 pm


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bearbuddy22
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Re: Kickstarter Rewards, Ideas?

Postby bearbuddy22 » Tue Apr 28, 2015 8:34 pm


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bearbuddy22
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Re: Kickstarter Rewards, Ideas?

Postby bearbuddy22 » Tue Apr 28, 2015 8:36 pm


Anna
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Re: Kickstarter Rewards, Ideas?

Postby Anna » Wed Apr 29, 2015 7:11 pm

No, not all Xbox owners are dudebros who love grey-and-brown PvP FPSes. Please feel free to quit stereotyping now.


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